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* The Big Idea - fixed that two dice effect activated until end of turn instead until next usage (#4501);
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parent
57283c3cca
commit
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1 changed files with 4 additions and 10 deletions
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@ -1,7 +1,5 @@
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package mage.cards.t;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -13,12 +11,7 @@ import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.TappedPredicate;
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@ -29,8 +22,9 @@ import mage.game.permanent.token.BrainiacToken;
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import mage.players.Player;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author spjspj
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*/
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public final class TheBigIdea extends CardImpl {
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@ -72,7 +66,7 @@ public final class TheBigIdea extends CardImpl {
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class TheBigIdeaReplacementEffect extends ReplacementEffectImpl {
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TheBigIdeaReplacementEffect() {
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super(Duration.EndOfTurn, Outcome.Damage);
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super(Duration.OneUse, Outcome.Damage);
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staticText = "The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results";
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}
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