Removed all calls to assertAllCommandsUsed() and made it private since it will be automatically called

This commit is contained in:
Alex Vasile 2022-08-20 07:52:01 -04:00
parent 3c0951c350
commit b501669365
501 changed files with 60 additions and 1774 deletions

View file

@ -24,7 +24,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2 - 2); assertLife(playerB, 20 - 2 - 2);
@ -39,7 +38,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2 - 2); assertLife(playerB, 20 - 2 - 2);
@ -54,7 +52,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2); assertLife(playerB, 20 - 2);
@ -69,7 +66,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2 - 2); assertLife(playerB, 20 - 2 - 2);
@ -82,7 +78,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 1); assertLife(playerB, 20 - 1);
@ -96,7 +91,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); // no attacks assertLife(playerB, 20); // no attacks
@ -110,7 +104,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); // no attacks assertLife(playerB, 20); // no attacks
@ -126,7 +119,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - ((15 - 1) * 2)); // one will be blocked assertLife(playerB, 20 - ((15 - 1) * 2)); // one will be blocked
@ -143,7 +135,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - ((10 - 1) * 2)); // one will be blocked assertLife(playerB, 20 - ((10 - 1) * 2)); // one will be blocked
@ -159,7 +150,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Goblin Brigand", 1); assertGraveyardCount(playerA, "Goblin Brigand", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -177,7 +167,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Goblin Brigand", 2); assertGraveyardCount(playerA, "Goblin Brigand", 2);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -198,7 +187,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Arbor Elf", 1); assertGraveyardCount(playerA, "Arbor Elf", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -214,7 +202,6 @@ public class AttackAndBlockByAITest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2); assertLife(playerB, 20 - 2);

View file

@ -196,7 +196,6 @@ public class CastCreaturesTest extends CardTestPlayerBaseAI {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Ammit Eternal", 1); assertPermanentCount(playerB, "Ammit Eternal", 1);

View file

@ -26,7 +26,6 @@ public class ChooseTargetTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 1); assertPermanentCount(playerB, "Silvercoat Lion", 1);
@ -49,7 +48,6 @@ public class ChooseTargetTest extends CardTestPlayerBase {
//setStrictChooseMode(true); //setStrictChooseMode(true);
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 1); assertPermanentCount(playerB, "Silvercoat Lion", 1);

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@ -22,6 +22,5 @@ public class CommanderCardScore extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -32,7 +32,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertPermanentCount(playerB, "Spectral Bears", 1); assertPermanentCount(playerB, "Spectral Bears", 1);
@ -55,7 +54,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 2); assertPermanentCount(playerA, "Spectral Bears", 2);
assertPermanentCount(playerB, "Spectral Bears", 0); assertPermanentCount(playerB, "Spectral Bears", 0);
@ -78,7 +76,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertPermanentCount(playerB, "Spectral Bears", 1); assertPermanentCount(playerB, "Spectral Bears", 1);
@ -102,7 +99,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertExileCount("Spectral Bears", 1); assertExileCount("Spectral Bears", 1);
@ -126,7 +122,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertExileCount("Spectral Bears", 1); assertExileCount("Spectral Bears", 1);
@ -150,7 +145,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertExileCount("Spectral Bears", 1); assertExileCount("Spectral Bears", 1);
@ -175,7 +169,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
//setStrictChooseMode(true); // AI must choose //setStrictChooseMode(true); // AI must choose
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertExileCount("Spectral Bears", 1); assertExileCount("Spectral Bears", 1);
@ -200,7 +193,6 @@ public class CopyAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
//setStrictChooseMode(true); // AI must choose //setStrictChooseMode(true); // AI must choose
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Spectral Bears", 1); assertPermanentCount(playerA, "Spectral Bears", 1);
assertExileCount("Spectral Bears", 1); assertExileCount("Spectral Bears", 1);

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@ -31,7 +31,6 @@ public class ExileTargetTest extends CardTestCommander4Players {
//setStrictChooseMode(true); // disable strict mode to activate AI for choosing //setStrictChooseMode(true); // disable strict mode to activate AI for choosing
setStopAt(1, PhaseStep.END_COMBAT); setStopAt(1, PhaseStep.END_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerC, "Balduvian Bears", 0); assertPermanentCount(playerC, "Balduvian Bears", 0);
} }

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@ -23,7 +23,6 @@ public class GainControlAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Island", 4); assertPermanentCount(playerA, "Island", 4);
assertPermanentCount(playerA, "Swamp", 1); assertPermanentCount(playerA, "Swamp", 1);
@ -43,7 +42,6 @@ public class GainControlAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Island", 4); assertPermanentCount(playerA, "Island", 4);
assertPermanentCount(playerA, "Swamp", 1); assertPermanentCount(playerA, "Swamp", 1);
@ -64,7 +62,6 @@ public class GainControlAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Island", 4); assertPermanentCount(playerA, "Island", 4);
assertPermanentCount(playerA, "Swamp", 0); assertPermanentCount(playerA, "Swamp", 0);

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@ -25,7 +25,6 @@ public class TargetAmountAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
//setStrictChooseMode(true); // ai must choose //setStrictChooseMode(true); // ai must choose
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 4, 2 + 4); // boost one creature (it's just a choose code, so can be different from simulation results) assertPowerToughness(playerA, "Balduvian Bears", 2 + 4, 2 + 4); // boost one creature (it's just a choose code, so can be different from simulation results)
} }
@ -45,7 +44,6 @@ public class TargetAmountAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 1, 2 + 1); // boost each possible creatures assertPowerToughness(playerA, "Balduvian Bears", 2 + 1, 2 + 1); // boost each possible creatures
assertPowerToughness(playerB, "Balduvian Bears", 2, 2); // no boost for enemy assertPowerToughness(playerB, "Balduvian Bears", 2, 2); // no boost for enemy

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@ -28,7 +28,6 @@ public class TargetControllerChangeTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Evangelize", 1); assertGraveyardCount(playerA, "Evangelize", 1);
assertPermanentCount(playerA, "Balduvian Bears", 1); assertPermanentCount(playerA, "Balduvian Bears", 1);
@ -52,7 +51,6 @@ public class TargetControllerChangeTest extends CardTestPlayerBase {
//setStrictChooseMode(true); // AI must choose //setStrictChooseMode(true); // AI must choose
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Evangelize", 1); assertGraveyardCount(playerA, "Evangelize", 1);
assertPermanentCount(playerA, "Balduvian Bears", 1); // AI give smallest permanent to A as bad effect for target (target control change) assertPermanentCount(playerA, "Balduvian Bears", 1); // AI give smallest permanent to A as bad effect for target (target control change)

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@ -37,7 +37,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3); assertPermanentCount(playerB, "Memnite", 3);
assertPermanentCount(playerB, "Balduvian Bears", 3); assertPermanentCount(playerB, "Balduvian Bears", 3);
@ -62,7 +61,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3 - 1); assertPermanentCount(playerB, "Memnite", 3 - 1);
//assertPermanentCount(playerB, "Balduvian Bears", 3); //assertPermanentCount(playerB, "Balduvian Bears", 3);
@ -87,7 +85,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3); assertPermanentCount(playerB, "Memnite", 3);
assertPermanentCount(playerB, "Balduvian Bears", 3); assertPermanentCount(playerB, "Balduvian Bears", 3);
@ -118,7 +115,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
//setStrictChooseMode(true); // AI //setStrictChooseMode(true); // AI
setStopAt(3, PhaseStep.BEGIN_COMBAT); setStopAt(3, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Burning Sun's Avatar", 1); assertPermanentCount(playerA, "Burning Sun's Avatar", 1);
assertPermanentCount(playerB, "Ancient Brontodon", 1); // can't be killed assertPermanentCount(playerB, "Ancient Brontodon", 1); // can't be killed
@ -145,7 +141,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
// showHand("after", 1, PhaseStep.BEGIN_COMBAT, playerA); // showHand("after", 1, PhaseStep.BEGIN_COMBAT, playerA);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
/* disabled checks cause target is not yet fixed, see comments at the start file /* disabled checks cause target is not yet fixed, see comments at the start file
assertPermanentCount(playerB, "Memnite", 1 * cardsMultiplier); assertPermanentCount(playerB, "Memnite", 1 * cardsMultiplier);
@ -172,7 +167,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3); assertPermanentCount(playerB, "Memnite", 3);
assertPermanentCount(playerB, "Balduvian Bears", 3); assertPermanentCount(playerB, "Balduvian Bears", 3);
@ -196,7 +190,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3 - 1); assertPermanentCount(playerB, "Memnite", 3 - 1);
assertPermanentCount(playerB, "Balduvian Bears", 3 - 1); assertPermanentCount(playerB, "Balduvian Bears", 3 - 1);
@ -220,7 +213,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3 - 1); assertPermanentCount(playerB, "Memnite", 3 - 1);
assertPermanentCount(playerB, "Balduvian Bears", 3); assertPermanentCount(playerB, "Balduvian Bears", 3);
@ -246,7 +238,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 3); assertPermanentCount(playerB, "Memnite", 3);
assertPermanentCount(playerB, "Balduvian Bears", 3); assertPermanentCount(playerB, "Balduvian Bears", 3);
@ -277,7 +268,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
// showBattlefield("after", 1, PhaseStep.BEGIN_COMBAT, playerA); // showBattlefield("after", 1, PhaseStep.BEGIN_COMBAT, playerA);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "damage 3", 1); assertPermanentCount(playerA, "damage 3", 1);
@ -308,7 +298,6 @@ public class TargetPriorityTest extends CardTestPlayerBaseAI {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Memnite", 1 * cardsMultiplier); assertPermanentCount(playerB, "Memnite", 1 * cardsMultiplier);
assertPermanentCount(playerB, "Balduvian Bears", 1 * cardsMultiplier); assertPermanentCount(playerB, "Balduvian Bears", 1 * cardsMultiplier);

View file

@ -29,7 +29,6 @@ public class TargetRequiredTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Redcap Melee", 1); assertGraveyardCount(playerA, "Redcap Melee", 1);
assertGraveyardCount(playerA, "Mountain", 1); assertGraveyardCount(playerA, "Mountain", 1);
@ -51,7 +50,6 @@ public class TargetRequiredTest extends CardTestPlayerBase {
//setStrictChooseMode(true); AI must select targets //setStrictChooseMode(true); AI must select targets
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Redcap Melee", 1); assertGraveyardCount(playerA, "Redcap Melee", 1);
assertGraveyardCount(playerA, "Mountain", 1); assertGraveyardCount(playerA, "Mountain", 1);
@ -73,7 +71,6 @@ public class TargetRequiredTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Redcap Melee", 1); assertGraveyardCount(playerA, "Redcap Melee", 1);
assertGraveyardCount(playerB, "Silvercoat Lion", 1); assertGraveyardCount(playerB, "Silvercoat Lion", 1);
@ -93,7 +90,6 @@ public class TargetRequiredTest extends CardTestPlayerBase {
//setStrictChooseMode(true); //setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Redcap Melee", 1); assertGraveyardCount(playerA, "Redcap Melee", 1);
assertGraveyardCount(playerB, "Silvercoat Lion", 1); assertGraveyardCount(playerB, "Silvercoat Lion", 1);

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@ -35,7 +35,6 @@ public class TargetStackObjectByAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Grizzly Bears", 0); assertGraveyardCount(playerB, "Grizzly Bears", 0);
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
@ -64,7 +63,6 @@ public class TargetStackObjectByAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
//setStrictChooseMode(true); // AI must choose //setStrictChooseMode(true); // AI must choose
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Grizzly Bears", 0); assertGraveyardCount(playerB, "Grizzly Bears", 0);
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
@ -92,7 +90,6 @@ public class TargetStackObjectByAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); // AI play with full simulation setStrictChooseMode(true); // AI play with full simulation
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Grizzly Bears", 0); assertGraveyardCount(playerB, "Grizzly Bears", 0);
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);

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@ -27,7 +27,6 @@ public class TestFrameworkCanPlayAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertPermanentCount(playerB, "Balduvian Bears", 5 - 1); assertPermanentCount(playerB, "Balduvian Bears", 5 - 1);
@ -46,7 +45,6 @@ public class TestFrameworkCanPlayAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 3); assertGraveyardCount(playerA, "Lightning Bolt", 3);
assertPermanentCount(playerB, "Balduvian Bears", 5 - 3); assertPermanentCount(playerB, "Balduvian Bears", 5 - 3);
@ -62,7 +60,6 @@ public class TestFrameworkCanPlayAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 2); assertLife(playerB, 20 - 2);
} }
@ -79,7 +76,6 @@ public class TestFrameworkCanPlayAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, 1); assertGraveyardCount(playerA, 1);
assertGraveyardCount(playerB, 1); assertGraveyardCount(playerB, 1);
@ -102,7 +98,6 @@ public class TestFrameworkCanPlayAITest extends CardTestPlayerBaseWithAIHelps {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
Assert.assertEquals(1, currentGame.getBattlefield().getAllActivePermanents(CardType.CREATURE, currentGame).size()); Assert.assertEquals(1, currentGame.getBattlefield().getAllActivePermanents(CardType.CREATURE, currentGame).size());
Permanent permanent = currentGame.getBattlefield().getAllActivePermanents(CardType.CREATURE, currentGame).get(0); Permanent permanent = currentGame.getBattlefield().getAllActivePermanents(CardType.CREATURE, currentGame).get(0);

View file

@ -29,7 +29,6 @@ public class ChaosWandTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 + 3); // +3 from blood assertLife(playerA, 20 + 3); // +3 from blood
assertLife(playerB, 20 - 3); // -3 from blood assertLife(playerB, 20 - 3); // -3 from blood

View file

@ -46,7 +46,6 @@ public class LightningStormTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN); setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Storm", 1); assertGraveyardCount(playerA, "Lightning Storm", 1);
assertGraveyardCount(playerB, "Mountain", 1); assertGraveyardCount(playerB, "Mountain", 1);

View file

@ -30,7 +30,6 @@ public class ReconfigureTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertType(boar, CardType.CREATURE, false); assertType(boar, CardType.CREATURE, false);
assertSubtype(boar, SubType.EQUIPMENT); assertSubtype(boar, SubType.EQUIPMENT);
@ -51,7 +50,6 @@ public class ReconfigureTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertType(boar, CardType.CREATURE, true); assertType(boar, CardType.CREATURE, true);
assertSubtype(boar, SubType.EQUIPMENT); assertSubtype(boar, SubType.EQUIPMENT);
@ -73,7 +71,6 @@ public class ReconfigureTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertType(boar, CardType.CREATURE, false); assertType(boar, CardType.CREATURE, false);
assertSubtype(boar, SubType.EQUIPMENT); assertSubtype(boar, SubType.EQUIPMENT);
@ -94,7 +91,6 @@ public class ReconfigureTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertType(boar, CardType.CREATURE, false); assertType(boar, CardType.CREATURE, false);
assertSubtype(boar, SubType.EQUIPMENT); assertSubtype(boar, SubType.EQUIPMENT);

View file

@ -41,7 +41,6 @@ public class CurseOfShallowGravesTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2 - 2); assertLife(playerB, 20 - 2 - 2);
@ -70,7 +69,6 @@ public class CurseOfShallowGravesTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2); assertLife(playerB, 20 - 2);

View file

@ -388,7 +388,6 @@ public class CursesTest extends CardTestPlayerBase {
try { try {
execute(); execute();
assertAllCommandsUsed();
} catch (Throwable e) { } catch (Throwable e) {
if (!e.getMessage().contains("Missing CHOICE def for turn 2, step UPKEEP, PlayerB")) { if (!e.getMessage().contains("Missing CHOICE def for turn 2, step UPKEEP, PlayerB")) {
Assert.fail("Should have had error about needing a target, but got:\n" + e.getMessage()); Assert.fail("Should have had error about needing a target, but got:\n" + e.getMessage());

View file

@ -29,7 +29,6 @@ public class AetherFigmentTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);

View file

@ -26,7 +26,6 @@ public class BronzehideLionTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Terror", lion); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Terror", lion);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, lion, 0); assertGraveyardCount(playerA, lion, 0);
assertIsAttachedTo(playerA, lion, "Grizzly Bears"); assertIsAttachedTo(playerA, lion, "Grizzly Bears");
} }
@ -42,7 +41,6 @@ public class BronzehideLionTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Terror", lion); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Terror", lion);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, lion, 1); assertGraveyardCount(playerA, lion, 1);
} }
} }

View file

@ -35,8 +35,6 @@ public class GatherSpecimensTest extends CardTestPlayerBase {
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Gather Specimens", 1); assertGraveyardCount(playerA, "Gather Specimens", 1);
assertPermanentCount(playerA, "Memnite", 1); assertPermanentCount(playerA, "Memnite", 1);

View file

@ -29,7 +29,6 @@ public class GisaGloriousResurrectorBlinkedTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
// should be under playerA control // should be under playerA control
assertPermanentCount(playerA, "Memnite", 1); assertPermanentCount(playerA, "Memnite", 1);
@ -53,7 +52,6 @@ public class GisaGloriousResurrectorBlinkedTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
// exiled Memnite stays in exile zone // exiled Memnite stays in exile zone
assertPermanentCount(playerA, "Memnite", 0); assertPermanentCount(playerA, "Memnite", 0);

View file

@ -24,7 +24,6 @@ public class AffinityForArtifactsTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Myr Enforcer", 4); assertPermanentCount(playerA, "Myr Enforcer", 4);
} }

View file

@ -22,7 +22,6 @@ public class AfflictTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 19); assertLife(playerB, 19);
} }
@ -41,7 +40,6 @@ public class AfflictTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 19); assertLife(playerB, 19);
@ -57,7 +55,6 @@ public class AfflictTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 18); assertLife(playerB, 18);
} }
@ -87,7 +84,6 @@ public class AfflictTest extends CardTestPlayerBase {
activateAbility(1, PhaseStep.DECLARE_BLOCKERS, playerA, "{2},", "Frontline Devastator"); activateAbility(1, PhaseStep.DECLARE_BLOCKERS, playerA, "{2},", "Frontline Devastator");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Frontline Devastator", 1); assertExileCount(playerA, "Frontline Devastator", 1);
assertPermanentCount(playerB, "Ruin Rat", 1); assertPermanentCount(playerB, "Ruin Rat", 1);

View file

@ -31,7 +31,6 @@ public class AmplifyTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPermanentCount(playerA, "Kilnmouth Dragon", 1);
assertPowerToughness(playerA, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify assertPowerToughness(playerA, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify
@ -55,7 +54,6 @@ public class AmplifyTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPermanentCount(playerA, "Kilnmouth Dragon", 1);
assertPowerToughness(playerA, "Kilnmouth Dragon", 11,11); // 5 + 6 from Amplify assertPowerToughness(playerA, "Kilnmouth Dragon", 11,11); // 5 + 6 from Amplify
@ -88,7 +86,6 @@ public class AmplifyTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPermanentCount(playerA, "Kilnmouth Dragon", 1);
assertPowerToughness(playerA, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify assertPowerToughness(playerA, "Kilnmouth Dragon", 8,8); // 5 + 3 from Amplify
@ -123,7 +120,6 @@ public class AmplifyTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Kilnmouth Dragon", 1); assertPermanentCount(playerA, "Kilnmouth Dragon", 1);
assertPowerToughness(playerA, "Kilnmouth Dragon", 5,5); // 5 + 0 from Amplify assertPowerToughness(playerA, "Kilnmouth Dragon", 5,5); // 5 + 0 from Amplify

View file

@ -70,7 +70,6 @@ public class AnnihilatorTest extends CardTestPlayerBase {
setChoice(playerA, "Academy Rector"); // Annihilator setChoice(playerA, "Academy Rector"); // Annihilator
setChoice(playerA, "Plains"); // Annihilator setChoice(playerA, "Plains"); // Annihilator
castSpell(2, PhaseStep.DECLARE_ATTACKERS, playerA, "Cauldron Haze", "Academy Rector", "Annihilator"); castSpell(2, PhaseStep.DECLARE_ATTACKERS, playerA, "Cauldron Haze", "Academy Rector", "Annihilator");
setChoice(playerA, false); // Academy Rector No Exile
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();

View file

@ -22,7 +22,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -37,7 +36,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -53,7 +51,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -69,7 +66,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -85,7 +81,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -110,7 +105,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Charging Binox", 1); assertPermanentCount(playerA, "Charging Binox", 1);
} }
@ -130,7 +124,6 @@ public class AssistTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, "Charging Binox", 1); assertHandCount(playerA, "Charging Binox", 1);
assertTappedCount("Forest", false, 8); // no mana used assertTappedCount("Forest", false, 8); // no mana used

View file

@ -146,7 +146,6 @@ public class AwakenTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -173,6 +172,5 @@ public class AwakenTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -53,7 +53,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// because of protection the Hopeful Eidolon should be a creature on the battlefield // because of protection the Hopeful Eidolon should be a creature on the battlefield
assertPermanentCount(playerA, "Silent Artisan", 1); assertPermanentCount(playerA, "Silent Artisan", 1);
@ -73,7 +72,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silent Artisan", 1); assertPermanentCount(playerA, "Silent Artisan", 1);
assertPowerToughness(playerA, "Silent Artisan", 4, 6); assertPowerToughness(playerA, "Silent Artisan", 4, 6);
@ -103,7 +101,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// because Boon Satyr is no creature on the battlefield, evolve may not trigger // because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertPermanentCount(playerA, "Boon Satyr", 1); assertPermanentCount(playerA, "Boon Satyr", 1);
@ -135,7 +132,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// because Boon Satyr is no creature on the battlefield, evolve may not trigger // because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertLife(playerA, 20); assertLife(playerA, 20);
@ -171,7 +167,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// because Boon Satyr is no creature on the battlefield, evolve may not trigger // because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertPermanentCount(playerA, "Silent Artisan", 1); assertPermanentCount(playerA, "Silent Artisan", 1);
@ -225,7 +220,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, "Cyclops of One-Eyed Pass", 1); assertHandCount(playerA, "Cyclops of One-Eyed Pass", 1);
assertHandCount(playerB, 0); assertHandCount(playerB, 0);
@ -268,7 +262,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// //
assertHandCount(playerA, "Hypnotic Siren", 0); assertHandCount(playerA, "Hypnotic Siren", 0);
@ -306,7 +299,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN); setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 18); // -2 from Chandra's Outrage assertLife(playerA, 18); // -2 from Chandra's Outrage
assertLife(playerB, 18); // -2 from attack of Mogis's Warhound assertLife(playerB, 18); // -2 from attack of Mogis's Warhound
@ -365,7 +357,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 18); // -2 from Chandra's Outrage assertLife(playerB, 18); // -2 from Chandra's Outrage
assertLife(playerA, 16); // -3 from attack Alesha with bestowed Nighthowler assertLife(playerA, 16); // -3 from attack Alesha with bestowed Nighthowler
@ -394,7 +385,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT); setStopAt(1, PhaseStep.END_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20); assertLife(playerB, 20);
assertTapped("Sightless Brawler", false); assertTapped("Sightless Brawler", false);
@ -417,7 +407,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT); setStopAt(1, PhaseStep.END_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 15); assertLife(playerB, 15);
assertTapped("Sightless Brawler", true); assertTapped("Sightless Brawler", true);
@ -440,7 +429,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT); setStopAt(1, PhaseStep.END_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, "Sightless Brawler", 0); assertHandCount(playerA, "Sightless Brawler", 0);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -467,7 +455,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT); setStopAt(1, PhaseStep.END_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, "Sightless Brawler", 0); assertHandCount(playerA, "Sightless Brawler", 0);
assertLife(playerB, 14); assertLife(playerB, 14);
@ -505,7 +492,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Song of the Dryads", 1); assertPermanentCount(playerB, "Song of the Dryads", 1);
@ -538,7 +524,6 @@ public class BestowTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Nylea's Emissary", 1); assertPermanentCount(playerA, "Nylea's Emissary", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 5, 5); assertPowerToughness(playerA, "Silvercoat Lion", 5, 5);

View file

@ -46,7 +46,6 @@ public class BlitzTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, decoy, 1); assertPermanentCount(playerA, decoy, 1);
assertBlitzed(decoy, true); assertBlitzed(decoy, true);
@ -62,7 +61,6 @@ public class BlitzTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, decoy, 0); assertPermanentCount(playerA, decoy, 0);
assertGraveyardCount(playerA, decoy, 1); assertGraveyardCount(playerA, decoy, 1);
@ -79,7 +77,6 @@ public class BlitzTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, decoy, 1); assertPermanentCount(playerA, decoy, 1);
assertBlitzed(decoy, false); assertBlitzed(decoy, false);
@ -119,7 +116,6 @@ public class BlitzTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertBlitzed(underdog, true); assertBlitzed(underdog, true);
assertLife(playerA, 20 - 2); assertLife(playerA, 20 - 2);
@ -137,7 +133,6 @@ public class BlitzTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertBlitzed(underdog, false); assertBlitzed(underdog, false);
assertLife(playerA, 20); assertLife(playerA, 20);

View file

@ -33,7 +33,6 @@ public class BolsterTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount("Elite Scaleguard", CounterType.P1P1, 2); assertCounterCount("Elite Scaleguard", CounterType.P1P1, 2);
assertPowerToughness(playerA, "Elite Scaleguard", 4, 5); assertPowerToughness(playerA, "Elite Scaleguard", 4, 5);
@ -53,7 +52,6 @@ public class BolsterTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Elite Scaleguard", 2, 3); assertPowerToughness(playerA, "Elite Scaleguard", 2, 3);
assertCounterCount("Silvercoat Lion", CounterType.P1P1, 2); assertCounterCount("Silvercoat Lion", CounterType.P1P1, 2);
@ -79,7 +77,6 @@ public class BolsterTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Elite Scaleguard", 2, 3); assertPowerToughness(playerA, "Elite Scaleguard", 2, 3);
assertCounterCount("Silvercoat Lion", CounterType.P1P1, 2); assertCounterCount("Silvercoat Lion", CounterType.P1P1, 2);
@ -115,7 +112,6 @@ public class BolsterTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Elite Scaleguard", 2, 3); assertPowerToughness(playerA, "Elite Scaleguard", 2, 3);
assertCounterCount("Silvercoat Lion", CounterType.P1P1, 2); assertCounterCount("Silvercoat Lion", CounterType.P1P1, 2);

View file

@ -28,7 +28,6 @@ public class BuybackTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Silvercoat Lion", 4, 4); assertPowerToughness(playerA, "Silvercoat Lion", 4, 4);
assertHandCount(playerA, "Elvish Fury", 1); assertHandCount(playerA, "Elvish Fury", 1);
@ -49,7 +48,6 @@ public class BuybackTest extends CardTestPlayerBase {
//setStrictChooseMode(true); - AI must choose //setStrictChooseMode(true); - AI must choose
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Silvercoat Lion", 4, 4); assertPowerToughness(playerA, "Silvercoat Lion", 4, 4);
assertHandCount(playerA, "Elvish Fury", 1); assertHandCount(playerA, "Elvish Fury", 1);
@ -155,6 +153,5 @@ public class BuybackTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -24,7 +24,6 @@ public class CompleatedTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerA, tamiyo, CounterType.LOYALTY, 3); assertCounterCount(playerA, tamiyo, CounterType.LOYALTY, 3);
} }
@ -40,7 +39,6 @@ public class CompleatedTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerA, tamiyo, CounterType.LOYALTY, 5); assertCounterCount(playerA, tamiyo, CounterType.LOYALTY, 5);
} }

View file

@ -30,7 +30,6 @@ public class ConniveTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Hypnotic Grifter", 1, 2); // Discarded a land card assertPowerToughness(playerA, "Hypnotic Grifter", 1, 2); // Discarded a land card
assertHandCount(playerA, 1); // 1 from drawing at start of turn assertHandCount(playerA, 1); // 1 from drawing at start of turn
@ -56,7 +55,6 @@ public class ConniveTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Hypnotic Grifter", 2, 3); // Discarded a non-land assertPowerToughness(playerA, "Hypnotic Grifter", 2, 3); // Discarded a non-land
assertHandCount(playerA, 1); // 1 from drawing at start of turn assertHandCount(playerA, 1); // 1 from drawing at start of turn
@ -86,7 +84,6 @@ public class ConniveTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Hypnotic Grifter", 2, 3); // Discarded a non-land assertPowerToughness(playerA, "Hypnotic Grifter", 2, 3); // Discarded a non-land
assertHandCount(playerA, 1); // 1 from drawing at start of turn assertHandCount(playerA, 1); // 1 from drawing at start of turn
@ -130,7 +127,6 @@ public class ConniveTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerB, "Crazed Goblin", 1, 1); // Discarded only lands assertPowerToughness(playerB, "Crazed Goblin", 1, 1); // Discarded only lands
assertGraveyardCount(playerB, "Plains", 3); assertGraveyardCount(playerB, "Plains", 3);
@ -172,7 +168,6 @@ public class ConniveTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 1); // Drew a card at start of turn assertHandCount(playerA, 1); // Drew a card at start of turn
assertHandCount(playerB, "Sol Ring", 1); // Returned by Psychic Pickpocket's ability assertHandCount(playerB, "Sol Ring", 1); // Returned by Psychic Pickpocket's ability

View file

@ -97,7 +97,6 @@ public class ConspireTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Wort, the Raidmother", 1); assertPermanentCount(playerA, "Wort, the Raidmother", 1);
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
@ -131,7 +130,6 @@ public class ConspireTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Wort, the Raidmother", 1); assertPermanentCount(playerA, "Wort, the Raidmother", 1);
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
@ -260,7 +258,6 @@ public class ConspireTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Burn Trail", 1); assertGraveyardCount(playerA, "Burn Trail", 1);
assertLife(playerB, 20 - 3 - 3); assertLife(playerB, 20 - 3 - 3);
@ -285,7 +282,6 @@ public class ConspireTest extends CardTestPlayerBase {
//setStrictChooseMode(true); - AI must choose //setStrictChooseMode(true); - AI must choose
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Burn Trail", 1); assertGraveyardCount(playerA, "Burn Trail", 1);
assertLife(playerB, 20 - 3 - 3); assertLife(playerB, 20 - 3 - 3);
@ -310,7 +306,6 @@ public class ConspireTest extends CardTestPlayerBase {
//setStrictChooseMode(true); - AI must choose //setStrictChooseMode(true); - AI must choose
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Burn Trail", 1); assertGraveyardCount(playerA, "Burn Trail", 1);
assertLife(playerB, 20 - 3); // simple cast assertLife(playerB, 20 - 3); // simple cast

View file

@ -24,7 +24,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -40,7 +39,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -56,7 +54,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -73,7 +70,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -90,7 +86,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -116,7 +111,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 4); assertLife(playerB, 20 - 4);
} }
@ -136,7 +130,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
//setStrictChooseMode(true); AI must choose targets //setStrictChooseMode(true); AI must choose targets
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 4); assertLife(playerB, 20 - 4);
} }
@ -160,7 +153,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 4); assertLife(playerB, 20 - 4);
} }
@ -180,7 +172,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 4); assertLife(playerB, 20 - 4);
} }
@ -202,7 +193,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -231,7 +221,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -255,7 +244,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Alpha Myr", 1); assertPermanentCount(playerA, "Alpha Myr", 1);
} }
@ -291,7 +279,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -312,7 +299,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Hogaak, Arisen Necropolis", 1); assertPermanentCount(playerA, "Hogaak, Arisen Necropolis", 1);
} }
@ -337,7 +323,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Hogaak, Arisen Necropolis", 1); assertPermanentCount(playerA, "Hogaak, Arisen Necropolis", 1);
} }
@ -361,7 +346,6 @@ public class ConvokeTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Soldier Token", 1); assertPermanentCount(playerA, "Soldier Token", 1);
} }

View file

@ -43,7 +43,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertTappedCount(lion, true, 2); assertTappedCount(lion, true, 2);
assertPowerToughness(playerA, caravan, 5, 5); assertPowerToughness(playerA, caravan, 5, 5);
@ -64,7 +63,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertTappedCount(fanatic, true, 1); assertTappedCount(fanatic, true, 1);
assertPowerToughness(playerA, copter, 3, 3); assertPowerToughness(playerA, copter, 3, 3);
@ -90,7 +88,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// Only crewed vehicles have card type creature // Only crewed vehicles have card type creature
assertNotType(copter, CardType.CREATURE); assertNotType(copter, CardType.CREATURE);
@ -105,7 +102,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertTapped(ox, true); assertTapped(ox, true);
assertType(plow, CardType.CREATURE, true); assertType(plow, CardType.CREATURE, true);
@ -120,7 +116,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertTapped(kotori, true); assertTapped(kotori, true);
assertType(crusher, CardType.ARTIFACT, true); assertType(crusher, CardType.ARTIFACT, true);
@ -136,7 +131,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertTapped(mechanic, true); assertTapped(mechanic, true);
assertType(express, CardType.ARTIFACT, true); assertType(express, CardType.ARTIFACT, true);
@ -152,7 +146,6 @@ public class CrewTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerA, jace, CounterType.LOYALTY, 2); assertCounterCount(playerA, jace, CounterType.LOYALTY, 2);
assertType(heart, CardType.ARTIFACT, true); assertType(heart, CardType.ARTIFACT, true);

View file

@ -39,8 +39,6 @@ public class CumulativeUpkeepTest extends CardTestPlayerBase {
setStopAt(7, PhaseStep.BEGIN_COMBAT); setStopAt(7, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Phobian Phantasm", 1); assertGraveyardCount(playerA, "Phobian Phantasm", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -95,8 +93,6 @@ public class CumulativeUpkeepTest extends CardTestPlayerBase {
setStopAt(5, PhaseStep.BEGIN_COMBAT); setStopAt(5, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 40); assertLife(playerA, 40);
assertLife(playerB, 21); assertLife(playerB, 21);

View file

@ -54,7 +54,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(true); assertRuffianSmasher(true);
} }
@ -70,7 +69,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(false); assertRuffianSmasher(false);
} }
@ -86,7 +84,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(false); assertRuffianSmasher(false);
} }
@ -103,7 +100,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(true); assertRuffianSmasher(true);
} }
@ -120,7 +116,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(true); assertRuffianSmasher(true);
assertPermanentCount(playerA, outcasts, 0); assertPermanentCount(playerA, outcasts, 0);
@ -140,7 +135,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(true); assertDayNight(true);
assertPowerToughness(playerA, smasher, 6 + 1, 5 + 1); assertPowerToughness(playerA, smasher, 6 + 1, 5 + 1);
@ -170,7 +164,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(true); assertRuffianSmasher(true);
} }
@ -195,7 +188,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(false); assertRuffianSmasher(false);
} }
@ -225,7 +217,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertRuffianSmasher(false); assertRuffianSmasher(false);
} }
@ -240,7 +231,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(true); assertDayNight(true);
Permanent permanent = getPermanent(curse); Permanent permanent = getPermanent(curse);
@ -259,7 +249,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(false); assertDayNight(false);
assertPermanentCount(playerA, curse, 0); assertPermanentCount(playerA, curse, 0);
@ -277,7 +266,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(false); assertDayNight(false);
assertPermanentCount(playerA, curse, 0); assertPermanentCount(playerA, curse, 0);
@ -297,7 +285,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(true); assertDayNight(true);
Permanent permanent = getPermanent(curse); Permanent permanent = getPermanent(curse);
@ -315,7 +302,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(true); assertDayNight(true);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -341,7 +327,6 @@ public class DayNightTest extends CardTestPlayerBase {
setStopAt(4, PhaseStep.UPKEEP); setStopAt(4, PhaseStep.UPKEEP);
execute(); execute();
assertAllCommandsUsed();
assertDayNight(true); assertDayNight(true);
assertLife(playerB, 20 - 1 - 3 - 3 - 1); assertLife(playerB, 20 - 1 - 3 - 3 - 1);

View file

@ -18,7 +18,6 @@ public class DecayedTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN); setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Falcon Abomination", 1); assertPermanentCount(playerA, "Falcon Abomination", 1);
assertPermanentCount(playerA, "Zombie Token", 0); assertPermanentCount(playerA, "Zombie Token", 0);
} }
@ -40,7 +39,6 @@ public class DecayedTest extends CardTestPlayerBase {
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN); setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Gisa, Glorious Resurrector", 1); assertPermanentCount(playerA, "Gisa, Glorious Resurrector", 1);
assertPermanentCount(playerA, "Grizzly Bears", 0); assertPermanentCount(playerA, "Grizzly Bears", 0);
assertPermanentCount(playerB, "Grizzly Bears", 0); assertPermanentCount(playerB, "Grizzly Bears", 0);

View file

@ -37,7 +37,6 @@ public class DeliriumTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Balduvian Bears", 4); assertExileCount(playerA, "Balduvian Bears", 4);
assertGraveyardCount(playerA, "Descend upon the Sinful", 1); assertGraveyardCount(playerA, "Descend upon the Sinful", 1);
@ -70,7 +69,6 @@ public class DeliriumTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Balduvian Bears", 4); assertExileCount(playerA, "Balduvian Bears", 4);
assertGraveyardCount(playerA, "Descend upon the Sinful", 1); assertGraveyardCount(playerA, "Descend upon the Sinful", 1);
@ -110,7 +108,6 @@ public class DeliriumTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 0); assertHandCount(playerA, 0);
assertExileCount(playerA, "Balduvian Bears", 4); assertExileCount(playerA, "Balduvian Bears", 4);
@ -145,7 +142,6 @@ public class DeliriumTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 0); assertHandCount(playerA, 0);
assertExileCount(playerA, "Balduvian Bears", 4); assertExileCount(playerA, "Balduvian Bears", 4);

View file

@ -41,7 +41,6 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Ethereal Forager", 1); assertPermanentCount(playerA, "Ethereal Forager", 1);
} }
@ -60,7 +59,6 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
//setStrictChooseMode(true); AI must choose targets //setStrictChooseMode(true); AI must choose targets
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Ethereal Forager", 1); assertPermanentCount(playerA, "Ethereal Forager", 1);
} }
@ -78,7 +76,6 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Ethereal Forager", 1); assertPermanentCount(playerA, "Ethereal Forager", 1);
} }
@ -114,7 +111,6 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 1); // no resolve, so no draw cards (if rollback bug active then it shows 3 cards) assertHandCount(playerA, 1); // no resolve, so no draw cards (if rollback bug active then it shows 3 cards)
} }

View file

@ -69,7 +69,6 @@ public class DisturbTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
/** /**
@ -108,7 +107,6 @@ public class DisturbTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
/** /**
@ -128,7 +126,6 @@ public class DisturbTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
/** /**
@ -164,7 +161,6 @@ public class DisturbTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
/** /**
@ -199,7 +195,6 @@ public class DisturbTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
/** /**
@ -222,14 +217,12 @@ public class DisturbTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.PRECOMBAT_MAIN); setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, ghastlyMimictry, 1); assertPermanentCount(playerA, ghastlyMimictry, 1);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, lightningBolt, "Alloy Myr"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, lightningBolt, "Alloy Myr");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(mirrorhallMimic, 1); assertExileCount(mirrorhallMimic, 1);
} }
} }

View file

@ -57,7 +57,6 @@ public class EchoTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);

View file

@ -30,7 +30,6 @@ public class EntwineTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertPermanentCount(playerA, "Balduvian Bears", 0); assertPermanentCount(playerA, "Balduvian Bears", 0);
@ -56,7 +55,6 @@ public class EntwineTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 - 3); assertLife(playerA, 20 - 3);
assertPermanentCount(playerA, "Balduvian Bears", 0); assertPermanentCount(playerA, "Balduvian Bears", 0);
@ -84,7 +82,6 @@ public class EntwineTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 - 3); assertLife(playerA, 20 - 3);
assertPermanentCount(playerA, "Balduvian Bears", 0); assertPermanentCount(playerA, "Balduvian Bears", 0);
@ -112,7 +109,6 @@ public class EntwineTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 - 3); assertLife(playerA, 20 - 3);
assertPermanentCount(playerA, "Balduvian Bears", 0); assertPermanentCount(playerA, "Balduvian Bears", 0);
@ -142,7 +138,6 @@ public class EntwineTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 - 3); assertLife(playerA, 20 - 3);
assertPermanentCount(playerA, "Balduvian Bears", 0); assertPermanentCount(playerA, "Balduvian Bears", 0);
@ -170,7 +165,6 @@ public class EntwineTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerA, "Pillarfield Ox", 1); assertPermanentCount(playerA, "Pillarfield Ox", 1);

View file

@ -21,7 +21,6 @@ public class EpicTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(7, PhaseStep.END_TURN); setStopAt(7, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Snake Token", 3 + 3 + 4 + 5); assertPermanentCount(playerA, "Snake Token", 3 + 3 + 4 + 5);
assertPermanentCount(playerA, "Forest", 8); assertPermanentCount(playerA, "Forest", 8);
@ -39,7 +38,6 @@ public class EpicTest extends CardTestPlayerBase {
setStopAt(7, PhaseStep.END_TURN); setStopAt(7, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Snake Token", 2 * (3 + 3 + 4 + 5)); assertPermanentCount(playerA, "Snake Token", 2 * (3 + 3 + 4 + 5));
assertPermanentCount(playerA, "Tropical Island", 10); assertPermanentCount(playerA, "Tropical Island", 10);

View file

@ -171,7 +171,6 @@ public class EvolveTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);

View file

@ -564,7 +564,6 @@ public class FlashbackTest extends CardTestPlayerBase {
// TODO: Can't use checkPlayableAbility on Force of Will in this case. // TODO: Can't use checkPlayableAbility on Force of Will in this case.
try { try {
execute(); execute();
assertAllCommandsUsed();
Assert.fail("must throw exception on execute"); Assert.fail("must throw exception on execute");
} catch (Throwable e) { } catch (Throwable e) {
@ -655,6 +654,5 @@ public class FlashbackTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -26,7 +26,6 @@ public class ForetellTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Behold the Multiverse", 1); assertExileCount(playerA, "Behold the Multiverse", 1);
} }
@ -42,7 +41,6 @@ public class ForetellTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Behold the Multiverse", 1); // still in exile because it can't be cast the same turn assertExileCount(playerA, "Behold the Multiverse", 1); // still in exile because it can't be cast the same turn
} }
@ -57,7 +55,6 @@ public class ForetellTest extends CardTestPlayerBase {
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Behold the Multiverse", 0); // no longer in exile assertExileCount(playerA, "Behold the Multiverse", 0); // no longer in exile
assertGraveyardCount(playerA, "Behold the Multiverse", 1); // now in graveyard assertGraveyardCount(playerA, "Behold the Multiverse", 1); // now in graveyard
assertHandCount(playerA, 2); // 2 cards drawn assertHandCount(playerA, 2); // 2 cards drawn
@ -77,7 +74,6 @@ public class ForetellTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Sol Talisman", 1); // suspend card in exile assertExileCount(playerA, "Sol Talisman", 1); // suspend card in exile
assertExileCount(playerA, "Lightning Bolt", 1); // foretold card in exile assertExileCount(playerA, "Lightning Bolt", 1); // foretold card in exile
assertPowerToughness(playerA, "Dream Devourer", 2, 3); // +2 power boost from trigger due to foretell of Lightning Bolt assertPowerToughness(playerA, "Dream Devourer", 2, 3); // +2 power boost from trigger due to foretell of Lightning Bolt

View file

@ -10,7 +10,6 @@ import mage.game.GameException;
import mage.game.mulligan.MulliganType; import mage.game.mulligan.MulliganType;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.players.Player; import mage.players.Player;
import mage.util.functions.Function;
import org.junit.Assert; import org.junit.Assert;
import org.junit.Test; import org.junit.Test;
import org.mage.test.player.TestPlayer; import org.mage.test.player.TestPlayer;
@ -119,7 +118,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(2, PhaseStep.DECLARE_BLOCKERS); setStopAt(2, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertGoaded(lion, playerA); assertGoaded(lion, playerA);
assertAttacking(lion, playerB, playerC); assertAttacking(lion, playerB, playerC);
@ -138,7 +136,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(2, PhaseStep.DECLARE_BLOCKERS); setStopAt(2, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertGoaded(lion, playerA); assertGoaded(lion, playerA);
assertAttacking(lion, playerC); assertAttacking(lion, playerC);
@ -158,7 +155,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(2, PhaseStep.DECLARE_BLOCKERS); setStopAt(2, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertGoaded(lion, playerA); assertGoaded(lion, playerA);
assertAttacking(lion, playerA); assertAttacking(lion, playerA);
@ -182,7 +178,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(3, PhaseStep.DECLARE_BLOCKERS); setStopAt(3, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertGoaded(lion, playerA, playerD); assertGoaded(lion, playerA, playerD);
assertAttacking(lion, playerB); assertAttacking(lion, playerB);
@ -207,7 +202,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(3, PhaseStep.DECLARE_BLOCKERS); setStopAt(3, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertGoaded(lion, playerA, playerD); assertGoaded(lion, playerA, playerD);
assertAttacking(lion, playerA, playerD); assertAttacking(lion, playerA, playerD);
@ -219,7 +213,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(1, PhaseStep.DECLARE_BLOCKERS); setStopAt(1, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertAttacking("Berserkers of Blood Ridge", playerB, playerC, playerD); assertAttacking("Berserkers of Blood Ridge", playerB, playerC, playerD);
} }
@ -253,7 +246,6 @@ public class GoadTest extends CardTestMultiPlayerBase {
setStopAt(2, PhaseStep.DECLARE_BLOCKERS); setStopAt(2, PhaseStep.DECLARE_BLOCKERS);
execute(); execute();
assertAllCommandsUsed();
assertGoaded("Goblin Balloon Brigade", playerA); assertGoaded("Goblin Balloon Brigade", playerA);
assertNotGoaded("Goblin Champion", playerA); assertNotGoaded("Goblin Champion", playerA);

View file

@ -127,7 +127,6 @@ public class HexproofTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Swamp", 1); assertGraveyardCount(playerA, "Swamp", 1);
assertCounterCount(playerA, "Liliana Vess", CounterType.LOYALTY, 5 + 1); assertCounterCount(playerA, "Liliana Vess", CounterType.LOYALTY, 5 + 1);
@ -154,7 +153,6 @@ public class HexproofTest extends CardTestPlayerBaseWithAIHelps {
try { try {
execute(); execute();
assertAllCommandsUsed();
Assert.fail("must throw exception on execute"); Assert.fail("must throw exception on execute");
} catch (Throwable e) { } catch (Throwable e) {
if (!e.getMessage().contains("setup good targets")) { if (!e.getMessage().contains("setup good targets")) {
@ -181,7 +179,6 @@ public class HexproofTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no discarded cards // no discarded cards
assertGraveyardCount(playerA, 0); assertGraveyardCount(playerA, 0);
@ -212,7 +209,6 @@ public class HexproofTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no discarded cards // no discarded cards
assertGraveyardCount(playerA, 0); assertGraveyardCount(playerA, 0);
@ -231,7 +227,6 @@ public class HexproofTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 3 * 3); assertLife(playerB, 20 - 3 * 3);
} }
@ -265,6 +260,5 @@ public class HexproofTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -45,7 +45,6 @@ public class HideawayTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Shelldock Isle", 1); assertPermanentCount(playerA, "Shelldock Isle", 1);
assertExileCount(playerA, "Silvercoat Lion", 1); assertExileCount(playerA, "Silvercoat Lion", 1);
@ -87,7 +86,6 @@ public class HideawayTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertExileCount("Dross Crocodile", 2); assertExileCount("Dross Crocodile", 2);
assertPermanentCount(playerA, "Mosswort Bridge", 1); assertPermanentCount(playerA, "Mosswort Bridge", 1);
@ -132,7 +130,6 @@ public class HideawayTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Ghost Quarter", 0); assertPermanentCount(playerA, "Ghost Quarter", 0);
assertTapped("Windbrisk Heights", true); assertTapped("Windbrisk Heights", true);
@ -191,7 +188,6 @@ public class HideawayTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Ghost Quarter", 1); assertPermanentCount(playerA, "Ghost Quarter", 1);
assertTapped("Windbrisk Heights", true); assertTapped("Windbrisk Heights", true);
@ -225,7 +221,6 @@ public class HideawayTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Ghost Quarter", 1); assertPermanentCount(playerA, "Ghost Quarter", 1);
assertTapped("Windbrisk Heights", true); assertTapped("Windbrisk Heights", true);
@ -265,7 +260,6 @@ public class HideawayTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertTappedCount("Island", true, 1); assertTappedCount("Island", true, 1);
assertPermanentCount(playerA, sIsle, 1); assertPermanentCount(playerA, sIsle, 1);

View file

@ -35,7 +35,6 @@ public class ImproviseTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Bastion Inventor", 1); assertPermanentCount(playerA, "Bastion Inventor", 1);
} }
@ -54,7 +53,6 @@ public class ImproviseTest extends CardTestPlayerBaseWithAIHelps {
//setStrictChooseMode(true); AI must choose targets //setStrictChooseMode(true); AI must choose targets
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Bastion Inventor", 1); assertPermanentCount(playerA, "Bastion Inventor", 1);
} }
@ -72,7 +70,6 @@ public class ImproviseTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Bastion Inventor", 1); assertPermanentCount(playerA, "Bastion Inventor", 1);
} }

View file

@ -60,7 +60,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Aether Figment", 1); assertPermanentCount(playerA, "Aether Figment", 1);
assertCounterCount("Aether Figment", CounterType.P1P1, 2); assertCounterCount("Aether Figment", CounterType.P1P1, 2);
@ -80,7 +79,6 @@ public class KickerTest extends CardTestPlayerBase {
//setStrictChooseMode(true); - AI must choose //setStrictChooseMode(true); - AI must choose
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Aether Figment", 1); assertPermanentCount(playerA, "Aether Figment", 1);
assertCounterCount("Aether Figment", CounterType.P1P1, 2); assertCounterCount("Aether Figment", CounterType.P1P1, 2);
@ -98,7 +96,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Aether Figment", 1); assertPermanentCount(playerA, "Aether Figment", 1);
assertCounterCount("Aether Figment", CounterType.P1P1, 0); assertCounterCount("Aether Figment", CounterType.P1P1, 0);
@ -118,7 +115,6 @@ public class KickerTest extends CardTestPlayerBase {
//setStrictChooseMode(true); - AI must choose //setStrictChooseMode(true); - AI must choose
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Aether Figment", 1); assertPermanentCount(playerA, "Aether Figment", 1);
assertCounterCount("Aether Figment", CounterType.P1P1, 0); assertCounterCount("Aether Figment", CounterType.P1P1, 0);
@ -143,7 +139,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Apex Hawks", 1); assertPermanentCount(playerA, "Apex Hawks", 1);
assertCounterCount("Apex Hawks", CounterType.P1P1, 1); assertCounterCount("Apex Hawks", CounterType.P1P1, 1);
@ -164,7 +159,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Apex Hawks", 1); assertPermanentCount(playerA, "Apex Hawks", 1);
assertCounterCount("Apex Hawks", CounterType.P1P1, 2); assertCounterCount("Apex Hawks", CounterType.P1P1, 2);
@ -182,7 +176,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Apex Hawks", 1); assertPermanentCount(playerA, "Apex Hawks", 1);
assertCounterCount("Apex Hawks", CounterType.P1P1, 0); assertCounterCount("Apex Hawks", CounterType.P1P1, 0);
@ -206,7 +199,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Sunscape Battlemage", 1); assertPermanentCount(playerA, "Sunscape Battlemage", 1);
assertHandCount(playerA, 2); assertHandCount(playerA, 2);
@ -234,7 +226,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Birds of Paradise", 1); assertGraveyardCount(playerB, "Birds of Paradise", 1);
assertPermanentCount(playerA, "Sunscape Battlemage", 1); assertPermanentCount(playerA, "Sunscape Battlemage", 1);
@ -271,7 +262,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerB, "Birds of Paradise", 1); assertPermanentCount(playerB, "Birds of Paradise", 1);
assertGraveyardCount(playerB, "Ertai's Trickery", 1); assertGraveyardCount(playerB, "Ertai's Trickery", 1);
@ -305,7 +295,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerA, "Hallar, the Firefletcher", CounterType.P1P1, 1); assertCounterCount(playerA, "Hallar, the Firefletcher", CounterType.P1P1, 1);
assertLife(playerB, 20 - 2 - 1); // 2 damage from kicked spell, 1 damage from hallar's trigger assertLife(playerB, 20 - 2 - 1); // 2 damage from kicked spell, 1 damage from hallar's trigger
@ -346,7 +335,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Boomerang", 1); assertGraveyardCount(playerB, "Boomerang", 1);
assertGraveyardCount(playerB, "Birds of Paradise", 1); assertGraveyardCount(playerB, "Birds of Paradise", 1);
@ -393,7 +381,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 - 2 * 2); assertLife(playerA, 20 - 2 * 2);
} }
@ -451,7 +438,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// cast spell - countered // cast spell - countered
// copied spell - resolved (2 damage) // copied spell - resolved (2 damage)
@ -497,7 +483,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// cast spell - countered // cast spell - countered
@ -550,7 +535,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
} }
/** /**
@ -582,7 +566,6 @@ public class KickerTest extends CardTestPlayerBase {
try { try {
execute(); execute();
assertAllCommandsUsed();
Assert.fail("must throw exception on execute"); Assert.fail("must throw exception on execute");
} catch (Throwable e) { } catch (Throwable e) {
@ -622,7 +605,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
Assert.assertEquals("All mana has to be used", "[]", playerA.getManaAvailable(currentGame).toString()); Assert.assertEquals("All mana has to be used", "[]", playerA.getManaAvailable(currentGame).toString());
assertGraveyardCount(playerB, "Lightning Bolt", 1); assertGraveyardCount(playerB, "Lightning Bolt", 1);
@ -653,7 +635,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertTappedCount("Swamp", true, 5); assertTappedCount("Swamp", true, 5);
assertGraveyardCount(playerA, "Marsh Casualties", 1); assertGraveyardCount(playerA, "Marsh Casualties", 1);
@ -683,7 +664,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerA, "Ardent Soldier", CounterType.P1P1, 1); // from kicker assertCounterCount(playerA, "Ardent Soldier", CounterType.P1P1, 1); // from kicker
} }
@ -717,7 +697,6 @@ public class KickerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Brain in a Jar", 1); assertPermanentCount(playerA, "Brain in a Jar", 1);
} }

View file

@ -29,7 +29,6 @@ public class KickerWithAnyNumberModesAbilityTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2); assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -57,7 +56,6 @@ public class KickerWithAnyNumberModesAbilityTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2); assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2);
assertLife(playerA, 20 + 4); assertLife(playerA, 20 + 4);
@ -87,7 +85,6 @@ public class KickerWithAnyNumberModesAbilityTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2); assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2);
assertLife(playerA, 20 + 4); assertLife(playerA, 20 + 4);
@ -117,7 +114,6 @@ public class KickerWithAnyNumberModesAbilityTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2); assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2);
assertLife(playerA, 20 + 4); assertLife(playerA, 20 + 4);
@ -149,7 +145,6 @@ public class KickerWithAnyNumberModesAbilityTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2); assertPowerToughness(playerA, "Balduvian Bears", 2 + 2, 2 + 2);
assertLife(playerA, 20 + 4); assertLife(playerA, 20 + 4);

View file

@ -31,7 +31,6 @@ public class KickerWithFlashbackTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -57,7 +56,6 @@ public class KickerWithFlashbackTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -85,7 +83,6 @@ public class KickerWithFlashbackTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -49,7 +49,6 @@ public class MadnessTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Arrogant Wurm", 1); assertPermanentCount(playerA, "Arrogant Wurm", 1);
assertGraveyardCount(playerA, "Raven's Crime", 1); assertGraveyardCount(playerA, "Raven's Crime", 1);
@ -70,7 +69,6 @@ public class MadnessTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Arrogant Wurm", 0); assertPermanentCount(playerA, "Arrogant Wurm", 0);
assertGraveyardCount(playerA, "Raven's Crime", 1); assertGraveyardCount(playerA, "Raven's Crime", 1);
@ -130,7 +128,6 @@ public class MadnessTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Haunting Hymn", 1); assertGraveyardCount(playerB, "Haunting Hymn", 1);
assertGraveyardCount(playerA, "Avacyn's Judgment", 1); assertGraveyardCount(playerA, "Avacyn's Judgment", 1);
@ -185,7 +182,6 @@ public class MadnessTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Falkenrath Gorger", 1); assertPermanentCount(playerA, "Falkenrath Gorger", 1);
assertPermanentCount(playerA, "Asylum Visitor", 1); assertPermanentCount(playerA, "Asylum Visitor", 1);

View file

@ -33,7 +33,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -66,7 +65,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -102,7 +100,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -141,7 +138,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -178,7 +174,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -221,7 +216,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -260,7 +254,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -303,7 +296,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -342,7 +334,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -383,7 +374,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -419,7 +409,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -468,7 +457,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);
@ -520,7 +508,6 @@ public class ManifestTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
// no life gain // no life gain
assertLife(playerA, 20); assertLife(playerA, 20);

View file

@ -39,7 +39,6 @@ public class MeldTest extends CardTestPlayerBase {
try { try {
execute(); execute();
assertAllCommandsUsed();
Assert.fail("must throw exception on execute"); Assert.fail("must throw exception on execute");
} catch (Throwable e) { } catch (Throwable e) {

View file

@ -161,7 +161,6 @@ public class ModularTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Arcbound Lancer", 1); assertGraveyardCount(playerA, "Arcbound Lancer", 1);
assertGraveyardCount(playerA, "Puncture Blast", 1); assertGraveyardCount(playerA, "Puncture Blast", 1);

View file

@ -363,7 +363,6 @@ public class MorphTest extends CardTestPlayerBase {
// showBattlefield("A battle after", 1, PhaseStep.END_TURN, playerA); // showBattlefield("A battle after", 1, PhaseStep.END_TURN, playerA);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20); assertLife(playerB, 20);
@ -700,7 +699,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Reflector Mage", 1); assertPermanentCount(playerA, "Reflector Mage", 1);
assertPermanentCount(playerB, "Rattleclaw Mystic", 0); assertPermanentCount(playerB, "Rattleclaw Mystic", 0);
@ -793,7 +791,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Brine Elemental", 1); assertPermanentCount(playerA, "Brine Elemental", 1);
assertPermanentCount(playerB, "Brine Elemental", 1); assertPermanentCount(playerB, "Brine Elemental", 1);
@ -968,8 +965,6 @@ public class MorphTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Zoetic Cavern", 1); assertPermanentCount(playerA, "Zoetic Cavern", 1);
} }
@ -987,7 +982,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Zoetic Cavern", 0); assertPermanentCount(playerA, "Zoetic Cavern", 0);
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1); assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
@ -1015,7 +1009,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Island", 1); assertPermanentCount(playerA, "Island", 1);
assertPermanentCount(playerA, "Zoetic Cavern", 0); assertPermanentCount(playerA, "Zoetic Cavern", 0);
@ -1041,7 +1034,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Zoetic Cavern", 0); assertPermanentCount(playerA, "Zoetic Cavern", 0);
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1); assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
@ -1065,7 +1057,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -1086,7 +1077,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1); assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
} }
@ -1109,7 +1099,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1); assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
} }
@ -1141,7 +1130,6 @@ public class MorphTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(3, PhaseStep.END_TURN); setStopAt(3, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1); assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
} }

View file

@ -69,7 +69,6 @@ public class OfferingTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, patron, 1); assertPermanentCount(playerA, patron, 1);
assertGraveyardCount(playerA, "Akki Drillmaster", 1); assertGraveyardCount(playerA, "Akki Drillmaster", 1);
@ -99,7 +98,6 @@ public class OfferingTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, patron, 1); assertPermanentCount(playerA, patron, 1);
assertGraveyardCount(playerA, "Boros Recruit", 1); assertGraveyardCount(playerA, "Boros Recruit", 1);
@ -132,7 +130,6 @@ public class OfferingTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, patron, 1); assertPermanentCount(playerA, patron, 1);
assertGraveyardCount(playerA, "Boggart Ram-Gang", 1); assertGraveyardCount(playerA, "Boggart Ram-Gang", 1);

View file

@ -38,7 +38,6 @@ public class OverloadTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Vandalblast", 1); assertGraveyardCount(playerA, "Vandalblast", 1);
assertGraveyardCount(playerB, "Mental Misstep", 1); assertGraveyardCount(playerB, "Mental Misstep", 1);
@ -67,7 +66,6 @@ public class OverloadTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Cyclonic Rift", 1); assertGraveyardCount(playerA, "Cyclonic Rift", 1);
assertPermanentCount(playerB, "Swamp", 1); assertPermanentCount(playerB, "Swamp", 1);
@ -96,7 +94,6 @@ public class OverloadTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Cyclonic Rift", 1); assertGraveyardCount(playerA, "Cyclonic Rift", 1);
assertPermanentCount(playerB, "Swamp", 1); assertPermanentCount(playerB, "Swamp", 1);
@ -141,7 +138,6 @@ public class OverloadTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Cyclonic Rift", 1); assertExileCount(playerA, "Cyclonic Rift", 1);
assertGraveyardCount(playerA, "Cyclonic Rift", 0); // imprinted copy discarded assertGraveyardCount(playerA, "Cyclonic Rift", 0); // imprinted copy discarded

View file

@ -34,7 +34,6 @@ public class ProwlTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 19); assertLife(playerB, 19);
assertPermanentCount(playerA, "Bloodmark Mentor", 1); assertPermanentCount(playerA, "Bloodmark Mentor", 1);
@ -70,7 +69,6 @@ public class ProwlTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 18); assertLife(playerB, 18);
assertPermanentCount(playerA, "Goblin Warchief", 1); assertPermanentCount(playerA, "Goblin Warchief", 1);

View file

@ -64,7 +64,7 @@ public class ReboundTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Distortion Strike", "Memnite"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Distortion Strike", "Memnite");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute();assertAllCommandsUsed(); execute();
//check exile and graveyard //check exile and graveyard
assertPowerToughness(playerA, "Memnite", 2, 1); assertPowerToughness(playerA, "Memnite", 2, 1);
@ -133,7 +133,6 @@ public class ReboundTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
//check exile and graveyard //check exile and graveyard
assertGraveyardCount(playerB, "Lightning Bolt", 1); assertGraveyardCount(playerB, "Lightning Bolt", 1);

View file

@ -99,7 +99,6 @@ public class ReplicateTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 3); // 1 + 2 replicates assertLife(playerB, 20 - 3); // 1 + 2 replicates
} }
@ -124,7 +123,6 @@ public class ReplicateTest extends CardTestPlayerBase {
//setStrictChooseMode(true); - AI must choice //setStrictChooseMode(true); - AI must choice
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 3); // 1 + 2 replicates assertLife(playerB, 20 - 3); // 1 + 2 replicates
} }

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@ -35,7 +35,6 @@ public class RiotTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Rampaging Rendhorn", 1); assertPermanentCount(playerA, "Rampaging Rendhorn", 1);
assertPowerToughness(playerA, "Rampaging Rendhorn", 5, 5); assertPowerToughness(playerA, "Rampaging Rendhorn", 5, 5);
@ -56,7 +55,6 @@ public class RiotTest extends CardTestPlayerBase {
setStopAt(2, PhaseStep.BEGIN_COMBAT); setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Rampaging Rendhorn", 1); assertPermanentCount(playerA, "Rampaging Rendhorn", 1);
assertPowerToughness(playerA, "Rampaging Rendhorn", 4, 4); assertPowerToughness(playerA, "Rampaging Rendhorn", 4, 4);
@ -81,7 +79,6 @@ public class RiotTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3); assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
@ -109,7 +106,6 @@ public class RiotTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 2 + 2, 2 + 2); assertPowerToughness(playerA, "Silvercoat Lion", 2 + 2, 2 + 2);
@ -135,7 +131,6 @@ public class RiotTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2); assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
@ -161,7 +156,6 @@ public class RiotTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3); assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
@ -187,7 +181,6 @@ public class RiotTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2); assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);

View file

@ -31,7 +31,6 @@ public class SupportTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Silvercoat Lion", 2 + 1, 2 + 1); assertPowerToughness(playerA, "Silvercoat Lion", 2 + 1, 2 + 1);
assertPowerToughness(playerA, "Pillarfield Ox", 2 + 1, 4 + 1); assertPowerToughness(playerA, "Pillarfield Ox", 2 + 1, 4 + 1);

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@ -233,7 +233,6 @@ public class SuspendTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(7, PhaseStep.END_TURN); setStopAt(7, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -268,7 +267,6 @@ public class SuspendTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(7, PhaseStep.END_TURN); setStopAt(7, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -311,7 +309,6 @@ public class SuspendTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(7, PhaseStep.END_TURN); setStopAt(7, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -345,7 +342,6 @@ public class SuspendTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerB, "Mox Tantalite", 1); // suspended assertExileCount(playerB, "Mox Tantalite", 1); // suspended
} }

View file

@ -173,7 +173,6 @@ public class TransformTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, 13); assertGraveyardCount(playerB, 13);
assertGraveyardCount(playerA, "Startled Awake", 0); assertGraveyardCount(playerA, "Startled Awake", 0);
@ -198,7 +197,6 @@ public class TransformTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, 13); assertGraveyardCount(playerB, 13);
assertGraveyardCount(playerA, "Startled Awake", 0); assertGraveyardCount(playerA, "Startled Awake", 0);
@ -308,7 +306,6 @@ public class TransformTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 1); assertGraveyardCount(playerA, "Silvercoat Lion", 1);
@ -489,7 +486,6 @@ public class TransformTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Delver of Secrets", 1); assertPermanentCount(playerA, "Delver of Secrets", 1);
assertPermanentCount(playerA, "Insectile Aberration", 0); assertPermanentCount(playerA, "Insectile Aberration", 0);

View file

@ -30,6 +30,5 @@ public class WardTest extends CardTestPlayerBase {
assertExileCount("Healer's Hawk", 1); assertExileCount("Healer's Hawk", 1);
assertGraveyardCount(playerA, "Solitude", 1); assertGraveyardCount(playerA, "Solitude", 1);
assertPermanentCount(playerB, "Waterfall Aerialist", 1); assertPermanentCount(playerB, "Waterfall Aerialist", 1);
assertAllCommandsUsed();
} }
} }

View file

@ -26,7 +26,6 @@ public class ConditionalOneShotEffectTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Unlicensed Disintegration", 1); assertGraveyardCount(playerA, "Unlicensed Disintegration", 1);
assertGraveyardCount(playerB, "Silvercoat Lion", 1); assertGraveyardCount(playerB, "Silvercoat Lion", 1);
@ -61,7 +60,6 @@ public class ConditionalOneShotEffectTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Unlicensed Disintegration", 1); assertGraveyardCount(playerA, "Unlicensed Disintegration", 1);
assertGraveyardCount(playerB, "Silvercoat Lion", 1); assertGraveyardCount(playerB, "Silvercoat Lion", 1);

View file

@ -151,7 +151,6 @@ public class AddingCountersToPermanentsTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Lightning Bolt", 1); assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertPowerToughness(playerA, "Kitchen Finks", 2, 1); assertPowerToughness(playerA, "Kitchen Finks", 2, 1);

View file

@ -88,8 +88,6 @@ public class CounterspellTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Twincast", 1); assertGraveyardCount(playerA, "Twincast", 1);
@ -124,8 +122,6 @@ public class CounterspellTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Twincast", 1); assertGraveyardCount(playerA, "Twincast", 1);
@ -160,8 +156,6 @@ public class CounterspellTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Twincast", 1); assertGraveyardCount(playerA, "Twincast", 1);

View file

@ -37,7 +37,6 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Disrupting Shoal", 1); assertGraveyardCount(playerB, "Disrupting Shoal", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 1); assertGraveyardCount(playerA, "Silvercoat Lion", 1);
@ -60,7 +59,6 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Disrupting Shoal", 1); assertGraveyardCount(playerB, "Disrupting Shoal", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
@ -103,7 +101,6 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -145,7 +142,6 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
assertGraveyardCount(playerB, "Disrupting Shoal", 1); assertGraveyardCount(playerB, "Disrupting Shoal", 1);
@ -177,7 +173,6 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
assertGraveyardCount(playerB, "Disrupting Shoal", 1); assertGraveyardCount(playerB, "Disrupting Shoal", 1);
@ -209,7 +204,6 @@ public class DisruptingShoalTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost assertExileCount(playerB, 1); // Far // Away should be exiled as part of Disrupting alternative cost
assertGraveyardCount(playerB, "Disrupting Shoal", 1); assertGraveyardCount(playerB, "Disrupting Shoal", 1);

View file

@ -73,7 +73,6 @@ public class ForceOfWillTest extends CardTestPlayerBase {
// TODO: Needed since the alternative cost is not being properly check for playability. // TODO: Needed since the alternative cost is not being properly check for playability.
try { try {
execute(); execute();
assertAllCommandsUsed();
Assert.fail("must throw exception on execute"); Assert.fail("must throw exception on execute");
} catch (Throwable e) { } catch (Throwable e) {
if (!e.getMessage().contains("Can't find available command - activate:Cast Force of Will$target=Thoughtseize")) { if (!e.getMessage().contains("Can't find available command - activate:Cast Force of Will$target=Thoughtseize")) {

View file

@ -37,7 +37,6 @@ public class NotOfThisWorldTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.PRECOMBAT_MAIN); setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerB, "Not of This World", 0); assertHandCount(playerB, "Not of This World", 0);
assertGraveyardCount(playerB, "Not of This World", 1); assertGraveyardCount(playerB, "Not of This World", 1);

View file

@ -43,7 +43,6 @@ public class UnlicensedDisintegrationTest extends CardTestPlayerBase{
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertGraveyardCount(playerA, "Unlicensed Disintegration", 1); assertGraveyardCount(playerA, "Unlicensed Disintegration", 1);
@ -69,7 +68,6 @@ public class UnlicensedDisintegrationTest extends CardTestPlayerBase{
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertGraveyardCount(playerA, "Unlicensed Disintegration", 1); assertGraveyardCount(playerA, "Unlicensed Disintegration", 1);
@ -93,7 +91,6 @@ public class UnlicensedDisintegrationTest extends CardTestPlayerBase{
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertGraveyardCount(playerA, "Unlicensed Disintegration", 1); assertGraveyardCount(playerA, "Unlicensed Disintegration", 1);
@ -116,7 +113,6 @@ public class UnlicensedDisintegrationTest extends CardTestPlayerBase{
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertGraveyardCount(playerA, "Unlicensed Disintegration", 1); assertGraveyardCount(playerA, "Unlicensed Disintegration", 1);

View file

@ -34,7 +34,6 @@ public class WrathOfGodTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 0); assertPermanentCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Mossbridge Troll", 0); assertPermanentCount(playerA, "Mossbridge Troll", 0);

View file

@ -85,8 +85,6 @@ public class ChorusOfTheConclaveTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Goblin Roughrider", 1); // costs {R}{2} + {1} = 4 assertPermanentCount(playerA, "Goblin Roughrider", 1); // costs {R}{2} + {1} = 4
assertCounterCount("Goblin Roughrider", CounterType.P1P1, 1); assertCounterCount("Goblin Roughrider", CounterType.P1P1, 1);

View file

@ -42,7 +42,6 @@ public class FeatherTheRedeemedTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -79,7 +78,6 @@ public class FeatherTheRedeemedTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test @Test
@ -116,6 +114,5 @@ public class FeatherTheRedeemedTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -33,7 +33,6 @@ public class GainAbilitiesTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
Permanent permanent = getPermanent("Balduvian Bears"); Permanent permanent = getPermanent("Balduvian Bears");
Assert.assertEquals("must have only 1 singleton ability instance from two attachments", Assert.assertEquals("must have only 1 singleton ability instance from two attachments",
@ -58,7 +57,6 @@ public class GainAbilitiesTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
Permanent permanent = getPermanent("Balduvian Bears"); Permanent permanent = getPermanent("Balduvian Bears");
Assert.assertEquals("must have 2 dynamic ability instances from two attachments", Assert.assertEquals("must have 2 dynamic ability instances from two attachments",

View file

@ -49,7 +49,6 @@ public class GainMenaceAbilityAsSingletonTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
Permanent permanent = getPermanent("Minotaur", playerA); Permanent permanent = getPermanent("Minotaur", playerA);
Assert.assertEquals("must have only 1 Menace instance", 1, permanent.getAbilities(currentGame).stream() Assert.assertEquals("must have only 1 Menace instance", 1, permanent.getAbilities(currentGame).stream()

View file

@ -21,8 +21,6 @@ public class ImpelledGiantTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertTapped("Hurloon Minotaur", true); assertTapped("Hurloon Minotaur", true);
assertPowerToughness(playerA, "Impelled Giant", 5, 3); assertPowerToughness(playerA, "Impelled Giant", 5, 3);
} }

View file

@ -34,7 +34,6 @@ public class MycosynthGolemTest extends CardTestCommander4Players {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Alpha Myr", 1); assertPermanentCount(playerA, "Alpha Myr", 1);
assertHandCount(playerA, "Alpha Myr", 0); assertHandCount(playerA, "Alpha Myr", 0);

View file

@ -25,7 +25,6 @@ public class OathOfKayaTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerB, "Liliana, Dreadhorde General", CounterType.LOYALTY, 6); assertCounterCount(playerB, "Liliana, Dreadhorde General", CounterType.LOYALTY, 6);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -47,7 +46,6 @@ public class OathOfKayaTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerB, "Liliana, Dreadhorde General", CounterType.LOYALTY, 6 - 2 * 2); assertCounterCount(playerB, "Liliana, Dreadhorde General", CounterType.LOYALTY, 6 - 2 * 2);
assertLife(playerA, 20 - 2); assertLife(playerA, 20 - 2);
@ -70,7 +68,6 @@ public class OathOfKayaTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerB, "Liliana, Dreadhorde General", CounterType.LOYALTY, 6 - 2); assertCounterCount(playerB, "Liliana, Dreadhorde General", CounterType.LOYALTY, 6 - 2);
assertCounterCount(playerB, "Vivien, Champion of the Wilds", CounterType.LOYALTY, 4 - 2); assertCounterCount(playerB, "Vivien, Champion of the Wilds", CounterType.LOYALTY, 4 - 2);

View file

@ -24,7 +24,6 @@ public class PaupersCageTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -40,7 +39,6 @@ public class PaupersCageTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -56,7 +54,6 @@ public class PaupersCageTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2); assertLife(playerB, 20 - 2);
@ -72,7 +69,6 @@ public class PaupersCageTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(4, PhaseStep.END_TURN); setStopAt(4, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 2 * 2); assertLife(playerB, 20 - 2 * 2);

View file

@ -29,7 +29,6 @@ public class RielleTheEverwiseTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 5); assertHandCount(playerA, 5);
@ -48,7 +47,6 @@ public class RielleTheEverwiseTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 3); assertHandCount(playerA, 3);
@ -69,7 +67,6 @@ public class RielleTheEverwiseTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 3); assertHandCount(playerA, 3);

View file

@ -27,7 +27,6 @@ public class AsThoughManaAndAITest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 3); assertLife(playerB, 20 - 3);
} }

View file

@ -44,6 +44,5 @@ public class DidNotHaveHexproofTest extends CardTestPlayerBase {
assertTapped(dTower, true); assertTapped(dTower, true);
assertGraveyardCount(playerA, "Shock", 1); assertGraveyardCount(playerA, "Shock", 1);
assertLife(playerB, 18); assertLife(playerB, 18);
assertAllCommandsUsed();
} }
} }

View file

@ -45,7 +45,6 @@ public class IntetTheDreamerTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, "Intet, the Dreamer", 6 + 2, 6 + 2); // boost from Wax assertPowerToughness(playerA, "Intet, the Dreamer", 6 + 2, 6 + 2); // boost from Wax
} }

View file

@ -154,7 +154,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Swamp", 1); assertGraveyardCount(playerA, "Swamp", 1);
assertGraveyardCount(playerA, "Forest", 1); assertGraveyardCount(playerA, "Forest", 1);
@ -187,7 +186,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN); setStopAt(2, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Swamp", 1); assertGraveyardCount(playerA, "Swamp", 1);
assertGraveyardCount(playerA, "Forest", 1); assertGraveyardCount(playerA, "Forest", 1);
@ -258,7 +256,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Mountain", 2); assertPermanentCount(playerA, "Mountain", 2);
assertPermanentCount(playerA, "Silvercoat Lion", 0); assertPermanentCount(playerA, "Silvercoat Lion", 0);
@ -305,7 +302,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Mountain", 2); assertPermanentCount(playerA, "Mountain", 2);
assertPermanentCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1);
@ -355,7 +351,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 15); assertLife(playerA, 15);
assertPermanentCount(playerB, "Fallen Shinobi", 1); assertPermanentCount(playerB, "Fallen Shinobi", 1);
@ -407,7 +402,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 15); assertLife(playerA, 15);
assertPermanentCount(playerB, "Fallen Shinobi", 1); assertPermanentCount(playerB, "Fallen Shinobi", 1);
@ -468,7 +462,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 15); assertLife(playerA, 15);
assertPermanentCount(playerB, "Fallen Shinobi", 1); assertPermanentCount(playerB, "Fallen Shinobi", 1);
@ -510,7 +503,6 @@ public class PlayFromNonHandZoneTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Alpha Myr", 1); assertPermanentCount(playerA, "Alpha Myr", 1);
} }

View file

@ -41,7 +41,6 @@ public class PlayLandsFromGraveyardTest extends CardTestPlayerBaseWithAIHelps {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Island", 1); assertPermanentCount(playerA, "Island", 1);
} }

View file

@ -29,7 +29,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Balduvian Bears", 1); assertPermanentCount(playerA, "Balduvian Bears", 1);
assertLife(playerA, 20 - 2); assertLife(playerA, 20 - 2);
@ -47,7 +46,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Balduvian Bears", 1); assertPermanentCount(playerA, "Balduvian Bears", 1);
} }
@ -68,7 +66,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Scourge of Nel Toth", 1); assertPermanentCount(playerA, "Scourge of Nel Toth", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -100,7 +97,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, (20 - 6) * 2); assertLife(playerA, (20 - 6) * 2);
assertLife(playerB, 20 / 2); assertLife(playerB, 20 / 2);
@ -120,7 +116,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 - 2); assertLife(playerA, 20 - 2);
assertLife(playerB, 20); assertLife(playerB, 20);
@ -145,7 +140,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Balduvian Bears", 1); assertPermanentCount(playerA, "Balduvian Bears", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -169,7 +163,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Swamp", 1); assertPermanentCount(playerA, "Swamp", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -195,7 +188,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20 * 2); assertLife(playerA, 20 * 2);
assertLife(playerB, 20 / 2); assertLife(playerB, 20 / 2);
@ -220,7 +212,6 @@ public class PlayTopCardFromLibraryTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);

View file

@ -138,7 +138,6 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Hostage Taker", 1); assertPermanentCount(playerA, "Hostage Taker", 1);
assertTappedCount("Mountain", true, 4); assertTappedCount("Mountain", true, 4);
@ -167,7 +166,6 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20 - 1); assertLife(playerB, 20 - 1);
@ -203,7 +201,6 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Flicker", 1); assertGraveyardCount(playerA, "Flicker", 1);
assertLife(playerA, 20); assertLife(playerA, 20);
@ -240,7 +237,6 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
Assert.assertTrue("Mana pool of conditional mana has to be empty", playerA.getManaPool().getConditionalMana().isEmpty()); Assert.assertTrue("Mana pool of conditional mana has to be empty", playerA.getManaPool().getConditionalMana().isEmpty());
assertExileCount("Pillarfield Ox", 1); assertExileCount("Pillarfield Ox", 1);
@ -261,7 +257,6 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Adriana, Captain of the Guard", 1); assertPermanentCount(playerA, "Adriana, Captain of the Guard", 1);
} }

View file

@ -65,7 +65,6 @@ public class ConditionalAsThoughTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
} }
@Test(expected = IllegalArgumentException.class) @Test(expected = IllegalArgumentException.class)
@ -131,6 +130,5 @@ public class ConditionalAsThoughTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -40,6 +40,5 @@ public class FaceOfDivinityTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true); setStrictChooseMode(true);
execute(); execute();
assertAllCommandsUsed();
} }
} }

View file

@ -57,7 +57,6 @@ public class LegendarySorceryTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Urza's Ruinous Blast", 0); assertGraveyardCount(playerA, "Urza's Ruinous Blast", 0);

View file

@ -5,7 +5,6 @@ import mage.abilities.keyword.HasteAbility;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.Zone; import mage.constants.Zone;
import mage.counters.CounterType; import mage.counters.CounterType;
import org.junit.Ignore;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase; import org.mage.test.serverside.base.CardTestPlayerBase;
@ -103,7 +102,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStopAt(2, PhaseStep.PRECOMBAT_MAIN); setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertAllCommandsUsed();
assertTapped("Silvercoat Lion", true); assertTapped("Silvercoat Lion", true);
} }
@ -119,7 +117,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertAbility(playerA, "Jaded Sell-Sword", FirstStrikeAbility.getInstance(), true); assertAbility(playerA, "Jaded Sell-Sword", FirstStrikeAbility.getInstance(), true);
assertAbility(playerA, "Jaded Sell-Sword", HasteAbility.getInstance(), true); assertAbility(playerA, "Jaded Sell-Sword", HasteAbility.getInstance(), true);
@ -134,7 +131,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertAbility(playerA, "Jaded Sell-Sword", FirstStrikeAbility.getInstance(), false); assertAbility(playerA, "Jaded Sell-Sword", FirstStrikeAbility.getInstance(), false);
assertAbility(playerA, "Jaded Sell-Sword", HasteAbility.getInstance(), false); assertAbility(playerA, "Jaded Sell-Sword", HasteAbility.getInstance(), false);
@ -151,7 +147,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertCounterCount(playerA, "Verazol, the Split Current", CounterType.P1P1, 4); assertCounterCount(playerA, "Verazol, the Split Current", CounterType.P1P1, 4);
assertPowerToughness(playerA, "Verazol, the Split Current", 4, 4); assertPowerToughness(playerA, "Verazol, the Split Current", 4, 4);
@ -170,7 +165,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Kobolds of Kher Keep", 7); assertPermanentCount(playerA, "Kobolds of Kher Keep", 7);
} }
@ -187,7 +181,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Pyretic Ritual", 1); assertGraveyardCount(playerA, "Pyretic Ritual", 1);
assertPermanentCount(playerA, "Gray Ogre", 1); assertPermanentCount(playerA, "Gray Ogre", 1);
@ -212,7 +205,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertTapped("Isochron Scepter", true); assertTapped("Isochron Scepter", true);
assertExileCount(playerA, "Pyretic Ritual", 1); assertExileCount(playerA, "Pyretic Ritual", 1);
@ -235,7 +227,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Mana Drain", 1); assertGraveyardCount(playerA, "Mana Drain", 1);
assertGraveyardCount(playerA, "Gray Ogre", 1); assertGraveyardCount(playerA, "Gray Ogre", 1);
@ -265,7 +256,6 @@ public class ManaWasSpentToCastTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN); setStopAt(1, PhaseStep.END_TURN);
execute(); execute();
assertAllCommandsUsed();
assertTapped("Isochron Scepter", true); assertTapped("Isochron Scepter", true);
assertExileCount(playerA, "Mana Drain", 1); assertExileCount(playerA, "Mana Drain", 1);

View file

@ -89,7 +89,6 @@ public class TwoFacedCardEffectsTest extends CardTestPlayerBase {
setStrictChooseMode(true); setStrictChooseMode(true);
setStopAt(5, PhaseStep.BEGIN_COMBAT); setStopAt(5, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertAllCommandsUsed();
assertHandCount(playerA, 2); assertHandCount(playerA, 2);
assertHandCount(playerB, 2); assertHandCount(playerB, 2);

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