- Added Bontu the Glorified. <Amonkhet>

This commit is contained in:
Jeff 2017-04-12 16:45:41 -05:00
parent 3e4665dbe7
commit b1b4ef1086
2 changed files with 175 additions and 0 deletions

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@ -0,0 +1,174 @@
/*
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*
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package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import mage.watchers.common.CreaturesDiedWatcher;
/**
*
* @author jeffwadsworth
*/
public class BontuTheGlorified extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent();
static {
filter.add(new AnotherPredicate());
}
public BontuTheGlorified(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add("Legendary");
this.subtype.add("God");
this.power = new MageInt(4);
this.toughness = new MageInt(6);
//Menace
this.addAbility(new MenaceAbility());
//Indestructible
this.addAbility(IndestructibleAbility.getInstance());
//Bontu the Glorified can't attack or block unless a creature died under your control this turn.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BontuTheGlorifiedRestrictionEffect()), new CreaturesDiedWatcher());
//{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BontuTheGlorifiedEffect(), new ManaCostsImpl("{1}{B}"));
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filter)));
this.addAbility(ability);
}
public BontuTheGlorified(final BontuTheGlorified card) {
super(card);
}
@Override
public BontuTheGlorified copy() {
return new BontuTheGlorified(this);
}
}
class BontuTheGlorifiedRestrictionEffect extends RestrictionEffect {
public BontuTheGlorifiedRestrictionEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack or block unless a creature died under your control this turn";
}
public BontuTheGlorifiedRestrictionEffect(final BontuTheGlorifiedRestrictionEffect effect) {
super(effect);
}
@Override
public BontuTheGlorifiedRestrictionEffect copy() {
return new BontuTheGlorifiedRestrictionEffect(this);
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return false;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
Player controller = game.getPlayer(source.getControllerId());
CreaturesDiedWatcher watcher = (CreaturesDiedWatcher) game.getState().getWatchers().get("CreaturesDiedWatcher");
if (controller != null
&& watcher != null) {
return (watcher.getAmountOfCreaturesDiesThisTurn(controller.getId()) == 0);
}
return true;
} // do not apply to other creatures.
return false;
}
}
class BontuTheGlorifiedEffect extends OneShotEffect {
public BontuTheGlorifiedEffect() {
super(Outcome.Benefit);
this.staticText = "Scry 1. Each opponent loses 1 life and you gain 1 life";
}
public BontuTheGlorifiedEffect(final BontuTheGlorifiedEffect effect) {
super(effect);
}
@Override
public BontuTheGlorifiedEffect copy() {
return new BontuTheGlorifiedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
new ScryEffect(1).apply(game, source);
for (UUID opponentId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player opponent = game.getPlayer(opponentId);
if (opponent != controller) {
opponent.loseLife(1, game, false);
}
}
controller.gainLife(1, game);
return true;
}
return false;
}
}

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@ -80,6 +80,7 @@ public class Amonkhet extends ExpansionSet {
cards.add(new SetCardInfo("Battlefield Scavenger", 118, Rarity.UNCOMMON, mage.cards.b.BattlefieldScavenger.class));
cards.add(new SetCardInfo("Bounty of the Luxa", 196, Rarity.RARE, mage.cards.b.BountyOfTheLuxa.class));
cards.add(new SetCardInfo("Bontu's Monument", 225, Rarity.UNCOMMON, mage.cards.b.BontusMonument.class));
cards.add(new SetCardInfo("Bontu the Glorified", 82, Rarity.MYTHIC, mage.cards.b.BontuTheGlorified.class));
cards.add(new SetCardInfo("Canyon Slough", 239, Rarity.RARE, mage.cards.c.CanyonSlough.class));
cards.add(new SetCardInfo("Cartouche of Ambition", 83, Rarity.COMMON, mage.cards.c.CartoucheOfAmbition.class));
cards.add(new SetCardInfo("Cartouche of Knowledge", 45, Rarity.COMMON, mage.cards.c.CartoucheOfKnowledge.class));