diff --git a/Mage.Sets/src/mage/sets/championsofkamigawa/ThroughTheBreach.java b/Mage.Sets/src/mage/sets/championsofkamigawa/ThroughTheBreach.java new file mode 100644 index 0000000000..3d10f07364 --- /dev/null +++ b/Mage.Sets/src/mage/sets/championsofkamigawa/ThroughTheBreach.java @@ -0,0 +1,131 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.championsofkamigawa; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.DelayedTriggeredAbility; +import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.SacrificeTargetEffect; +import mage.abilities.effects.common.continious.GainAbilityTargetEffect; +import mage.abilities.keyword.HasteAbility; +import mage.abilities.keyword.SpliceOntoArcaneAbility; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.filter.common.FilterCreatureCard; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetCardInHand; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author LevelX2 + */ +public class ThroughTheBreach extends CardImpl { + + public ThroughTheBreach(UUID ownerId) { + super(ownerId, 193, "Through the Breach", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{4}{R}"); + this.expansionSetCode = "CHK"; + this.subtype.add("Arcane"); + + this.color.setRed(true); + + // You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. + this.getSpellAbility().addEffect(new ThroughTheBreachEffect()); + // Splice onto Arcane {2}{R}{R} + this.addAbility(new SpliceOntoArcaneAbility(new ManaCostsImpl("{2}{R}{R}"))); + } + + public ThroughTheBreach(final ThroughTheBreach card) { + super(card); + } + + @Override + public ThroughTheBreach copy() { + return new ThroughTheBreach(this); + } +} + +class ThroughTheBreachEffect extends OneShotEffect { + + private static final String choiceText = "Put a creature card from your hand onto the battlefield?"; + + public ThroughTheBreachEffect() { + super(Outcome.Benefit); + this.staticText = "You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step"; + } + + public ThroughTheBreachEffect(final ThroughTheBreachEffect effect) { + super(effect); + } + + @Override + public ThroughTheBreachEffect copy() { + return new ThroughTheBreachEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player != null) { + if (player.chooseUse(Outcome.PutCreatureInPlay, choiceText, game)) { + TargetCardInHand target = new TargetCardInHand(new FilterCreatureCard()); + if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) { + Card card = game.getCard(target.getFirstTarget()); + if (card != null) { + if (card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId())) { + Permanent permanent = game.getPermanent(card.getId()); + ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield); + effect.setTargetPointer(new FixedTarget(permanent.getId())); + game.addEffect(effect, source); + SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice boosted " + card.getName()); + sacrificeEffect.setTargetPointer(new FixedTarget(card.getId())); + DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(sacrificeEffect); + delayedAbility.setSourceId(source.getSourceId()); + delayedAbility.setControllerId(source.getControllerId()); + game.addDelayedTriggeredAbility(delayedAbility); + } + return true; + } + } + } + return true; + } + return false; + } +} diff --git a/Mage.Sets/src/mage/sets/championsofkamigawa/TideOfWar.java b/Mage.Sets/src/mage/sets/championsofkamigawa/TideOfWar.java new file mode 100644 index 0000000000..34de0e5bd2 --- /dev/null +++ b/Mage.Sets/src/mage/sets/championsofkamigawa/TideOfWar.java @@ -0,0 +1,159 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.championsofkamigawa; + +import java.util.HashSet; +import java.util.Set; +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.combat.CombatGroup; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; +import mage.players.Player; + +/** + * + * @author LevelX2 + */ +public class TideOfWar extends CardImpl { + + public TideOfWar(UUID ownerId) { + super(ownerId, 194, "Tide of War", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}{R}"); + this.expansionSetCode = "CHK"; + + this.color.setRed(true); + + // Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. + this.addAbility(new BlocksTriggeredAbility(new TideOfWarEffect(), false)); + } + + public TideOfWar(final TideOfWar card) { + super(card); + } + + @Override + public TideOfWar copy() { + return new TideOfWar(this); + } +} + +class BlocksTriggeredAbility extends TriggeredAbilityImpl { + + public BlocksTriggeredAbility(Effect effect, boolean optional) { + super(Zone.BATTLEFIELD, effect, optional); + } + + public BlocksTriggeredAbility(final BlocksTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.DECLARED_BLOCKERS) { + for (CombatGroup combatGroup: game.getCombat().getGroups()) { + if (!combatGroup.getBlockers().isEmpty()) { + return true; + } + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever one or more creatures block, " + super.getRule(); + } + + @Override + public BlocksTriggeredAbility copy() { + return new BlocksTriggeredAbility(this); + } +} + +class TideOfWarEffect extends OneShotEffect { + + public TideOfWarEffect() { + super(Outcome.Benefit); + this.staticText = "flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller"; + } + + public TideOfWarEffect(final TideOfWarEffect effect) { + super(effect); + } + + @Override + public TideOfWarEffect copy() { + return new TideOfWarEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + if (controller != null) { + Set toSacrifice = new HashSet(); + if (controller.flipCoin(game)) { + // each blocking creature is sacrificed by its controller + for (CombatGroup combatGroup: game.getCombat().getGroups()) { + for (UUID blockerId: combatGroup.getBlockers()) { + toSacrifice.add(blockerId); + } + } + } else { + // each blocked creature is sacrificed by its controller + for (CombatGroup combatGroup: game.getCombat().getGroups()) { + if (!combatGroup.getBlockers().isEmpty()) { + for (UUID attackerId: combatGroup.getAttackers()) { + toSacrifice.add(attackerId); + } + } + } + } + for(UUID creatureId: toSacrifice) { + Permanent creature = game.getPermanent(creatureId); + if (creature != null) { + creature.sacrifice(source.getSourceId(), game); + Player player = game.getPlayer(creature.getControllerId()); + if (player != null) { + game.informPlayers(new StringBuilder(player.getName()).append(" sacrifices ").append(creature.getName()).toString()); + } + } + } + return true; + } + return false; + } +} diff --git a/Mage/src/mage/abilities/costs/common/RemoveVariableCountersSourceCost.java b/Mage/src/mage/abilities/costs/common/RemoveVariableCountersSourceCost.java index 8de3941e67..23c0332552 100644 --- a/Mage/src/mage/abilities/costs/common/RemoveVariableCountersSourceCost.java +++ b/Mage/src/mage/abilities/costs/common/RemoveVariableCountersSourceCost.java @@ -77,13 +77,17 @@ public class RemoveVariableCountersSourceCost extends CostImpl= minimalCountersToPay) { - permanent.removeCounters(name, amountPaid, game); - this.paid = true; + if (permanent != null) { + Player player = game.getPlayer(permanent.getControllerId()); + if (player != null) { + this.amountPaid = player.getAmount(minimalCountersToPay, permanent.getCounters().getCount(name), "Choose X counters to remove", game); + if (this.amountPaid >= minimalCountersToPay) { + permanent.removeCounters(name, amountPaid, game); + this.paid = true; + } + game.informPlayers(new StringBuilder(player.getName()).append(" removes ").append(this.amountPaid).append(" ").append(name).append(" counter from ").append(permanent.getName()).toString()); + } } - game.informPlayers(player.getName() + " removes " + this.amountPaid + " " + name + " counter from " + permanent.getName()); return paid; }