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[C21] Implemented Blossoming Bogbeast
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Mage.Sets/src/mage/cards/b/BlossomingBogbeast.java
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Mage.Sets/src/mage/cards/b/BlossomingBogbeast.java
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package mage.cards.b;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.dynamicvalue.common.ControllerGotLifeCount;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.watchers.common.PlayerGainedLifeWatcher;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BlossomingBogbeast extends CardImpl {
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public BlossomingBogbeast(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.subtype.add(SubType.BEAST);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
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Ability ability = new AttacksTriggeredAbility(new GainLifeEffect(2), false);
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ability.addEffect(new GainAbilityControlledEffect(
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TrampleAbility.getInstance(), Duration.EndOfTurn,
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StaticFilters.FILTER_CONTROLLED_CREATURE
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).setText("Then creatures you control gain trample"));
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ability.addEffect(new BoostControlledEffect(
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ControllerGotLifeCount.instance, ControllerGotLifeCount.instance, Duration.EndOfTurn
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).setText("and get +X/+X until end of turn, where X is the amount of life you gained this turn"));
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this.addAbility(ability.addHint(ControllerGotLifeCount.getHint()), new PlayerGainedLifeWatcher());
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}
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private BlossomingBogbeast(final BlossomingBogbeast card) {
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super(card);
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}
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@Override
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public BlossomingBogbeast copy() {
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return new BlossomingBogbeast(this);
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}
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}
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@ -40,6 +40,7 @@ public final class Commander2021Edition extends ExpansionSet {
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cards.add(new SetCardInfo("Blight Mound", 36, Rarity.RARE, mage.cards.b.BlightMound.class));
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cards.add(new SetCardInfo("Blighted Cataract", 279, Rarity.UNCOMMON, mage.cards.b.BlightedCataract.class));
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cards.add(new SetCardInfo("Bloodthirsty Blade", 235, Rarity.UNCOMMON, mage.cards.b.BloodthirstyBlade.class));
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cards.add(new SetCardInfo("Blossoming Bogbeast", 59, Rarity.RARE, mage.cards.b.BlossomingBogbeast.class));
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cards.add(new SetCardInfo("Bojuka Bog", 281, Rarity.COMMON, mage.cards.b.BojukaBog.class));
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cards.add(new SetCardInfo("Boreas Charger", 84, Rarity.RARE, mage.cards.b.BoreasCharger.class));
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cards.add(new SetCardInfo("Boros Charm", 210, Rarity.UNCOMMON, mage.cards.b.BorosCharm.class));
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