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Merge pull request #803 from thejayvm/scythe-of-the-wretched
Implement Scythe of the Wretched
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Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java
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Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.mirrodin;
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import java.util.HashSet;
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import java.util.UUID;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SpellCastAllTriggeredAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlAttachedEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlSourceEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.target.targetpointer.TargetPointer;
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import mage.watchers.common.CreaturesDiedWatcher;
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/**
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*
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* @author Jason E. Wall
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*/
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public class ScytheOfTheWretched extends CardImpl {
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public ScytheOfTheWretched(UUID ownerId) {
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super(ownerId, 239, "Scythe of the Wretched", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.expansionSetCode = "MRD";
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this.subtype.add("Equipment");
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// Equipped creature gets +2/+2.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2, Duration.WhileOnBattlefield)));
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// Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.
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this.addAbility(new ScytheOfTheWretchedAbility());
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// Equip {4}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4)));
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}
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public ScytheOfTheWretched(final ScytheOfTheWretched card) {
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super(card);
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}
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@Override
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public ScytheOfTheWretched copy() {
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return new ScytheOfTheWretched(this);
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}
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}
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class ScytheOfTheWretchedAbility extends TriggeredAbilityImpl {
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public ScytheOfTheWretchedAbility() {
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super(Zone.ALL, new ScytheOfTheWretchedReanimateEffect(), false);
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Effect attachToThatCreature = new AttachEffect(Outcome.AddAbility);
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attachToThatCreature.setText("Attach {this} to that creature.");
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addEffect(attachToThatCreature);
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}
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public ScytheOfTheWretchedAbility(final ScytheOfTheWretchedAbility ability) {
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super(ability);
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}
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@Override
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public ScytheOfTheWretchedAbility copy() {
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return new ScytheOfTheWretchedAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent equippedCreature = getEquippedCreature(game);
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if(equippedCreature == null) { return false; }
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ZoneChangeEvent zoneChange = (ZoneChangeEvent) event;
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if(zoneChange.isDiesEvent() && zoneChange.getTarget().getCardType().contains(CardType.CREATURE)) {
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for(MageObjectReference mor : zoneChange.getTarget().getDealtDamageByThisTurn()) {
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if(mor.refersTo(equippedCreature)) {
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setTarget(new FixedTarget(event.getTargetId()));
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature dealt damage by equipped creature this turn dies, " + super.getRule();
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}
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private void setTarget(TargetPointer target) {
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for(Effect effect : getEffects()) {
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effect.setTargetPointer(target);
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}
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}
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private Permanent getEquippedCreature(Game game) {
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Permanent equipment = game.getPermanent(getSourceId());
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if(equipment != null && equipment.getAttachedTo() != null) {
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return game.getPermanent(equipment.getAttachedTo());
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}
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return null;
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}
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}
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class ScytheOfTheWretchedReanimateEffect extends OneShotEffect {
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public ScytheOfTheWretchedReanimateEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "return that card to the battlefield under your control";
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}
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public ScytheOfTheWretchedReanimateEffect(final ScytheOfTheWretchedReanimateEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(getTargetPointer().getFirst(game, source));
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if(card != null) {
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Zone currentZone = game.getState().getZone(card.getId());
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Player player = game.getPlayer(source.getControllerId());
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if(player != null && player.putOntoBattlefieldWithInfo(card, game, currentZone, source.getSourceId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public Effect copy() {
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return new ScytheOfTheWretchedReanimateEffect(this);
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}
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}
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