Some fixes to "Remove license headers" (#4998).

This commit is contained in:
LevelX2 2018-06-03 10:18:30 +02:00
parent c4212a0d9e
commit b17858d910
24 changed files with 219 additions and 272 deletions

296
.gitignore vendored
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@ -1,147 +1,149 @@
syntax: glob
# Mage.Client
Mage.Client/*.dck
Mage.Client/db
Mage.Client/gamelogs
Mage.Client/gamelogsJson
Mage.Client/*.log
Mage.Client/plugins/images
Mage.Client/plugins/plugin.data
Mage.Client/target
Mage.Common/target
/db
/gamelogs
/mageclient.log
# Mage.Plugins
Mage.Plugins/Mage.Card.Plugin/target
Mage.Plugins/Mage.Counter.Plugin/target
Mage.Plugins/Mage.Theme.Plugin/target
Mage.Plugins/Mage.Rating.Plugin/target
# Mage.Server
Mage.Server/config/init.txt
Mage.Server/saved
Mage.Server/target
Mage.Server/db
Mage.Server/cache
Mage.Server/mageserver.log
Mage.Server/magediag.log
Mage.Server/extensions
/saved
/db
/cache
/mageserver.log
/magediag.log
/extensions
Mage.Server.Console/target/
Mage.Server.Console/mageadmin.log
Mage.Server.Plugins/Mage.Deck.Constructed/target
Mage.Server.Plugins/Mage.Deck.Limited/target
Mage.Server.Plugins/Mage.Game.BrawlDuel/target/
Mage.Server.Plugins/Mage.Game.BrawlFreeForAll/target/
Mage.Server.Plugins/Mage.Game.CanadianHighlanderDuel/target
Mage.Server.Plugins/Mage.Game.CommanderDuel/target
Mage.Server.Plugins/Mage.Game.CommanderFreeForAll/target/
Mage.Server.Plugins/Mage.Game.FreeForAll/target
Mage.Server.Plugins/Mage.Game.MomirDuel/target
Mage.Server.Plugins/Mage.Game.MomirGame/target/
Mage.Server.Plugins/Mage.Game.PennyDreadfulCommanderFreeForAll/target
Mage.Server.Plugins/Mage.Game.FreeformCommanderFreeForAll/target/
Mage.Server.Plugins/Mage.Game.TinyLeadersDuel/target
Mage.Server.Plugins/Mage.Game.TwoPlayerDuel/target
Mage.Server.Plugins/Mage.Player.AI.DraftBot/target
Mage.Server.Plugins/Mage.Player.AI.MA/target
Mage.Server.Plugins/Mage.Player.AI/target
Mage.Server.Plugins/Mage.Player.AIMCTS/target
Mage.Server.Plugins/Mage.Player.AIMinimax/target
Mage.Server.Plugins/Mage.Player.Human/target
Mage.Server.Plugins/Mage.Tournament.BoosterDraft/target
Mage.Server.Plugins/Mage.Tournament.Constructed/target
Mage.Server.Plugins/Mage.Tournament.Sealed/target
# Mage.Sets
Mage.Sets/target
# Mage.Stats
Mage.Stats/server.log
Mage.Stats/mageserver.log
Mage.Stats/magediag.log
# Mage.Tests
Mage.Tests/target
Mage.Tests/cache
Mage.Tests/db
Mage.Tests/Mage.log
Mage.Tests/watchdog.log
# Mage
Mage/target
# Mage.Updater
Mage.Updater/target
mage.updater.client/target
# Mage.Verify
Mage.Verify/target
Mage.Verify/mageclient.log
Mage.Verify/AllCards.json.zip
Mage.Verify/AllSets.json.zip
Mage.Verify/AllCards.json
Mage.Verify/AllSets.json
releases
Utils/author.txt
.DS_Store
.metadata
.project
.settings
.idea
syntax: regexp
\.class
\.jar
\.iml
\.ipr
\.iws
\.log
nbactions.xml
nbactions-*.xml
nb-configuration.xml
glob:Mage.Client/cheat.dck
glob:Mage.Client/test.dck
mage-bundle.zip
mage-stats-ws.war
Mage.Server.Plugins/Mage.Draft.8PlayerBooster/target
\.orig\..*$
\.orig$
\.chg\..*$
\.rej$
\.conflict\~$
/Mage.Server.Plugins/Mage.Player.AIMCTS/target/
*.classpath
*.iml
hs_err*.log
/submitted
/Mage.Server/config/ai.please.cast.this.txt
/Mage.Stats/target/
/Utils/*_unimplemented.txt
*.netbeans_automatic_build
Mage.Client/serverlist.txt
/bin/
/out/
/target/
client_secrets.json
dependency-reduced-pom.xml
mage-bundle
/Mage.Client/game-*.json
# build-tools config and log files when building client/server with Atom
.build-tools.cson
build-output.log
syntax: glob
# Mage.Client
Mage.Client/*.dck
Mage.Client/db
Mage.Client/gamelogs
Mage.Client/gamelogsJson
Mage.Client/*.log
Mage.Client/plugins/images
Mage.Client/plugins/plugin.data
Mage.Client/target
Mage.Common/target
/db
/gamelogs
/mageclient.log
# Mage.Plugins
Mage.Plugins/Mage.Card.Plugin/target
Mage.Plugins/Mage.Counter.Plugin/target
Mage.Plugins/Mage.Theme.Plugin/target
Mage.Plugins/Mage.Rating.Plugin/target
# Mage.Server
Mage.Server/config/init.txt
Mage.Server/saved
Mage.Server/target
Mage.Server/db
Mage.Server/cache
Mage.Server/mageserver.log
Mage.Server/magediag.log
Mage.Server/extensions
/saved
/db
/cache
/mageserver.log
/magediag.log
/extensions
Mage.Server.Console/target/
Mage.Server.Console/mageadmin.log
Mage.Server.Plugins/Mage.Deck.Constructed/target
Mage.Server.Plugins/Mage.Deck.Limited/target
Mage.Server.Plugins/Mage.Game.BrawlDuel/target/
Mage.Server.Plugins/Mage.Game.BrawlFreeForAll/target/
Mage.Server.Plugins/Mage.Game.CanadianHighlanderDuel/target
Mage.Server.Plugins/Mage.Game.CommanderDuel/target
Mage.Server.Plugins/Mage.Game.CommanderFreeForAll/target/
Mage.Server.Plugins/Mage.Game.FreeForAll/target
Mage.Server.Plugins/Mage.Game.MomirDuel/target
Mage.Server.Plugins/Mage.Game.MomirGame/target/
Mage.Server.Plugins/Mage.Game.PennyDreadfulCommanderFreeForAll/target
Mage.Server.Plugins/Mage.Game.FreeformCommanderFreeForAll/target/
Mage.Server.Plugins/Mage.Game.TinyLeadersDuel/target
Mage.Server.Plugins/Mage.Game.TwoPlayerDuel/target
Mage.Server.Plugins/Mage.Player.AI.DraftBot/target
Mage.Server.Plugins/Mage.Player.AI.MA/target
Mage.Server.Plugins/Mage.Player.AI/target
Mage.Server.Plugins/Mage.Player.AIMCTS/target
Mage.Server.Plugins/Mage.Player.AIMinimax/target
Mage.Server.Plugins/Mage.Player.Human/target
Mage.Server.Plugins/Mage.Tournament.BoosterDraft/target
Mage.Server.Plugins/Mage.Tournament.Constructed/target
Mage.Server.Plugins/Mage.Tournament.Sealed/target
# Mage.Sets
Mage.Sets/target
# Mage.Stats
Mage.Stats/server.log
Mage.Stats/mageserver.log
Mage.Stats/magediag.log
# Mage.Tests
Mage.Tests/target
Mage.Tests/cache
Mage.Tests/db
Mage.Tests/Mage.log
Mage.Tests/watchdog.log
# Mage
Mage/target
# Mage.Updater
Mage.Updater/target
mage.updater.client/target
# Mage.Verify
Mage.Verify/target
Mage.Verify/mageclient.log
Mage.Verify/AllCards.json.zip
Mage.Verify/AllSets.json.zip
Mage.Verify/AllCards.json
Mage.Verify/AllSets.json
releases
Utils/author.txt
Utils/*_tracker.txt
Utils/*implemented.txt
.DS_Store
.metadata
.project
.settings
.idea
syntax: regexp
\.class
\.jar
\.iml
\.ipr
\.iws
\.log
nbactions.xml
nbactions-*.xml
nb-configuration.xml
glob:Mage.Client/cheat.dck
glob:Mage.Client/test.dck
mage-bundle.zip
mage-stats-ws.war
Mage.Server.Plugins/Mage.Draft.8PlayerBooster/target
\.orig\..*$
\.orig$
\.chg\..*$
\.rej$
\.conflict\~$
/Mage.Server.Plugins/Mage.Player.AIMCTS/target/
*.classpath
*.iml
hs_err*.log
/submitted
/Mage.Server/config/ai.please.cast.this.txt
/Mage.Stats/target/
/Utils/*_unimplemented.txt
*.netbeans_automatic_build
Mage.Client/serverlist.txt
/bin/
/out/
/target/
client_secrets.json
dependency-reduced-pom.xml
mage-bundle
/Mage.Client/game-*.json
# build-tools config and log files when building client/server with Atom
.build-tools.cson
build-output.log

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@ -1,5 +1,3 @@
/*
package mage.cards.a;
import java.util.UUID;

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@ -1,5 +1,3 @@
/*
package mage.cards.c;
import java.util.UUID;
@ -18,7 +16,7 @@ import mage.constants.SubType;
public final class Crocanura extends CardImpl {
public Crocanura(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
this.subtype.add(SubType.CROCODILE);
this.subtype.add(SubType.FROG);
@ -27,11 +25,11 @@ public final class Crocanura extends CardImpl {
//Reach
this.addAbility(ReachAbility.getInstance());
// Evolve (Whenever a creature enters the battlefield under your control, if that creature
// has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
this.addAbility(new EvolveAbility());
}
public Crocanura(final Crocanura card) {

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@ -1,5 +1,3 @@
/*
package mage.cards.c;
import java.util.UUID;
@ -27,7 +25,7 @@ import mage.game.permanent.Permanent;
public final class CryptGhast extends CardImpl {
public CryptGhast(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(2);
@ -50,10 +48,11 @@ public final class CryptGhast extends CardImpl {
}
class CryptGhastTriggeredAbility extends TriggeredManaAbility {
private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent("Swamp");
static {
filter.add(new SubtypePredicate(SubType.SWAMP));
filter.add(new SubtypePredicate(SubType.SWAMP));
}
public CryptGhastTriggeredAbility() {

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@ -1,5 +1,3 @@
/*
package mage.cards.d;
import java.util.UUID;

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@ -1,5 +1,3 @@
/*
package mage.cards.e;
import java.util.UUID;
@ -22,7 +20,7 @@ import mage.counters.CounterType;
public final class ExperimentOne extends CardImpl {
public ExperimentOne(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.OOZE);
@ -32,7 +30,7 @@ public final class ExperimentOne extends CardImpl {
// Evolve (Whenever a creature enters the battlefield under your control, if that creature
// has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
this.addAbility(new EvolveAbility());
//Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new RemoveCountersSourceCost(CounterType.P1P1.createInstance(2))));
}

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@ -1,5 +1,3 @@
/*
package mage.cards.f;
import java.util.UUID;
@ -24,7 +22,7 @@ import mage.game.events.GameEvent.EventType;
public final class FathomMage extends CardImpl {
public FathomMage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{U}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);

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@ -1,5 +1,3 @@
/*
package mage.cards.f;
import java.util.UUID;
@ -10,8 +8,8 @@ import mage.abilities.keyword.BattalionAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.target.common.TargetCreaturePermanent;
/**
@ -21,11 +19,10 @@ import mage.target.common.TargetCreaturePermanent;
public final class FirefistStriker extends CardImpl {
public FirefistStriker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(2);
this.toughness = new MageInt(1);

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@ -1,5 +1,3 @@
/*
package mage.cards.f;
import java.util.UUID;
@ -14,8 +12,8 @@ import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.target.common.TargetAnyTarget;
@ -27,11 +25,10 @@ import mage.target.common.TargetAnyTarget;
public final class FoundryChampion extends CardImpl {
public FoundryChampion(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{R}{W}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{W}");
this.subtype.add(SubType.ELEMENTAL);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
@ -39,10 +36,10 @@ public final class FoundryChampion extends CardImpl {
Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()), "it"));
ability.addTarget(new TargetAnyTarget());
this.addAbility(ability);
//{R}: Foundry Champion gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}")));
//{W}: Foundry Champion gets +0/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(0, 1, Duration.EndOfTurn), new ManaCostsImpl("{W}")));
}
@ -56,4 +53,3 @@ public final class FoundryChampion extends CardImpl {
return new FoundryChampion(this);
}
}

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@ -1,18 +1,16 @@
/*
package mage.cards.g;
import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.keyword.EvolveAbility;
import mage.abilities.mana.DynamicManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.keyword.EvolveAbility;
import mage.abilities.mana.DynamicManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.counters.CounterType;
/**
*
@ -21,7 +19,7 @@ import mage.constants.SubType;
public final class GyreSage extends CardImpl {
public GyreSage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.DRUID);
@ -31,7 +29,7 @@ public final class GyreSage extends CardImpl {
// Evolve (Whenever a creature enters the battlefield under your control, if that creature
// has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
this.addAbility(new EvolveAbility());
//{T} : Add {G} for each +1/+1 counter on Gyre Sage.
this.addAbility(new DynamicManaAbility(Mana.GreenMana(1), new CountersSourceCount(CounterType.P1P1)));
}

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@ -1,5 +1,3 @@
/*
package mage.cards.h;
import java.util.UUID;
@ -14,8 +12,8 @@ import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
@ -29,11 +27,10 @@ import mage.game.permanent.Permanent;
public final class HellraiserGoblin extends CardImpl {
public HellraiserGoblin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.subtype.add(SubType.GOBLIN);
this.subtype.add(SubType.BERSERKER);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
@ -68,7 +65,6 @@ class AttacksIfAbleAllEffect extends RequirementEffect {
this.filter = filter;
}
public AttacksIfAbleAllEffect(final AttacksIfAbleAllEffect effect) {
super(effect);
this.filter = effect.filter;
@ -102,4 +98,4 @@ class AttacksIfAbleAllEffect extends RequirementEffect {
return filter.getMessage() + " attack each combat if able";
}
}
}

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@ -1,5 +1,3 @@
/*
package mage.cards.h;
import java.util.UUID;
@ -23,11 +21,10 @@ import mage.target.common.TargetNonlandPermanent;
public final class HighPriestOfPenance extends CardImpl {
public HighPriestOfPenance(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.CLERIC);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
@ -47,7 +44,6 @@ public final class HighPriestOfPenance extends CardImpl {
class HighPriestOfPenanceTriggeredAbility extends TriggeredAbilityImpl {
public HighPriestOfPenanceTriggeredAbility() {
super(Zone.BATTLEFIELD, new DestroyTargetEffect(), true);
this.addTarget(new TargetNonlandPermanent());

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@ -1,5 +1,3 @@
/*
package mage.cards.l;
import java.util.UUID;
@ -15,8 +13,8 @@ import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -29,17 +27,16 @@ import mage.game.permanent.PermanentToken;
public final class LegionLoyalist extends CardImpl {
public LegionLoyalist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}");
this.subtype.add(SubType.GOBLIN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
//Haste
this.addAbility(HasteAbility.getInstance());
//Battalion - Whenever Legion Loyalist and at least two other creatures attack,
//Battalion - Whenever Legion Loyalist and at least two other creatures attack,
//creatures you control gain first strike and trample until end of turn and can't be blocked by tokens this turn.
Ability ability = new BattalionAbility(new GainAbilityAllEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent()));
ability.addEffect(new GainAbilityAllEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent()));
@ -67,11 +64,11 @@ class CantBeBlockedByTokenEffect extends RestrictionEffect {
public CantBeBlockedByTokenEffect(final CantBeBlockedByTokenEffect effect) {
super(effect);
}
@Override
public void init(Ability source, Game game) {
affectedObjectsSet = true;
for (Permanent perm: game.getBattlefield().getActivePermanents(new FilterControlledCreaturePermanent(), source.getControllerId(), source.getSourceId(), game)) {
for (Permanent perm : game.getBattlefield().getActivePermanents(new FilterControlledCreaturePermanent(), source.getControllerId(), source.getSourceId(), game)) {
affectedObjectList.add(new MageObjectReference(perm, game));
}
}
@ -97,4 +94,3 @@ class CantBeBlockedByTokenEffect extends RestrictionEffect {
return new CantBeBlockedByTokenEffect(this);
}
}

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@ -1,5 +1,3 @@
/*
package mage.cards.l;
import java.util.UUID;
@ -23,10 +21,9 @@ import mage.game.events.GameEvent.EventType;
public final class LeylinePhantom extends CardImpl {
public LeylinePhantom(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}");
this.subtype.add(SubType.ILLUSION);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
@ -44,7 +41,6 @@ public final class LeylinePhantom extends CardImpl {
}
}
class LeylinePhantomTriggeredAbility extends TriggeredAbilityImpl {
public LeylinePhantomTriggeredAbility() {

View file

@ -1,5 +1,3 @@
/*
package mage.cards.l;
import java.util.UUID;
@ -14,8 +12,8 @@ import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
@ -29,7 +27,7 @@ import mage.target.TargetCard;
public final class LordOfTheVoid extends CardImpl {
public LordOfTheVoid(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}{B}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{B}{B}");
this.subtype.add(SubType.DEMON);
this.power = new MageInt(7);

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@ -1,5 +1,3 @@
/*
package mage.cards.o;
import java.util.UUID;

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@ -1,5 +1,3 @@
/*
package mage.cards.p;
import java.util.UUID;

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@ -1,5 +1,3 @@
/*
package mage.cards.s;
import java.util.UUID;
@ -11,8 +9,8 @@ import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.permanent.token.SoldierTokenWithHaste;
@ -23,7 +21,7 @@ import mage.game.permanent.token.SoldierTokenWithHaste;
public final class SunhomeGuildmage extends CardImpl {
public SunhomeGuildmage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}{W}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);

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@ -1,5 +1,3 @@
/*
package mage.cards.t;
import java.util.UUID;
@ -13,8 +11,8 @@ import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
/**
@ -24,12 +22,11 @@ import mage.constants.Zone;
public final class TruefirePaladin extends CardImpl {
public TruefirePaladin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}{W}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
@ -37,7 +34,7 @@ public final class TruefirePaladin extends CardImpl {
this.addAbility(VigilanceAbility.getInstance());
// {R}{W}: Truefire Paladin gets +2/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2,0, Duration.EndOfTurn), new ManaCostsImpl("{R}{W}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}{W}")));
// {R}{W}: Truefire Paladin gets first strike until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{R}{W}")));

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@ -1,5 +1,3 @@
/*
package mage.cards.u;
import java.util.UUID;

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@ -1,5 +1,3 @@
/*
package mage.cards.u;
import java.util.UUID;
@ -17,11 +15,11 @@ import mage.constants.Duration;
public final class UrbanEvolution extends CardImpl {
public UrbanEvolution(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{G}{U}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{G}{U}");
//Draw three cards.
//Draw three cards.
this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(3));
//You may play an additional land this turn.
this.getSpellAbility().addEffect(new PlayAdditionalLandsControllerEffect(1, Duration.EndOfTurn));
}
@ -34,4 +32,4 @@ public final class UrbanEvolution extends CardImpl {
public UrbanEvolution copy() {
return new UrbanEvolution(this);
}
}
}

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@ -1,5 +1,3 @@
/*
package mage.cards.v;
import java.util.UUID;
@ -15,9 +13,9 @@ import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
@ -26,32 +24,32 @@ import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
* Gatecrash FAQ (01.2013)
* Multiple instances of lifelink are redundant. Giving the same creature lifelink
* more than once won't cause you to gain additional life.
* Gatecrash FAQ (01.2013) Multiple instances of lifelink are redundant. Giving
* the same creature lifelink more than once won't cause you to gain additional
* life.
*
* Each time the second ability resolves, a delayed triggered ability is created.
* Whenever you gain life that turn, each of those abilities will trigger. For
* example, if you activate the second ability twice (and let those abilities resolve)
* and then you gain 2 life, each opponent will lose a total of 4 life. Each instance
* will cause two abilities to trigger, each causing that player to lose 2 life.
* Each time the second ability resolves, a delayed triggered ability is
* created. Whenever you gain life that turn, each of those abilities will
* trigger. For example, if you activate the second ability twice (and let those
* abilities resolve) and then you gain 2 life, each opponent will lose a total
* of 4 life. Each instance will cause two abilities to trigger, each causing
* that player to lose 2 life.
*
* @author LevelX2
*/
public final class VizkopaGuildmage extends CardImpl {
public VizkopaGuildmage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// 1{W}{B}: Target creature gains lifelink until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn),new ManaCostsImpl("{1}{W}{B}"));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{1}{W}{B}"));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
@ -124,8 +122,8 @@ class OpponentsLoseLifeEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Integer amountLifeGained = (Integer) this.getValue("amountLifeGained");
if (amountLifeGained != null ) {
for (UUID opponentId: game.getOpponents(source.getControllerId())) {
if (amountLifeGained != null) {
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
opponent.loseLife(amountLifeGained, game, false);

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@ -1,5 +1,3 @@
/*
package org.mage.test.cards.abilities.enters;
import mage.constants.PhaseStep;
@ -17,8 +15,7 @@ public class ValakutTheMoltenPinnacleTest extends CardTestPlayerBase {
* Valakut, the Molten Pinnacle Land Valakut, the Molten Pinnacle enters the
* battlefield tapped. Whenever a Mountain enters the battlefield under your
* control, if you control at least five other Mountains, you may have
* Valakut, the Molten Pinnacle deal 3 damage to any target.
* {T}: Add {R}.
* Valakut, the Molten Pinnacle deal 3 damage to any target. {T}: Add {R}.
*/
@Test
public void onlyFourMountainsNoDamage() {

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@ -1,19 +1,20 @@
/*
package mage.abilities.costs;
import mage.abilities.Ability;
import mage.game.Game;
/**
* Interface for abilities that adjust source and only source costs.
* For the cases when some permanent adjusts costs of other spells use {@link mage.abilities.effects.CostModificationEffect}.
* Interface for abilities that adjust source and only source costs. For the
* cases when some permanent adjusts costs of other spells use
* {@link mage.abilities.effects.CostModificationEffect}.
*
* Example of such source costs adjusting: {@link mage.abilities.keyword.AffinityForArtifactsAbility}
* Example of such source costs adjusting:
* {@link mage.abilities.keyword.AffinityForArtifactsAbility}
*
* @author nantuko
*/
@FunctionalInterface
public interface AdjustingSourceCosts {
void adjustCosts(Ability ability, Game game);
}