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Leech Bonder - improved targeting;
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2 changed files with 14 additions and 3 deletions
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@ -19,6 +19,7 @@ import mage.constants.Zone;
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import mage.counters.Counter;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherTargetPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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@ -47,8 +48,17 @@ public final class LeechBonder extends CardImpl {
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// {U}, {untap}: Move a counter from target creature onto another target creature.
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// {U}, {untap}: Move a counter from target creature onto another target creature.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LeechBonderEffect(), new ManaCostsImpl("{U}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LeechBonderEffect(), new ManaCostsImpl("{U}"));
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ability.addCost(new UntapSourceCost());
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ability.addCost(new UntapSourceCost());
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ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature to remove counter from")));
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// target 1
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ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature to put counter on")));
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TargetCreaturePermanent target1 = new TargetCreaturePermanent(new FilterCreaturePermanent("creature to remove counter from"));
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target1.setTargetTag(1);
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ability.addTarget(target1);
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// target 2
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature to put counter on");
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filter.add(new AnotherTargetPredicate(2));
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TargetCreaturePermanent target2 = new TargetCreaturePermanent(filter);
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target2.setTargetTag(2);
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ability.addTarget(target2);
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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@ -42,10 +42,11 @@ public final class NestingGrounds extends CardImpl {
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// {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery.
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// {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new NestingGroundsEffect(), new GenericManaCost(1));
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Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new NestingGroundsEffect(), new GenericManaCost(1));
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ability.addCost(new TapSourceCost());
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ability.addCost(new TapSourceCost());
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// target 1
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TargetControlledPermanent target1 = new TargetControlledPermanent(new FilterControlledPermanent("permanent to remove counter from"));
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TargetControlledPermanent target1 = new TargetControlledPermanent(new FilterControlledPermanent("permanent to remove counter from"));
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target1.setTargetTag(1);
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target1.setTargetTag(1);
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ability.addTarget(target1);
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ability.addTarget(target1);
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// target 2
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FilterPermanent filter = new FilterPermanent("permanent to put counter on");
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FilterPermanent filter = new FilterPermanent("permanent to put counter on");
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filter.add(new AnotherTargetPredicate(2));
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filter.add(new AnotherTargetPredicate(2));
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TargetPermanent target2 = new TargetPermanent(filter);
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TargetPermanent target2 = new TargetPermanent(filter);
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