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* Corrosive Ooze - Fixed that the equipments were not destroyed.
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242e55dcd4
commit
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2 changed files with 7 additions and 16 deletions
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@ -27,26 +27,19 @@
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*/
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package mage.cards.c;
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import java.util.LinkedList;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.BlocksOrBecomesBlockedTriggeredAbility;
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import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.DestroyAllAttachedEquipmentEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.EquippedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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@ -1,5 +1,8 @@
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package mage.abilities.effects.common;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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@ -8,15 +11,10 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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*
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* @author Quercitron
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*/
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public class DestroyAllAttachedEquipmentEffect extends OneShotEffect {
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public DestroyAllAttachedEquipmentEffect() {
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@ -37,9 +35,9 @@ public class DestroyAllAttachedEquipmentEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent target = game.getPermanent(source.getFirstTarget());
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if (target != null) {
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List<UUID> attachments = new ArrayList<>(target.getAttachments());
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Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (targetPermanent != null) {
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List<UUID> attachments = new ArrayList<>(targetPermanent.getAttachments());
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for (UUID attachmentId : attachments) {
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Permanent attachment = game.getPermanent(attachmentId);
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if (attachment != null && attachment.hasSubtype(SubType.EQUIPMENT, game)) {
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