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Fixed Firesong and Sunspeaker's first ability staying active through Frogify effects (bug# 7137) (#7149)
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@ -18,7 +18,7 @@ public class GainAbilitySpellsEffect extends ContinuousEffectImpl {
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private final FilterObject filter;
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public GainAbilitySpellsEffect(Ability ability, FilterObject filter) {
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super(Duration.Custom, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.filter = filter;
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staticText = filter.getMessage() + " have " + ability.getRule();
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