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fixed Whirlwind Denial (removed unnecessary pay dialogs)
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1 changed files with 2 additions and 1 deletions
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@ -67,7 +67,8 @@ class WhirlwindDenialEffect extends OneShotEffect {
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return;
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}
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Cost cost = new GenericManaCost(4);
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if (player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game)
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if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game)
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&& player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game)
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&& cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
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return;
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}
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