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Implemented Super-Duper Death Ray
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83
Mage.Sets/src/mage/cards/s/SuperDuperDeathRay.java
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83
Mage.Sets/src/mage/cards/s/SuperDuperDeathRay.java
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package mage.cards.s;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.InfoEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SuperDuperDeathRay extends CardImpl {
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public SuperDuperDeathRay(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{R}");
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// Trample
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this.addAbility(new SimpleStaticAbility(new InfoEffect(
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"Trample <i>(This spell can deal excess damage to its target’s controller.)</i>"
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)));
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// Super-Duper Death Ray deals 4 damage to target creature.
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this.getSpellAbility().addEffect(new SuperDuperDeathRayEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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private SuperDuperDeathRay(final SuperDuperDeathRay card) {
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super(card);
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}
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@Override
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public SuperDuperDeathRay copy() {
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return new SuperDuperDeathRay(this);
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}
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}
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class SuperDuperDeathRayEffect extends OneShotEffect {
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SuperDuperDeathRayEffect() {
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super(Outcome.Benefit);
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staticText = "{this} deals 4 damage to target creature.";
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}
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private SuperDuperDeathRayEffect(final SuperDuperDeathRayEffect effect) {
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super(effect);
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}
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@Override
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public SuperDuperDeathRayEffect copy() {
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return new SuperDuperDeathRayEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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MageObject sourceObject = source.getSourceObject(game);
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if (permanent == null || sourceObject == null) {
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return false;
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}
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int lethal = Math.max(permanent.getToughness().getValue() - permanent.getDamage(), 0);
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if (sourceObject.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
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lethal = Math.min(lethal, 1);
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}
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lethal = Math.min(lethal, 4);
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permanent.damage(lethal, source.getSourceId(), game);
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null && lethal < 4) {
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player.damage(4 - lethal, source.getSourceId(), game);
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}
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return true;
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}
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}
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@ -72,6 +72,7 @@ public final class Unstable extends ExpansionSet {
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cards.add(new SetCardInfo("Steamflogger Boss", 93, Rarity.RARE, mage.cards.s.SteamfloggerBoss.class));
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cards.add(new SetCardInfo("Steamflogger Boss", 93, Rarity.RARE, mage.cards.s.SteamfloggerBoss.class));
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cards.add(new SetCardInfo("Steel Squirrel", 162, Rarity.UNCOMMON, mage.cards.s.SteelSquirrel.class));
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cards.add(new SetCardInfo("Steel Squirrel", 162, Rarity.UNCOMMON, mage.cards.s.SteelSquirrel.class));
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cards.add(new SetCardInfo("Summon the Pack", 74, Rarity.MYTHIC, mage.cards.s.SummonThePack.class));
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cards.add(new SetCardInfo("Summon the Pack", 74, Rarity.MYTHIC, mage.cards.s.SummonThePack.class));
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cards.add(new SetCardInfo("Super-Duper Death Ray", 97, Rarity.UNCOMMON, mage.cards.s.SuperDuperDeathRay.class));
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cards.add(new SetCardInfo("Swamp", 214, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.UST_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Swamp", 214, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.UST_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Sword of Dungeons & Dragons", 163, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
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cards.add(new SetCardInfo("Sword of Dungeons & Dragons", 163, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
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cards.add(new SetCardInfo("Target Minotaur", "98a", Rarity.COMMON, mage.cards.t.TargetMinotaur.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Target Minotaur", "98a", Rarity.COMMON, mage.cards.t.TargetMinotaur.class, NON_FULL_USE_VARIOUS));
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