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[FRF] Added Silumgar, the Drifting Death and Ojutai, Soul of Winter.
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4 changed files with 255 additions and 6 deletions
92
Mage.Sets/src/mage/sets/fatereforged/OjutaiSoulOfWinter.java
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92
Mage.Sets/src/mage/sets/fatereforged/OjutaiSoulOfWinter.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.fatereforged;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksAllTriggeredAbility;
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import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.SetTargetPointer;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.target.TargetPermanent;
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/**
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*
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* @author LevelX2
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*/
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public class OjutaiSoulOfWinter extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Dragon you control");
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private static final FilterCreaturePermanent filterPermanent = new FilterCreaturePermanent("permanent an opponent controls");
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static {
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filter.add(new SubtypePredicate("Dragon"));
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filter.add(new ControllerPredicate(TargetController.YOU));
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filterPermanent.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public OjutaiSoulOfWinter(UUID ownerId) {
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super(ownerId, 156, "Ojutai, Soul of Winter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{W}{U}");
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this.expansionSetCode = "FRF";
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this.supertype.add("Legendary");
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this.subtype.add("Dragon");
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this.power = new MageInt(5);
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this.toughness = new MageInt(6);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
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Ability ability = new AttacksAllTriggeredAbility(
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new TapTargetEffect(),
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false, filter, SetTargetPointer.NONE, false);
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ability.addEffect(new DontUntapInControllersNextUntapStepTargetEffect("That permanent"));
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ability.addTarget(new TargetPermanent(filterPermanent));
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this.addAbility(ability);
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}
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public OjutaiSoulOfWinter(final OjutaiSoulOfWinter card) {
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super(card);
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}
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@Override
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public OjutaiSoulOfWinter copy() {
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return new OjutaiSoulOfWinter(this);
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}
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}
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@ -0,0 +1,145 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.fatereforged;
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import java.util.Iterator;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksAllTriggeredAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continious.BoostAllEffect;
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import mage.abilities.effects.common.continious.BoostControlledEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HexproofAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SetTargetPointer;
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import mage.constants.SubLayer;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class SilumgarTheDriftingDeath extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Dragon you control");
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static {
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filter.add(new SubtypePredicate("Dragon"));
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filter.add(new ControllerPredicate(TargetController.YOU));
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}
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public SilumgarTheDriftingDeath(UUID ownerId) {
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super(ownerId, 157, "Silumgar, the Drifting Death", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{U}{B}");
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this.expansionSetCode = "FRF";
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this.supertype.add("Legendary");
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this.subtype.add("Dragon");
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this.power = new MageInt(3);
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this.toughness = new MageInt(7);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Hexproof
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this.addAbility(HexproofAbility.getInstance());
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// Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
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this.addAbility(
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new AttacksAllTriggeredAbility(
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new UnboostCreaturesTargetPlayerEffect(-1, -1),
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false, filter, SetTargetPointer.PLAYER, false));
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}
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public SilumgarTheDriftingDeath(final SilumgarTheDriftingDeath card) {
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super(card);
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}
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@Override
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public SilumgarTheDriftingDeath copy() {
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return new SilumgarTheDriftingDeath(this);
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}
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}
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class UnboostCreaturesTargetPlayerEffect extends ContinuousEffectImpl {
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private final int power;
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private final int toughness;
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public UnboostCreaturesTargetPlayerEffect(int power, int toughness) {
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super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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this.power = power;
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this.toughness = toughness;
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staticText = "creatures defending player controls get -1/-1 until end of turn";
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}
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public UnboostCreaturesTargetPlayerEffect(final UnboostCreaturesTargetPlayerEffect effect) {
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super(effect);
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this.power = effect.power;
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this.toughness = effect.toughness;
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}
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@Override
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public UnboostCreaturesTargetPlayerEffect copy() {
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return new UnboostCreaturesTargetPlayerEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (this.affectedObjectsSet) {
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for (Permanent creature : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), getTargetPointer().getFirst(game, source), game)) {
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affectedObjectList.add(new MageObjectReference(creature));
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
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Permanent permanent = it.next().getPermanent(game);
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if (permanent != null) {
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permanent.addPower(power);
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permanent.addToughness(toughness);
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} else {
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it.remove();
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}
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}
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return true;
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}
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}
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@ -27,6 +27,7 @@
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*/
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package mage.abilities.common;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.CardType;
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return false;
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}
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}
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if (SetTargetPointer.PERMANENT.equals(setTargetPointer)) {
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switch(setTargetPointer) {
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case PERMANENT:
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for (Effect effect: getEffects()) {
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effect.setTargetPointer(new FixedTarget(permanent.getId()));
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}
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break;
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case PLAYER:
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UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(permanent.getId(), game);
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if (defendingPlayerId != null) {
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for (Effect effect: getEffects()) {
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effect.setTargetPointer(new FixedTarget(defendingPlayerId));
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}
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}
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break;
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}
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return true;
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}
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Target target = new TargetControlledPermanent(amount, amount, filter, true);
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//A spell or ability could have removed the only legal target this player
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//had, if thats the case this ability should fizzle.
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// A spell or ability could have removed the only legal target this player
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// had, if thats the case this ability should fizzle.
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if (amount > 0 && target.canChoose(source.getSourceId(), player.getId(), game)) {
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boolean abilityApplied = false;
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while (!target.isChosen() && target.canChoose(player.getId(), game) && player.isInGame()) {
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