mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
Merge origin/master
This commit is contained in:
commit
b50c436790
2 changed files with 26 additions and 1 deletions
|
@ -105,7 +105,6 @@ class TreeOfPerditionEffect extends OneShotEffect {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
opponent.setLife(amount, game);
|
opponent.setLife(amount, game);
|
||||||
perm.getPower().modifyBaseValue(life);
|
|
||||||
perm.getToughness().modifyBaseValue(life);
|
perm.getToughness().modifyBaseValue(life);
|
||||||
// game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.Custom, SubLayer.SetPT_7b), source);
|
// game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.Custom, SubLayer.SetPT_7b), source);
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -49,4 +49,30 @@ public class TreeOfPerditionTest extends CardTestPlayerBase {
|
||||||
assertLife(playerB, 13);
|
assertLife(playerB, 13);
|
||||||
assertPowerToughness(playerA, "Tree of Perdition", 0, 13);
|
assertPowerToughness(playerA, "Tree of Perdition", 0, 13);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Reported bug: Tree of Perdition is gaining both power and toughness equal to opponent's life total
|
||||||
|
instead of just toughness equal to it.
|
||||||
|
*/
|
||||||
|
@Test
|
||||||
|
public void testTreeOfPerditionOnlyGainsToughnessEqualToLife() {
|
||||||
|
|
||||||
|
/*
|
||||||
|
Tree of Perdition - {3}{B} - Creature Plant - 0/13
|
||||||
|
Defender
|
||||||
|
Tap: Exchange target opponent's life total with Tree of Perdition's toughness.
|
||||||
|
*/
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Tree of Perdition");
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}:");
|
||||||
|
addTarget(playerA, playerB);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertLife(playerA, 20);
|
||||||
|
assertLife(playerB, 13);
|
||||||
|
assertPowerToughness(playerA, "Tree of Perdition", 0, 20);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue