fixed Whirlwind Denial (removed unnecessary pay dialogs)

This commit is contained in:
Oleg Agafonov 2020-01-09 08:37:53 +04:00
parent 08b906010d
commit b011ddf942

View file

@ -67,7 +67,8 @@ class WhirlwindDenialEffect extends OneShotEffect {
return; return;
} }
Cost cost = new GenericManaCost(4); Cost cost = new GenericManaCost(4);
if (player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game) if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game)
&& player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game)
&& cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) { && cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
return; return;
} }