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[J21] Implemented Wingsteed Trainer
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4 changed files with 180 additions and 0 deletions
37
Mage.Sets/src/mage/cards/w/WingsteedTrainer.java
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37
Mage.Sets/src/mage/cards/w/WingsteedTrainer.java
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@ -0,0 +1,37 @@
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package mage.cards.w;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
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import mage.abilities.effects.common.ConjureCardEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class WingsteedTrainer extends CardImpl {
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public WingsteedTrainer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}");
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this.subtype.add(SubType.HUMAN);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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// When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.
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this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new ConjureCardEffect("Stormfront Pegasus")));
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}
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private WingsteedTrainer(final WingsteedTrainer card) {
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super(card);
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}
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@Override
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public WingsteedTrainer copy() {
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return new WingsteedTrainer(this);
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}
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}
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@ -24,5 +24,6 @@ public final class JumpstartHistoricHorizons extends ExpansionSet {
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cards.add(new SetCardInfo("Faceless Agent", 31, Rarity.COMMON, mage.cards.f.FacelessAgent.class));
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cards.add(new SetCardInfo("Faceless Agent", 31, Rarity.COMMON, mage.cards.f.FacelessAgent.class));
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cards.add(new SetCardInfo("Manor Guardian", 16, Rarity.UNCOMMON, mage.cards.m.ManorGuardian.class));
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cards.add(new SetCardInfo("Manor Guardian", 16, Rarity.UNCOMMON, mage.cards.m.ManorGuardian.class));
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cards.add(new SetCardInfo("Skyshroud Lookout", 29, Rarity.UNCOMMON, mage.cards.s.SkyshroudLookout.class));
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cards.add(new SetCardInfo("Skyshroud Lookout", 29, Rarity.UNCOMMON, mage.cards.s.SkyshroudLookout.class));
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cards.add(new SetCardInfo("Wingsteed Trainer", 6, Rarity.UNCOMMON, mage.cards.w.WingsteedTrainer.class));
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}
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}
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}
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}
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package org.mage.test.cards.digital;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author TheElk801
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*/
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public class ConjureTest extends CardTestPlayerBase {
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private static final String trainer = "Wingsteed Trainer";
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private static final String pegasus = "Stormfront Pegasus";
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@Test
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public void testConjureToHand() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Zone.HAND, playerA, trainer);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trainer);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, trainer, 1);
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assertHandCount(playerA, pegasus, 1);
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}
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@Test
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public void testConjureToHandAndCast() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 6);
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addCard(Zone.HAND, playerA, trainer);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trainer);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, pegasus);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, trainer, 1);
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assertPermanentCount(playerA, pegasus, 1);
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}
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}
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@ -0,0 +1,94 @@
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.repository.CardCriteria;
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import mage.cards.repository.CardInfo;
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import mage.cards.repository.CardRepository;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.HashSet;
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import java.util.Set;
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/**
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* @author TheElk801
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*/
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public class ConjureCardEffect extends OneShotEffect {
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private final String cardName;
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private final Zone zone;
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private final int amount;
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public ConjureCardEffect(String cardName) {
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this(cardName, Zone.HAND, 1);
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}
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public ConjureCardEffect(String cardName, Zone zone, int amount) {
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super(Outcome.Benefit);
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this.cardName = cardName;
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this.zone = zone;
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this.amount = amount;
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}
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private ConjureCardEffect(final ConjureCardEffect effect) {
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super(effect);
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this.cardName = effect.cardName;
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this.zone = effect.zone;
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this.amount = effect.amount;
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}
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@Override
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public ConjureCardEffect copy() {
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return new ConjureCardEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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CardInfo cardInfo = CardRepository
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.instance
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.findCards(new CardCriteria().nameExact(cardName))
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.stream()
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.findFirst()
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.orElse(null);
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if (cardInfo == null) {
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return false;
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}
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Set<Card> cards = new HashSet<>();
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for (int i = 0; i < amount; i++) {
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Card card = cardInfo.getCard();
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cards.add(card);
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}
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game.loadCards(cards, source.getControllerId());
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return player.moveCards(cards, zone, source, game);
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}
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@Override
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public String getText(Mode mode) {
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StringBuilder sb = new StringBuilder("conjure ");
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sb.append(CardUtil.numberToText(amount, "a"));
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sb.append(' ');
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sb.append(cardName);
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sb.append("card");
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sb.append(amount > 1 ? "s " : " ");
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switch (zone) {
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case HAND:
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case GRAVEYARD:
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sb.append("into your");
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break;
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case BATTLEFIELD:
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sb.append("onto the");
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}
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sb.append(zone);
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return sb.toString();
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}
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}
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