fix #8073, Vial Smasher will not target invalid opponents

This commit is contained in:
Ingmar Goudt 2021-08-06 23:08:37 +02:00
parent 3bb432a037
commit b15e97fa6f

View file

@ -20,13 +20,13 @@ import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.util.RandomUtil;
import mage.watchers.common.SpellsCastWatcher;
import java.util.Iterator;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import java.util.Objects;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author LevelX2
@ -123,17 +123,20 @@ class VialSmasherTheFierceEffect extends OneShotEffect {
if (controller != null) {
int damage = (Integer) getValue("VialSmasherTheFierceCMC");
if (damage > 0) {
Set<UUID> opponents = game.getOpponents(source.getControllerId());
int random = RandomUtil.nextInt(opponents.size());
Iterator<UUID> iterator = opponents.iterator();
for (int i = 0; i < random; i++) {
iterator.next();
List<Player> opponents = game.getOpponents(source.getControllerId())
.stream()
.map(game::getPlayer)
.filter(Objects::nonNull)
.filter(o -> !o.hasLost())
.filter(o -> !o.hasLeft())
.collect(Collectors.toList());
if(opponents.isEmpty()){
return false;
}
UUID opponentId = iterator.next();
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
Collections.shuffle(opponents);
Player opponent = opponents.get(0);
game.informPlayers(opponent.getLogName() + " was chosen at random.");
if (game.getBattlefield().getAllActivePermanents(new FilterPlaneswalkerPermanent(), opponentId, game).size() > 0) {
if (game.getBattlefield().getAllActivePermanents(new FilterPlaneswalkerPermanent(), opponent.getId(), game).size() > 0) {
if (controller.chooseUse(Outcome.Damage, "Redirect to a planeswalker controlled by " + opponent.getLogName() + "?", source, game)) {
FilterPlaneswalkerPermanent filter = new FilterPlaneswalkerPermanent("a planeswalker controlled by " + opponent.getLogName());
filter.add(new ControllerIdPredicate(opponent.getId()));
@ -147,7 +150,7 @@ class VialSmasherTheFierceEffect extends OneShotEffect {
}
}
opponent.damage(damage, source.getSourceId(), source, game);
}
}
return true;
}