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Added Isperia coded by lunaskyrise corrected by levelx2 (closes #1003).
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2 changed files with 131 additions and 5 deletions
127
Mage.Sets/src/mage/sets/dissension/IsperiaTheInscrutable.java
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127
Mage.Sets/src/mage/sets/dissension/IsperiaTheInscrutable.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dissension;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.NameACardEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author lunaskyrise
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*/
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public class IsperiaTheInscrutable extends CardImpl {
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public IsperiaTheInscrutable(UUID ownerId) {
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super(ownerId, 114, "Isperia the Inscrutable", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}{W}{U}{U}");
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this.expansionSetCode = "DIS";
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this.supertype.add("Legendary");
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this.subtype.add("Sphinx");
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this.power = new MageInt(3);
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this.toughness = new MageInt(6);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
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Effect effect1 = new NameACardEffect(NameACardEffect.TypeOfName.ALL);
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// you need to set the target pointer so you can get the
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(effect1, true, true);
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Effect effect2 = new IsperiaTheInscrutableEffect();
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ability.addEffect(effect2);
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this.addAbility(ability);
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}
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public IsperiaTheInscrutable(final IsperiaTheInscrutable card) {
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super(card);
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}
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@Override
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public IsperiaTheInscrutable copy() {
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return new IsperiaTheInscrutable(this);
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}
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}
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class IsperiaTheInscrutableEffect extends OneShotEffect {
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private static final FilterCard filter = new FilterCard("creature card with flying");
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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filter.add(new CardTypePredicate(CardType.CREATURE));
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}
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public IsperiaTheInscrutableEffect() {
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super(Outcome.Neutral);
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staticText = "That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library";
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}
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public IsperiaTheInscrutableEffect(final IsperiaTheInscrutableEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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MageObject sourceObject = game.getObject(source.getSourceId());
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Object object = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
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if (player != null && sourceObject != null && object instanceof String) {
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String namedCard = (String) object;
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for (Card card : player.getHand().getCards(game)) {
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if (card != null && card.getName().equals(namedCard)) {
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return new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true, true).apply(game, source);
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public Effect copy() {
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return new IsperiaTheInscrutableEffect(this);
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}
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}
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.common;
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import mage.constants.Zone;
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@ -34,7 +33,6 @@ import mage.abilities.effects.Effect;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.target.targetpointer.FixedTarget;
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/**
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@ -42,6 +40,7 @@ import mage.target.targetpointer.FixedTarget;
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* @author BetaSteward_at_googlemail.com
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*/
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public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbilityImpl {
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private boolean setTargetPointer;
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public DealsCombatDamageToAPlayerTriggeredAbility(Effect effect, boolean optional) {
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@ -70,12 +69,12 @@ public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbility
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getSourceId().equals(this.sourceId)
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if (event.getSourceId().equals(getSourceId())
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&& ((DamagedPlayerEvent) event).isCombatDamage()) {
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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effect.setValue("damage", event.getAmount());
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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effect.setValue("damage", event.getAmount());
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}
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}
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return true;
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