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[CLB] updated spoiler and reprints
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2 changed files with 30 additions and 11 deletions
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@ -18,7 +18,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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private CommanderLegendsBattleForBaldursGate() {
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super("Commander Legends: Battle for Baldur's Gate", "CLB", ExpansionSet.buildDate(2022, 6, 10), SetType.SUPPLEMENTAL);
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this.blockName = "Commander Legends";
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this.hasBasicLands = false;
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this.hasBasicLands = true;
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this.hasBoosters = false; // temporary
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cards.add(new SetCardInfo("Aarakocra Sneak", 54, Rarity.COMMON, mage.cards.a.AarakocraSneak.class));
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@ -36,20 +36,25 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Fang Dragon", 173, Rarity.COMMON, mage.cards.f.FangDragon.class));
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cards.add(new SetCardInfo("Fire Diamond", 313, Rarity.COMMON, mage.cards.f.FireDiamond.class));
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cards.add(new SetCardInfo("Fireball", 175, Rarity.UNCOMMON, mage.cards.f.Fireball.class));
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cards.add(new SetCardInfo("Forest", 467, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gorion, Wise Mentor", 276, Rarity.RARE, mage.cards.g.GorionWiseMentor.class));
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cards.add(new SetCardInfo("Island", 455, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Lightning Bolt", 187, Rarity.COMMON, mage.cards.l.LightningBolt.class));
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cards.add(new SetCardInfo("Luxury Suite", 355, Rarity.RARE, mage.cards.l.LuxurySuite.class));
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cards.add(new SetCardInfo("Marble Diamond", 320, Rarity.COMMON, mage.cards.m.MarbleDiamond.class));
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cards.add(new SetCardInfo("Minsc & Boo, Timeless Heroes", 285, Rarity.MYTHIC, mage.cards.m.MinscBooTimelessHeroes.class));
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cards.add(new SetCardInfo("Morphic Pool", 357, Rarity.RARE, mage.cards.m.MorphicPool.class));
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cards.add(new SetCardInfo("Moss Diamond", 327, Rarity.COMMON, mage.cards.m.MossDiamond.class));
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cards.add(new SetCardInfo("Mountain", 463, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Passageway Seer", 141, Rarity.UNCOMMON, mage.cards.p.PassagewaySeer.class));
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cards.add(new SetCardInfo("Plains", 451, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Reflecting Pool", 358, Rarity.RARE, mage.cards.r.ReflectingPool.class));
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cards.add(new SetCardInfo("Roving Harper", 40, Rarity.COMMON, mage.cards.r.RovingHarper.class));
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cards.add(new SetCardInfo("Sea of Clouds", 360, Rarity.RARE, mage.cards.s.SeaOfClouds.class));
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cards.add(new SetCardInfo("Sky Diamond", 337, Rarity.COMMON, mage.cards.s.SkyDiamond.class));
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cards.add(new SetCardInfo("Spire Garden", 361, Rarity.RARE, mage.cards.s.SpireGarden.class));
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cards.add(new SetCardInfo("Stirge", 150, Rarity.COMMON, mage.cards.s.Stirge.class));
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cards.add(new SetCardInfo("Swamp", 459, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Swiftfoot Boots", 339, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class));
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cards.add(new SetCardInfo("Tymora's Invoker", 101, Rarity.COMMON, mage.cards.t.TymorasInvoker.class));
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cards.add(new SetCardInfo("Wand of Wonder", 204, Rarity.RARE, mage.cards.w.WandOfWonder.class));
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@ -44195,6 +44195,7 @@ Noble Heritage|Commander Legends: Battle for Baldur's Gate|35|R|{1}{W}|Legendary
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Roving Harper|Commander Legends: Battle for Baldur's Gate|40|C|{2}{W}|Creature - Elf Scout|2|2|When Roving Harper enters the battlefield, draw a card.|
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White Plume Adventurer|Commander Legends: Battle for Baldur's Gate|49|R|{2}{W}|Creature - Orc Cleric|3|3|When White Plume Adventurer enters battlefield, you take the initiative.$At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.|
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Aarakocra Sneak|Commander Legends: Battle for Baldur's Gate|54|C|{3}{U}|Creature - Bird Rogue|1|4|Flying$When Aarakocra Sneak enters the battlefield, you take the initiative.|
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Alora, Merry Theief|Commander Legends: Battle for Baldur's Gate|55|U|{2}{U}|Legendary Creature - Halfling Rogue|3|2|Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.$Choose a Background|
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Blur|Commander Legends: Battle for Baldur's Gate|58|C|{2}{U}|Instant|||Exile target creature you control, then return that card to the battlefield under its owner's control.$Draw a card.|
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Gale, Waterdeep Prodigy|Commander Legends: Battle for Baldur's Gate|72|R|{2}{U}|Legendary Creature - Human Wizard|1|3|Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.$Choose a Background|
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Goggles of Night|Commander Legends: Battle for Baldur's Gate|74|C|{1}{U}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.$Equip {2}|
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@ -44204,6 +44205,7 @@ Irenicus's Vile Duplication|Commander Legends: Battle for Baldur's Gate|78|U|{3}
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Robe of the Archmagi|Commander Legends: Battle for Baldur's Gate|91|R|{2}{U}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you draw that many cards.$Equip {4}$Equip Shaman, Warlock, or Wizard {1}|
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Sea Hag|Commander Legends: Battle for Baldur's Gate|95|C|{4}{U}|Creature - Hag|3|5|When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.|
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Aquatic Ingress|Commander Legends: Battle for Baldur's Gate|95|C|{2}{U}|Instant - Adventure|3|5|Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn.|
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Shameless Charlatan|Commander Legends: Battle for Baldur's Gate|96|R|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."|
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Tymora's Invoker|Commander Legends: Battle for Baldur's Gate|101|C|{1}{U}|Creature - Orc Rogue|1|3|Sleight of Hand — {8}: Draw two cards.|
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Volo, Itinerant Scholar|Commander Legends: Battle for Baldur's Gate|103|M|{2}{U}|Legendary Creature - Human Wizard|2|3|When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."${2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.$Choose a Background|
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Ancient Brass Dragon|Commander Legends: Battle for Baldur's Gate|111|M|{5}{B}{B}|Creature - Elder Dragon|7|6|Flying$Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with mana value X or less from graveyards onto the battlefield under your control, where X is the result.|
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@ -44212,9 +44214,9 @@ Cultist of the Absolute|Commander Legends: Battle for Baldur's Gate|123|R|{B}|Le
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Elder Brain|Commander Legends: Battle for Baldur's Gate|125|R|{5}{B}{B}|Creature - Horror|6|6|Menace$Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Passageway Seer|Commander Legends: Battle for Baldur's Gate|141|U|{3}{B}|Creature - Tiefling Warlock|2|2|Lifelink$When Passageway Seer enters the battlefield, you take the initiative.$At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.|
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Sarevok, Deathbringer|Commander Legends: Battle for Baldur's Gate|144|U|{3}{B}|Legendary Creature - Human Knight|3|4|At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.$Choose a Background|
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Scion of Halaster|Commander Legends: Battle for Baldur's Gate|145|C|{1}{B}|Legendary Enchantment - Background|||Commander creatures you own have "This first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."|
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Scion of Halaster|Commander Legends: Battle for Baldur's Gate|145|C|{1}{B}|Legendary Enchantment - Background|||Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."|
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Stirge|Commander Legends: Battle for Baldur's Gate|150|C|{B}|Creature - Insect Bat|1|1|Flying$Stirge can't block.$Blood Drain — {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card.|
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Summon Undead|Commander Legends: Battle for Baldur's Gate|151|C|{4}{B}|Sorcery|||You may mill three cards. Then rreturn a creature card from your graveyard to the battlefield.|
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Summon Undead|Commander Legends: Battle for Baldur's Gate|151|C|{4}{B}|Sorcery|||You may mill three cards. Then return a creature card from your graveyard to the battlefield.|
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Bhaal's Invoker|Commander Legends: Battle for Baldur's Gate|163|C|{2}{R}|Creature - Dragon Shaman|4|2|Scorching Ray — {8}: Bhaal's Invoker deals 4 damage to each opponent.|
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Fang Dragon|Commander Legends: Battle for Baldur's Gate|173|C|{5}{R}{R}|Creature - Dragon|6|3|Flying|
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Forktail Sweep|Commander Legends: Battle for Baldur's Gate|173|C|{1}{R}|Sorcery - Adventure|6|3|Forktail Sweep deals 1 damage to each creature you don't control.|
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@ -44223,30 +44225,33 @@ Lightning Bolt|Commander Legends: Battle for Baldur's Gate|187|C|{R}|Instant|||L
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Livaan, Cultist of Tiamat|Commander Legends: Battle for Baldur's Gate|188|U|{2}{R}|Legendary Creature - Dragon Shaman|1|3|Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.$Choose a Background|
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Nemesis Phoenix|Commander Legends: Battle for Baldur's Gate|189|U|{3}{R}{R}|Creature - Phoenix|4|2|Flying${2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.|
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Wand of Wonder|Commander Legends: Battle for Baldur's Gate|204|R|{3}{R}|Artifact|||{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.$1-9 & X is one$10-19 & X is two.$20 & X is three.|
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Wyll's Reversal|Commander Legends: Battle for Baldur's Gate|209|R|{2}{R}|Instant|||Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.$1-14 & You may choose new targets for that spell or ability.$15+ & You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.|
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Bramble Sovereign|Commander Legends: Battle for Baldur's Gate|218|M|{2}{G}{G}|Creature - Dryad|4|4|Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.|
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Cloakwood Hermit|Commander Legends: Battle for Baldur's Gate|221|U|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."|
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Dread Linnorm|Commander Legends: Battle for Baldur's Gate|225|C|{6}{R}|Creature - Snake Dragon|7|6|Dread Linnorm can't be blocked by creatures with power 3 or less.|
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Dread Linnorm|Commander Legends: Battle for Baldur's Gate|225|C|{6}{G}|Creature - Snake Dragon|7|6|Dread Linnorm can't be blocked by creatures with power 3 or less.|
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Scale Deflection|Commander Legends: Battle for Baldur's Gate|225|C|{3}{G}|Instant - Adventure|7|6|Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn.|
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Halsin, Emerald Archdruid|Commander Legends: Battle for Baldur's Gate|234|U|{3}{G}|Legendary Creature - Elf Druid|2|4|{1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other types and colors.$Choose a Background|
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Hardy Outlander|Commander Legends: Battle for Baldur's Gate|235|U|{1}{G}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."|
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Jaheira's Respite|Commander Legends: Battle for Baldur's Gate|238|R|{4}{G}|Instant|||Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.$Prevent all combat damage that would be dealt this turn.|
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Raised by Giants|Commander Legends: Battle for Baldur's Gate|250|R|{5}{G}|Legendary Enchantment - Background|||Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.|
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Silvanus's Invoker|Commander Legends: Battle for Baldur's Gate|254|C|{2}{G}|Creature - Dragon Druid|3|2|Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemenetal creature with trample and haste until end of turn. It's stills a land.|
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Silvanus's Invoker|Commander Legends: Battle for Baldur's Gate|254|C|{2}{G}|Creature - Dragon Druid|3|2|Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemenetal creature with trample and haste until end of turn. It's still a land.|
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You Look Upon the Tarrasque|Commander Legends: Battle for Baldur's Gate|262|U|{4}{G}|Instant|||Choose one —$• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.$• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.|
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Astarion, the Decadent|Commander Legends: Battle for Baldur's Gate|265|R|{4}{W}{B}|Legendary Creature - Vampire Elf Rogue|4|4|Deathtouch, lifelink$At the beginning of your end step, choose one —$• Feed — Target opponent loses life equal to the amount of life they lost this turn.$• Friends — You gain life equal to the amount of life you gained this turn.|
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Baba Lysaga, Night Witch|Commander Legends: Battle for Baldur's Gate|266|R|{1}{B}{G}|Legendary Creature - Human Warlock|3|3|{T}, Sacrifice up to three permanents: If there were three or more card types amount the sacrificed permanents, each opponent loses 3 life, you gain 3 lief, and you draw three cards.|
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Baba Lysaga, Night Witch|Commander Legends: Battle for Baldur's Gate|266|R|{1}{B}{G}|Legendary Creature - Human Warlock|3|3|{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.|
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Bhaal, Lord of Murder|Commander Legends: Battle for Baldur's Gate|268|R|{2}{B}{R}{G}|Legendary Creature - God|4|4|As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.$Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.|
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Commander Liara Portyr|Commander Legends: Battle for Baldur's Gate|270|U|{3}{R}{W}|Legendary Creature - Human Soldier|5|3|Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast from among those exiled cards.|
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Dynaheir, Invoker Adept|Commander Legends: Battle for Baldur's Gate|273|R|{1}{U}{R}{W}|Legendary Creature - Human Wizard|4|4|Haste$You may activate abilities of other creatures you control as though those creatures had haste.${T}: When you next activate an ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.|
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Elminster|Commander Legends: Battle for Baldur's Gate|274|M|{3}{W}{U}|Legendary Planeswalker - Elminster|5|Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.$+2: Draw a card, then scry 2.$−3: Exile the top card of your library. Create number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.$Elminster can be your commander.|
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Gorion, Wise Mentor|Commander Legends: Battle for Baldur's Gate|276|R|{G}{W}{U}|Legendary Creature - Human Wizard|3|4|Vigilance$Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.|
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Jon Irenicus, Shattered One|Commander Legends: Battle for Baldur's Gate|278|R|{2}{U}{B}|Legendary Creature - Elf Wizard|3|3|At the beginning of you rend step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tape it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed."$Whenever a creature you own but don't control attacks, you draw a card.|
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Lozhan, Dragons' Legacy|Commander Legends: Battle for Baldur's Gate|281|U|{3}{U}{R}|Legendary Creature - Dragon Shaman|4|2|Flying$Whenever you cast an Adventure spell or Dragon sepll, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander.|
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Jon Irenicus, Shattered One|Commander Legends: Battle for Baldur's Gate|278|R|{2}{U}{B}|Legendary Creature - Elf Wizard|3|3|At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tape it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed."$Whenever a creature you own but don't control attacks, you draw a card.|
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Lozhan, Dragons' Legacy|Commander Legends: Battle for Baldur's Gate|281|U|{3}{U}{R}|Legendary Creature - Dragon Shaman|4|2|Flying$Whenever you cast an Adventure spell or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander.|
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Mazzy, Truesword Paladin|Commander Legends: Battle for Baldur's Gate|283|R|{1}{R}{G}{W}|Legendary Creature - Halfling Knight|3|4|Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.$Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.|
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Minsc & Boo, Timeless Heroes|Commander Legends: Battle for Baldur's Gate|285|M|{2}{R}{G}|Legendary Planeswalker - Minsc|3|When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.$+1: Put three +1/+1 counters on up to one target creature with trample or haste.$−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.$Minsc & Boo, Timeless Heroes can be your commander.|
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Myrkul, Lord of Bones|Commander Legends: Battle for Baldur's Gate|287|R|{4}{W}{B}{G}|Legendary Creature - God|7|5|As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.$Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except its an enchantment and loses all other card types.|
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Myrkul, Lord of Bones|Commander Legends: Battle for Baldur's Gate|287|R|{4}{W}{B}{G}|Legendary Creature - God|7|5|As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.$Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.|
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Oji, the Exquisite Blade|Commander Legends: Battle for Baldur's Gate|290|U|{2}{W}{U}|Legendary Creature - Human Monk|2|3|When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.$Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.|
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Raphael, Fiendish Savior|Commander Legends: Battle for Baldur's Gate|292|R|{3}{B}{R}|Legendary Creature - Devil Noble|4|4|Flying$Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.$At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."|
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Rilsa Rael, Kingpin|Commander Legends: Battle for Baldur's Gate|293|U|{3}{U}{B}|Legendary Creature - Human Rogue|2|5|Deathtouch$When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.$Whenever you attack, target attacking creature gains deathtouch until end of turn. if you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.|
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Tasha, the Witch Queen|Commander Legends: Battle for Baldur's Gate|294|M|{3}{U}{B}|Legendary Planeswalker - Tasha|4|Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.$+1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.$−3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.$Tasha, the Witch Queen can be your commander.|
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Zevlor, Elturel Exile|Commander Legends: Battle for Baldur's Gate|296|R|{1}{U}{B}{R}|Legendary Creature - Tiefling Warrior|4|2|Haste${2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.|
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Arcane Signet|Commander Legends: Battle for Baldur's Gate|298|U|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
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Charcoal Diamond|Commander Legends: Battle for Baldur's Gate|305|C|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${T}: Add {B}.|
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@ -44255,7 +44260,7 @@ Fire Diamond|Commander Legends: Battle for Baldur's Gate|313|C|{2}|Artifact|||Fi
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Marble Diamond|Commander Legends: Battle for Baldur's Gate|320|C|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${T}: Add {W}.|
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Moss Diamond|Commander Legends: Battle for Baldur's Gate|327|C|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${T}: Add {G}.|
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Nautiloid Ship|Commander Legends: Battle for Baldur's Gate|328|M|{4}|Artifact - Vehicle|5|5|Flying$When Nautiloid Ship enters the battlefield, exile target player's graveyard.$Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.$Crew 3|
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Noble's Purse|Commander Legends: Battle for Baldur's Gate|331|U|{2}|Artifact|||Noble's Purse enters the battlefield tapped with three coin counters on it.${T}, Remove a coin counter from Noble's Purse: Create a Treasure token.|
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Noble's Purse|Commander Legends: Battle for Baldur's Gate|331|U|{2}|Artifact|||Noble's Purse enters the battlefield tapped and with three coin counters on it.${T}, Remove a coin counter from Noble's Purse: Create a Treasure token.|
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Sky Diamond|Commander Legends: Battle for Baldur's Gate|337|C|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${T}: Add {U}.|
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Swiftfoot Boots|Commander Legends: Battle for Baldur's Gate|339|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}|
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Wayfarer's Bauble|Commander Legends: Battle for Baldur's Gate|344|C|{1}|Artifact|||{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.|
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@ -44267,11 +44272,20 @@ Morphic Pool|Commander Legends: Battle for Baldur's Gate|357|R||Land|||Morphic P
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Reflecting Pool|Commander Legends: Battle for Baldur's Gate|358|R||Land|||{T}: Add one mana of any type that a land you control could produce.|
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Sea of Clouds|Commander Legends: Battle for Baldur's Gate|360|R||Land|||Sea of Clouds enters the battlefield tapped unless you have two or more opponents.${T}: Add {W} or {U}.|
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Spire Garden|Commander Legends: Battle for Baldur's Gate|361|R||Land|||Spire Garden enters the battlefield tapped unless you have two or more opponents.${T}: Add {R} or {G}.|
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Plains|Commander Legends: Battle for Baldur's Gate|451|C||Basic Land - Plains|||({T}: Add {W}.)|
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Island|Commander Legends: Battle for Baldur's Gate|455|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Commander Legends: Battle for Baldur's Gate|459|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Commander Legends: Battle for Baldur's Gate|463|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Commander Legends: Battle for Baldur's Gate|467|C||Basic Land - Forest|||({T}: Add {G}.)|
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Master Chef|Commander Legends: Battle for Baldur's Gate|519|C|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."|
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Wilson, Refined Grizzly|Commander Legends: Battle for Baldur's Gate|522|U|{1}{G}|Legendary Creature - Bear Warrior|2|2|This spell can't be countered.$Vigilance, reach, trample, ward {2}$Choose a Background|
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Elminster's Simulacrum|Commander Legends: Battle for Baldur's Gate|561|M|{4}{U}{U}|Instant|||For each opponent, you create a token that's a copy of up to one target creature that player controls.|
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Monster Manual|Commander Legends: Battle for Baldur's Gate|591|R|{3}{G}|Artifact|||{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.|
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Zoological Study|Commander Legends: Battle for Baldur's Gate|591|R|{2}{G}|Sorcery - Adventure|||Mill five cards, then return a creature card milled this way to your hand.|
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Captain N'ghathrod|Commander Legends: Battle for Baldur's Gate|646|M|{3}{U}{B}|Legendary Creature - Horror Pirate|3|6|Horrors you control have menace.$Whenever a Horror you control deals combat damage to a player, that player mills that many cards.$At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.|
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Faldorn, Dread Wolf Herald|Commander Legends: Battle for Baldur's Gate|647|M|{1}{R}{G}|Legendary Creature - Human Druid|3|3|Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.${1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.|
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Firkraag, Cunning Instigator|Commander Legends: Battle for Baldur's Gate|648|M|{3}{U}{R}|Legendary Creature - Dragon|3|3|Flying, haste$Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.$Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.|
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Nalia de'Arnise|Commander Legends: Battle for Baldur's Gate|649|M|{1}{W}{B}|Legendary Creature - Human Rogue|3|3|You may look at the top card of your library at any time.$You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.$At the beginning of combat on your turn, if you have a full part, put a +1/+1 counter on each creature you control an those creatures gain deathtouch until end of turn.|
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Nalia de'Arnise|Commander Legends: Battle for Baldur's Gate|649|M|{1}{W}{B}|Legendary Creature - Human Rogue|3|3|You may look at the top card of your library at any time.$You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.$At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.|
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Anhelo, the Painter|New Capenna Commander|1|M|{U}{B}{R}|Legendary Creature - Vampire Assassin|1|3|Deathtouch$The first instant or sorcery spell you cast each turn has casualty 2.|
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Henzie "Toolbox" Torre|New Capenna Commander|2|M|{B}{R}{G}|Legendary Creature - Devil Rogue|3|3|Each creature you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost.$Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.|
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Kamiz, Obscura Oculus|New Capenna Commander|3|M|{1}{W}{U}{B}|Legendary Creature - Cephalid Rogue|2|4|Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn.|
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