Implemented Nalathni Dragon

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package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.ActivationInfo;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.BandingAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
/**
*
* @author North & L_J
*/
public class NalathniDragon extends CardImpl {
public NalathniDragon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}");
this.subtype.add(SubType.DRAGON);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Banding
this.addAbility(BandingAbility.getInstance());
// {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new BoostSourceEffect(1, 0, Duration.EndOfTurn),
new ManaCostsImpl("{R}"));
ability.addEffect(new NalathniDragonEffect());
this.addAbility(ability);
}
public NalathniDragon(final NalathniDragon card) {
super(card);
}
@Override
public NalathniDragon copy() {
return new NalathniDragon(this);
}
}
class NalathniDragonEffect extends OneShotEffect {
public NalathniDragonEffect() {
super(Outcome.Damage);
this.staticText = "If this ability has been activated four or more times this turn, sacrifice {this} at the beginning of the next end step";
}
public NalathniDragonEffect(final NalathniDragonEffect effect) {
super(effect);
}
@Override
public NalathniDragonEffect copy() {
return new NalathniDragonEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ActivationInfo activationInfo = ActivationInfo.getInstance(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
activationInfo.addActivation(game);
if (activationInfo.getActivationCounter() >= 4) {
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new SacrificeSourceEffect());
game.addDelayedTriggeredAbility(delayedAbility, source);
}
return true;
}
}