mirror of
https://github.com/correl/mage.git
synced 2024-12-26 03:00:11 +00:00
Fixed multitarget handling of Decimate and Boom//Bust.
This commit is contained in:
parent
0dcd11cf4b
commit
b4d7009af8
3 changed files with 13 additions and 14 deletions
|
@ -48,9 +48,8 @@ public class Decimate extends CardImpl {
|
||||||
super(ownerId, 287, "Decimate", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{R}{G}");
|
super(ownerId, 287, "Decimate", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{R}{G}");
|
||||||
this.expansionSetCode = "ODY";
|
this.expansionSetCode = "ODY";
|
||||||
|
|
||||||
|
|
||||||
// Destroy target artifact, target creature, target enchantment, and target land.
|
// Destroy target artifact, target creature, target enchantment, and target land.
|
||||||
Effect effect = new DestroyTargetEffect();
|
Effect effect = new DestroyTargetEffect(false, true);
|
||||||
effect.setText("Destroy target artifact, target creature, target enchantment, and target land.");
|
effect.setText("Destroy target artifact, target creature, target enchantment, and target land.");
|
||||||
this.getSpellAbility().addEffect(effect);
|
this.getSpellAbility().addEffect(effect);
|
||||||
this.getSpellAbility().addTarget(new TargetArtifactPermanent());
|
this.getSpellAbility().addTarget(new TargetArtifactPermanent());
|
||||||
|
|
|
@ -25,32 +25,25 @@
|
||||||
* authors and should not be interpreted as representing official policies, either expressed
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
* or implied, of BetaSteward_at_googlemail.com.
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package mage.sets.planarchaos;
|
package mage.sets.planarchaos;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
import mage.constants.CardType;
|
|
||||||
import mage.constants.Rarity;
|
|
||||||
import mage.abilities.effects.Effect;
|
import mage.abilities.effects.Effect;
|
||||||
import mage.abilities.effects.common.DestroyAllEffect;
|
import mage.abilities.effects.common.DestroyAllEffect;
|
||||||
import mage.abilities.effects.common.DestroyTargetEffect;
|
import mage.abilities.effects.common.DestroyTargetEffect;
|
||||||
import mage.cards.SplitCard;
|
import mage.cards.SplitCard;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Rarity;
|
||||||
import mage.constants.TargetController;
|
import mage.constants.TargetController;
|
||||||
import mage.filter.common.FilterLandPermanent;
|
import mage.filter.common.FilterLandPermanent;
|
||||||
import mage.filter.predicate.permanent.ControllerPredicate;
|
import mage.filter.predicate.permanent.ControllerPredicate;
|
||||||
import mage.target.TargetPermanent;
|
import mage.target.TargetPermanent;
|
||||||
|
|
||||||
/**
|
|
||||||
*
|
|
||||||
* @author LevelX2
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
public class BoomBust extends SplitCard {
|
public class BoomBust extends SplitCard {
|
||||||
|
|
||||||
private static final FilterLandPermanent filter1 = new FilterLandPermanent("land you control");
|
private static final FilterLandPermanent filter1 = new FilterLandPermanent("land you control");
|
||||||
private static final FilterLandPermanent filter2 = new FilterLandPermanent("land you don't control");
|
private static final FilterLandPermanent filter2 = new FilterLandPermanent("land you don't control");
|
||||||
|
|
||||||
static {
|
static {
|
||||||
filter1.add(new ControllerPredicate(TargetController.YOU));
|
filter1.add(new ControllerPredicate(TargetController.YOU));
|
||||||
filter2.add(new ControllerPredicate(TargetController.NOT_YOU));
|
filter2.add(new ControllerPredicate(TargetController.NOT_YOU));
|
||||||
|
@ -62,7 +55,7 @@ public class BoomBust extends SplitCard {
|
||||||
|
|
||||||
// Boom
|
// Boom
|
||||||
// Destroy target land you control and target land you don't control.
|
// Destroy target land you control and target land you don't control.
|
||||||
Effect effect = new DestroyTargetEffect();
|
Effect effect = new DestroyTargetEffect(false, true);
|
||||||
effect.setText("Destroy target land you control and target land you don't control");
|
effect.setText("Destroy target land you control and target land you don't control");
|
||||||
getLeftHalfCard().getSpellAbility().addEffect(effect);
|
getLeftHalfCard().getSpellAbility().addEffect(effect);
|
||||||
getLeftHalfCard().getSpellAbility().addTarget(new TargetPermanent(filter1));
|
getLeftHalfCard().getSpellAbility().addTarget(new TargetPermanent(filter1));
|
||||||
|
|
|
@ -46,6 +46,7 @@ import mage.util.CardUtil;
|
||||||
public class DestroyTargetEffect extends OneShotEffect {
|
public class DestroyTargetEffect extends OneShotEffect {
|
||||||
|
|
||||||
protected boolean noRegen;
|
protected boolean noRegen;
|
||||||
|
protected boolean multitargetHandling;
|
||||||
|
|
||||||
public DestroyTargetEffect() {
|
public DestroyTargetEffect() {
|
||||||
this(false);
|
this(false);
|
||||||
|
@ -57,13 +58,19 @@ public class DestroyTargetEffect extends OneShotEffect {
|
||||||
}
|
}
|
||||||
|
|
||||||
public DestroyTargetEffect(boolean noRegen) {
|
public DestroyTargetEffect(boolean noRegen) {
|
||||||
|
this(noRegen, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public DestroyTargetEffect(boolean noRegen, boolean multitargetHandling) {
|
||||||
super(Outcome.DestroyPermanent);
|
super(Outcome.DestroyPermanent);
|
||||||
this.noRegen = noRegen;
|
this.noRegen = noRegen;
|
||||||
|
this.multitargetHandling = multitargetHandling;
|
||||||
}
|
}
|
||||||
|
|
||||||
public DestroyTargetEffect(final DestroyTargetEffect effect) {
|
public DestroyTargetEffect(final DestroyTargetEffect effect) {
|
||||||
super(effect);
|
super(effect);
|
||||||
this.noRegen = effect.noRegen;
|
this.noRegen = effect.noRegen;
|
||||||
|
this.multitargetHandling = effect.multitargetHandling;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -74,7 +81,7 @@ public class DestroyTargetEffect extends OneShotEffect {
|
||||||
@Override
|
@Override
|
||||||
public boolean apply(Game game, Ability source) {
|
public boolean apply(Game game, Ability source) {
|
||||||
int affectedTargets = 0;
|
int affectedTargets = 0;
|
||||||
if (source.getTargets().size() > 1 && targetPointer instanceof FirstTargetPointer) { // Decimate
|
if (multitargetHandling && source.getTargets().size() > 1 && targetPointer instanceof FirstTargetPointer) { // Decimate
|
||||||
for (Target target : source.getTargets()) {
|
for (Target target : source.getTargets()) {
|
||||||
for (UUID permanentId : target.getTargets()) {
|
for (UUID permanentId : target.getTargets()) {
|
||||||
Permanent permanent = game.getPermanent(permanentId);
|
Permanent permanent = game.getPermanent(permanentId);
|
||||||
|
|
Loading…
Reference in a new issue