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[STX] Implemented Reduce to Memory
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2 changed files with 72 additions and 0 deletions
Mage.Sets/src/mage
71
Mage.Sets/src/mage/cards/r/ReduceToMemory.java
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71
Mage.Sets/src/mage/cards/r/ReduceToMemory.java
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package mage.cards.r;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.LoreholdToken;
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import mage.players.Player;
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import mage.target.common.TargetNonlandPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ReduceToMemory extends CardImpl {
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public ReduceToMemory(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{W}{W}");
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this.subtype.add(SubType.LESSON);
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// Exile target nonland permanent. Its controller creates a 3/2 red and white spirit creature token.
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this.getSpellAbility().addEffect(new ReduceToMemoryEffect());
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this.getSpellAbility().addTarget(new TargetNonlandPermanent());
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}
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private ReduceToMemory(final ReduceToMemory card) {
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super(card);
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}
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@Override
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public ReduceToMemory copy() {
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return new ReduceToMemory(this);
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}
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}
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class ReduceToMemoryEffect extends OneShotEffect {
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ReduceToMemoryEffect() {
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super(Outcome.Benefit);
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staticText = "exile target nonland permanent. Its controller creates a 3/2 red and white spirit creature token";
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}
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private ReduceToMemoryEffect(final ReduceToMemoryEffect effect) {
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super(effect);
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}
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@Override
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public ReduceToMemoryEffect copy() {
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return new ReduceToMemoryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent == null) {
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return false;
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}
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Player player = game.getPlayer(permanent.getControllerId());
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player.moveCards(permanent, Zone.EXILED, source, game);
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new LoreholdToken().putOntoBattlefield(1, game, source, player.getId());
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return true;
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}
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}
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@ -77,6 +77,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
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cards.add(new SetCardInfo("Quandrix Command", 217, Rarity.RARE, mage.cards.q.QuandrixCommand.class));
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cards.add(new SetCardInfo("Quintorius, Field Historian", 220, Rarity.UNCOMMON, mage.cards.q.QuintoriusFieldHistorian.class));
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cards.add(new SetCardInfo("Reconstruct History", 222, Rarity.UNCOMMON, mage.cards.r.ReconstructHistory.class));
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cards.add(new SetCardInfo("Reduce to Memory", 25, Rarity.UNCOMMON, mage.cards.r.ReduceToMemory.class));
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cards.add(new SetCardInfo("Relic Sloth", 223, Rarity.COMMON, mage.cards.r.RelicSloth.class));
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cards.add(new SetCardInfo("Returned Pastcaller", 224, Rarity.UNCOMMON, mage.cards.r.ReturnedPastcaller.class));
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cards.add(new SetCardInfo("Rip Apart", 381, Rarity.UNCOMMON, mage.cards.r.RipApart.class));
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