Implemented Relic Runner

This commit is contained in:
Evan Kranzler 2018-04-17 13:52:14 -04:00
parent 5f8a07f0ea
commit b51548734e
2 changed files with 101 additions and 0 deletions

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@ -0,0 +1,100 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
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*
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package mage.cards.r;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.watchers.common.SpellsCastWatcher;
/**
*
* @author TheElk801
*/
public class RelicRunner extends CardImpl {
public RelicRunner(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.ROGUE);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Relic Runner can't be blocked if you've cast an historic spell this turn.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(
new GainAbilitySourceEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield),
new CastHistoricSpellThisTurnCondition(),
"{this} can't be blocked if you've cast an historic spell this turn"
)
), new SpellsCastWatcher());
}
public RelicRunner(final RelicRunner card) {
super(card);
}
@Override
public RelicRunner copy() {
return new RelicRunner(this);
}
}
class CastHistoricSpellThisTurnCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
SpellsCastWatcher watcher = (SpellsCastWatcher) game.getState().getWatchers().get(SpellsCastWatcher.class.getSimpleName());
if (watcher != null) {
List<Spell> spells = watcher.getSpellsCastThisTurn(source.getControllerId());
if (spells != null) {
for (Spell spell : spells) {
if (!spell.getSourceId().equals(source.getSourceId()) && spell.isHistoric()) {
return true;
}
}
}
}
return false;
}
}

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@ -212,6 +212,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Radiating Lightning", 138, Rarity.COMMON, mage.cards.r.RadiatingLightning.class));
cards.add(new SetCardInfo("Raff Capashen, Ship's Mage", 202, Rarity.UNCOMMON, mage.cards.r.RaffCapashenShipsMage.class));
cards.add(new SetCardInfo("Rampaging Cyclops", 139, Rarity.COMMON, mage.cards.r.RampagingCyclops.class));
cards.add(new SetCardInfo("Relic Runner", 62, Rarity.COMMON, mage.cards.r.RelicRunner.class));
cards.add(new SetCardInfo("Rescue", 63, Rarity.COMMON, mage.cards.r.Rescue.class));
cards.add(new SetCardInfo("Rite of Belzenlok", 102, Rarity.RARE, mage.cards.r.RiteOfBelzenlok.class));
cards.add(new SetCardInfo("Run Amok", 140, Rarity.COMMON, mage.cards.r.RunAmok.class));