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* Some minor changes.
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4 changed files with 72 additions and 47 deletions
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@ -1,5 +1,34 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.conspiracy;
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package mage.sets.conspiracy;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.SpellAbility;
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@ -22,8 +51,6 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreatureOrPlayer;
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import mage.target.common.TargetCreatureOrPlayer;
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import java.util.UUID;
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/**
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/**
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*
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*
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* @author andyfries
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* @author andyfries
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@ -41,15 +68,15 @@ public class AcademyElite extends CardImpl {
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// Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and
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// Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and
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// sorcery cards in all graveyards.
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// sorcery cards in all graveyards.
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this.addAbility(new EntersBattlefieldAbility(new AcademyEliteEffect1(), " with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards"));
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this.addAbility(new EntersBattlefieldAbility(new AcademyEliteEffect1(), "with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards"));
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// {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
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// {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(1, 1, false), new ManaCostsImpl<>("{2}{U}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(1, 1, false), new ManaCostsImpl("{2}{U}"));
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ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance(1)));
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ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance(1)));
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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public AcademyElite(final AcademyElite card) {
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public AcademyElite(final AcademyElite card) {
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super(card);
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super(card);
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}
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}
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@ -59,7 +86,9 @@ public class AcademyElite extends CardImpl {
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return new AcademyElite(this);
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return new AcademyElite(this);
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}
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}
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class AcademyEliteEffect1 extends OneShotEffect {
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}
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class AcademyEliteEffect1 extends OneShotEffect {
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public AcademyEliteEffect1() {
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public AcademyEliteEffect1() {
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super(Outcome.BoostCreature);
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super(Outcome.BoostCreature);
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@ -90,5 +119,5 @@ public class AcademyElite extends CardImpl {
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public AcademyEliteEffect1 copy() {
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public AcademyEliteEffect1 copy() {
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return new AcademyEliteEffect1(this);
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return new AcademyEliteEffect1(this);
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}
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}
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}
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}
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}
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@ -52,7 +52,7 @@ class AcquireEffect extends OneShotEffect {
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}
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}
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public AcquireEffect() {
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public AcquireEffect() {
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super(Outcome.Benefit);
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super(Outcome.PutCardInPlay);
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staticText = "Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library";
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staticText = "Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library";
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}
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}
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@ -62,19 +62,19 @@ class AcquireEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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boolean applied = false;
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Player opponent = game.getPlayer(source.getFirstTarget());
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Player opponent = game.getPlayer(source.getFirstTarget());
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Player you = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (opponent != null && you != null) {
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if (opponent != null && controller != null) {
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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you.searchLibrary(target, game, opponent.getId());
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controller.searchLibrary(target, game, opponent.getId());
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Card targetCard = game.getCard(target.getFirstTarget());
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Card targetCard = game.getCard(target.getFirstTarget());
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if (targetCard != null) {
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if (targetCard != null) {
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applied = you.putOntoBattlefieldWithInfo(targetCard, game, Zone.LIBRARY, source.getSourceId());
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controller.putOntoBattlefieldWithInfo(targetCard, game, Zone.LIBRARY, source.getSourceId());
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}
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}
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opponent.shuffleLibrary(game);
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opponent.shuffleLibrary(game);
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return true;
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}
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}
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return applied;
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return false;
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}
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}
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@Override
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@Override
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@ -31,7 +31,7 @@ import java.util.UUID;
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/**
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/**
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*
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*
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* @author anonymous
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* @author andyfries
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*/
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*/
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public class Annex extends mage.sets.onslaught.Annex {
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public class Annex extends mage.sets.onslaught.Annex {
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@ -28,19 +28,16 @@
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package mage.sets.onslaught;
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package mage.sets.onslaught;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continious.ControlEnchantedEffect;
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import mage.abilities.effects.common.continious.ControlEnchantedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.game.permanent.token.SquirrelToken;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetLandPermanent;
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import mage.target.common.TargetLandPermanent;
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// Enchant land
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// Enchant land
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TargetPermanent auraTarget = new TargetLandPermanent();
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TargetPermanent auraTarget = new TargetLandPermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.GainControl));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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this.addAbility(ability);
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// You control enchanted land.
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// You control enchanted land.
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Ability controlAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect()));
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this.addAbility(controlAbility);
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}
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}
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public Annex(final Annex card) {
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public Annex(final Annex card) {
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