mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
Some more rework of prevention effects.
This commit is contained in:
parent
0490c73924
commit
b57b91150b
9 changed files with 180 additions and 232 deletions
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@ -39,6 +39,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.effects.common.PreventAllDamageToAttachedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.ShroudAbility;
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@ -63,7 +64,7 @@ public class GeneralsKabuto extends CardImpl<GeneralsKabuto> {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ShroudAbility.getInstance(), AttachmentType.EQUIPMENT)));
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// Prevent all combat damage that would be dealt to equipped creature
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GeneralsKabutoEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventAllDamageToAttachedEffect(Duration.WhileOnBattlefield, "equipped creature", true)));
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.PreventDamage, new GenericManaCost(2)));
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@ -78,65 +79,3 @@ public class GeneralsKabuto extends CardImpl<GeneralsKabuto> {
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return new GeneralsKabuto(this);
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}
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}
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class GeneralsKabutoEffect extends PreventionEffectImpl<GeneralsKabutoEffect> {
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public GeneralsKabutoEffect() {
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super(Duration.WhileOnBattlefield);
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staticText = "Prevent all combat damage that would be dealt to equipped creature";
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}
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public GeneralsKabutoEffect(final GeneralsKabutoEffect effect) {
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super(effect);
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}
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@Override
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public GeneralsKabutoEffect copy() {
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return new GeneralsKabutoEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(
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GameEvent.EventType.PREVENT_DAMAGE,
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source.getFirstTarget(),
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source.getId(),
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source.getControllerId(),
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event.getAmount(),
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false);
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if (!game.replaceEvent(preventEvent)) {
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int damage = event.getAmount();
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event.setAmount(0);
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game.fireEvent(GameEvent.getEvent(
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GameEvent.EventType.PREVENTED_DAMAGE,
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source.getFirstTarget(),
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source.getId(),
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source.getControllerId(),
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damage));
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game) && event instanceof DamageEvent) {
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DamageEvent damageEvent = (DamageEvent) event;
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if (damageEvent.isCombatDamage()) {
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Permanent aura = game.getPermanent(source.getSourceId());
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if (aura != null && aura.getAttachedTo() != null) {
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if (event.getTargetId().equals(aura.getAttachedTo())) {
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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@ -67,10 +67,13 @@ public class KitsuneHealer extends CardImpl<KitsuneHealer> {
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this.color.setWhite(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
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Ability firstAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToTargetEffect(Duration.EndOfTurn, 1), new TapSourceCost());
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firstAbility.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(firstAbility);
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Ability secondAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new KitsuneHealerEffect(), new TapSourceCost());
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// {T}: Prevent all damage that would be dealt to target legendary creature this turn.
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Ability secondAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToTargetEffect(Duration.EndOfTurn, Integer.MAX_VALUE), new TapSourceCost());
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secondAbility.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(secondAbility);
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}
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@ -85,37 +88,3 @@ public class KitsuneHealer extends CardImpl<KitsuneHealer> {
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}
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}
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class KitsuneHealerEffect extends PreventionEffectImpl<KitsuneHealerEffect> {
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public KitsuneHealerEffect() {
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super(Duration.EndOfTurn);
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staticText = "Prevent all damage that would be dealt to target legendary creature this turn";
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}
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public KitsuneHealerEffect(final KitsuneHealerEffect effect) {
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super(effect);
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}
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@Override
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public KitsuneHealerEffect copy() {
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return new KitsuneHealerEffect();
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int damage = event.getAmount();
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event.setAmount(0);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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}
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return false;
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}
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}
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@ -31,6 +31,7 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.PreventionEffectData;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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@ -80,17 +81,13 @@ public class VassalsDuty extends CardImpl<VassalsDuty> {
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class VassalsDutyPreventDamageTargetEffect extends PreventionEffectImpl<VassalsDutyPreventDamageTargetEffect> {
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private int amount;
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public VassalsDutyPreventDamageTargetEffect(Duration duration, int amount) {
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super(duration);
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this.amount = amount;
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super(duration, amount, false);
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staticText = "The next " + amount + " damage that would be dealt to target legendary creature you control this turn is dealt to you instead";
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}
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public VassalsDutyPreventDamageTargetEffect(final VassalsDutyPreventDamageTargetEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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@ -98,52 +95,28 @@ class VassalsDutyPreventDamageTargetEffect extends PreventionEffectImpl<VassalsD
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return new VassalsDutyPreventDamageTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int prevented;
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if (event.getAmount() >= this.amount) {
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int damage = amount;
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event.setAmount(event.getAmount() - amount);
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this.used = true;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), damage));
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prevented = damage;
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} else {
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int damage = event.getAmount();
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event.setAmount(0);
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amount -= damage;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), damage));
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prevented = damage;
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}
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// deal damage now
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if (prevented > 0) {
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UUID redirectTo = source.getControllerId();
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Player player = game.getPlayer(redirectTo);
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if (player != null) {
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game.informPlayers("Dealing " + prevented + " to " + player.getName() + " instead");
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// keep the original source id as it is redirecting
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player.damage(prevented, event.getSourceId(), game, true, false);
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}
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PreventionEffectData preventionResult = preventDamageAction(event, source, game);
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// deal damage now
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if (preventionResult.getPreventedDamage() > 0) {
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UUID redirectTo = source.getControllerId();
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Player player = game.getPlayer(redirectTo);
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if (player != null) {
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game.informPlayers("Dealing " + preventionResult.getPreventedDamage() + " to " + player.getName() + " instead");
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// keep the original source id as it is redirecting
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player.damage(preventionResult.getPreventedDamage(), event.getSourceId(), game, false, true);
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}
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}
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// damage amount is reduced or set to 0 so complete replacement of damage event is never neccessary
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used && super.applies(event, source, game)) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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if (permanent.getId().equals(this.getTargetPointer().getFirst(game, source))) {
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return true;
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}
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if (event.getTargetId().equals(getTargetPointer().getFirst(game, source))) {
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return game.getPermanent(event.getTargetId()) != null;
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}
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}
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return false;
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@ -114,14 +114,8 @@ class PhantomNantukoPreventionEffect extends PreventionEffectImpl<PhantomNantuko
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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boolean retValue = false;
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getSourceId(), event.getSourceId(), source.getControllerId(), event.getAmount(), false);
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int damage = event.getAmount();
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if (!game.replaceEvent(preventEvent)) {
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event.setAmount(0);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getSourceId(), event.getSourceId(), source.getControllerId(), damage));
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retValue = true;
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}
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preventDamageAction(event, source, game);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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boolean removeCounter = true;
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@ -135,15 +129,16 @@ class PhantomNantukoPreventionEffect extends PreventionEffectImpl<PhantomNantuko
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combatPhaseStep = game.getTurn().getStep();
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}
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}
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StringBuilder sb = new StringBuilder(permanent.getName()).append(": ");
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if(removeCounter && permanent.getCounters().containsKey(CounterType.P1P1)) {
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StringBuilder sb = new StringBuilder(permanent.getName()).append(": ");
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permanent.removeCounters(CounterType.P1P1.createInstance(), game);
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sb.append("removed a +1/+1 counter ");
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}
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game.informPlayers(sb.append(" prevented ").append(damage).append(" Damage").toString());
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sb.append("Removed a +1/+1 counter ");
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game.informPlayers(sb.toString());
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}
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}
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return retValue;
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return false;
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}
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@Override
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@ -85,7 +85,7 @@ class ThunderstaffPreventionEffect extends PreventionEffectImpl<ThunderstaffPrev
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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public ThunderstaffPreventionEffect() {
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super(Duration.WhileOnBattlefield);
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super(Duration.WhileOnBattlefield, 1, true, false);
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staticText = "As long as {this} is untapped, if a creature would deal combat damage to you, prevent 1 of that damage";
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}
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@ -98,30 +98,6 @@ class ThunderstaffPreventionEffect extends PreventionEffectImpl<ThunderstaffPrev
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return new ThunderstaffPreventionEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getControllerId(), source.getSourceId(), source.getControllerId(), 1, false);
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if (!game.replaceEvent(preventEvent)) {
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event.setAmount(event.getAmount() - 1);
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Permanent permanent = game.getPermanent(event.getSourceId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (permanent != null && sourcePermanent != null) {
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StringBuilder sb = new StringBuilder();
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sb.append(sourcePermanent.getName()).append(": ");
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sb.append(1).append(" damage").append(" from ").append(permanent.getName());
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sb.append(" has been prevented");
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game.informPlayers(sb.toString());
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}
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getControllerId(), source.getSourceId(), source.getControllerId(), 1));
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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81
Mage/src/mage/abilities/effects/PreventionEffectData.java
Normal file
81
Mage/src/mage/abilities/effects/PreventionEffectData.java
Normal file
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@ -0,0 +1,81 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects;
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/**
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*
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* @author LevelX2
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*/
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public class PreventionEffectData {
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private boolean error;
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private int preventedDamage;
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private int remainingAmount;
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private boolean replaced;
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public PreventionEffectData(int remainingAmount) {
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this.error = false;
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this.preventedDamage = 0;
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this.remainingAmount = remainingAmount;
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this.replaced = false;
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}
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public boolean isError() {
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return error;
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}
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public void setError(boolean error) {
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this.error = error;
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}
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public int getPreventedDamage() {
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return preventedDamage;
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}
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public void setPreventedDamage(int preventedDamage) {
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this.preventedDamage = preventedDamage;
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}
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public int getRemainingAmount() {
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return remainingAmount;
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}
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public void setRemainingAmount(int remainingAmount) {
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this.remainingAmount = remainingAmount;
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}
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public boolean isReplaced() {
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return replaced;
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}
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public void setReplaced(boolean replaced) {
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this.replaced = replaced;
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}
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}
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@ -43,15 +43,19 @@ import mage.game.events.GameEvent;
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* @param <T>
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*/
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public abstract class PreventionEffectImpl<T extends PreventionEffectImpl<T>> extends ReplacementEffectImpl<T> implements PreventionEffect<T> {
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protected int amountToPrevent;
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protected final boolean onlyCombat;
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protected boolean consumable;
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public PreventionEffectImpl(Duration duration) {
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this(duration, Integer.MAX_VALUE, false);
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}
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public PreventionEffectImpl(Duration duration, int amountToPrevent, boolean onlyCombat) {
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this(duration, amountToPrevent, onlyCombat, true);
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}
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public PreventionEffectImpl(Duration duration, int amountToPrevent, boolean onlyCombat, boolean consumable) {
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super(duration, Outcome.PreventDamage);
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this.effectType = EffectType.PREVENTION;
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this.amountToPrevent = amountToPrevent;
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@ -62,6 +66,7 @@ public abstract class PreventionEffectImpl<T extends PreventionEffectImpl<T>> ex
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super(effect);
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this.amountToPrevent = effect.amountToPrevent;
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this.onlyCombat = effect.onlyCombat;
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this.consumable = effect.consumable;
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}
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@ -71,18 +76,23 @@ public abstract class PreventionEffectImpl<T extends PreventionEffectImpl<T>> ex
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return true;
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}
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protected PreventionEffectData preventDamageAction(GameEvent event, Ability source, Game game) {
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PreventionEffectData preventionData = game.preventDamage(event, source, game, amountToPrevent);
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if (!preventionData.isError() && !preventionData.isReplaced()) {
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if (consumable) {
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amountToPrevent = preventionData.getRemainingAmount();
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}
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if (amountToPrevent == 0) {
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this.used = true;
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}
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}
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return preventionData;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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game.preventDamage(event, source, game, amountToPrevent);
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String data = event.getData();
|
||||
if (amountToPrevent != Integer.MAX_VALUE && data != null && !data.isEmpty()) {
|
||||
// update the amount to the amount not prevented yet
|
||||
amountToPrevent = Integer.parseInt(event.getData());
|
||||
}
|
||||
if (amountToPrevent == 0) {
|
||||
this.used = true;
|
||||
}
|
||||
// damage amount is reduced or set to 0 so replace of damage event is never neccessary
|
||||
preventDamageAction(event, source, game);
|
||||
// damage amount is reduced or set to 0 so complete replacement of damage event is never neccessary
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -66,6 +66,7 @@ import mage.util.functions.ApplyToPermanent;
|
|||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import mage.abilities.effects.PreventionEffectData;
|
||||
import mage.game.command.Commander;
|
||||
|
||||
public interface Game extends MageItem, Serializable {
|
||||
|
@ -190,7 +191,7 @@ public interface Game extends MageItem, Serializable {
|
|||
* @param amountToPrevent max preventable amount
|
||||
* @return true prevention was successfull / false prevention was replaced
|
||||
*/
|
||||
boolean preventDamage(GameEvent damageEvent, Ability source, Game game, int amountToPrevent);
|
||||
PreventionEffectData preventDamage(GameEvent damageEvent, Ability source, Game game, int amountToPrevent);
|
||||
/**
|
||||
* Creates and fires an damage prevention event
|
||||
*
|
||||
|
@ -200,7 +201,7 @@ public interface Game extends MageItem, Serializable {
|
|||
* @param preventAllDamage true if there is no limit to the damage that can be prevented
|
||||
* @return true prevention was successfull / false prevention was replaced
|
||||
*/
|
||||
boolean preventDamage(GameEvent event, Ability source, Game game, boolean preventAllDamage);
|
||||
PreventionEffectData preventDamage(GameEvent event, Ability source, Game game, boolean preventAllDamage);
|
||||
|
||||
//game play methods
|
||||
void start(UUID choosingPlayerId);
|
||||
|
|
|
@ -54,6 +54,7 @@ import mage.abilities.common.ChancellorAbility;
|
|||
import mage.abilities.effects.ContinuousEffect;
|
||||
import mage.abilities.effects.ContinuousEffects;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.PreventionEffectData;
|
||||
import mage.abilities.effects.common.CopyEffect;
|
||||
import mage.abilities.effects.common.continious.SourceEffect;
|
||||
import mage.abilities.keyword.LeylineAbility;
|
||||
|
@ -1832,57 +1833,60 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean preventDamage(GameEvent event, Ability source, Game game, boolean preventAllDamage) {
|
||||
public PreventionEffectData preventDamage(GameEvent event, Ability source, Game game, boolean preventAllDamage) {
|
||||
return preventDamage(event, source, game, Integer.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean preventDamage(GameEvent event, Ability source, Game game, int amountToPrevent) {
|
||||
public PreventionEffectData preventDamage(GameEvent event, Ability source, Game game, int amountToPrevent) {
|
||||
PreventionEffectData result = new PreventionEffectData(amountToPrevent);
|
||||
if (!(event instanceof DamageEvent)) {
|
||||
return false;
|
||||
result.setError(true);
|
||||
return result;
|
||||
}
|
||||
DamageEvent damageEvent = (DamageEvent) event;
|
||||
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, damageEvent.getTargetId(), damageEvent.getSourceId(), source.getControllerId(), damageEvent.getAmount(), false);
|
||||
if (!game.replaceEvent(preventEvent)) {
|
||||
int preventedDamage;
|
||||
if (event.getAmount() > amountToPrevent) {
|
||||
preventedDamage = amountToPrevent;
|
||||
damageEvent.setAmount(event.getAmount() - amountToPrevent);
|
||||
} else {
|
||||
preventedDamage = event.getAmount();
|
||||
damageEvent.setAmount(0);
|
||||
|
||||
}
|
||||
if (amountToPrevent != Integer.MAX_VALUE) {
|
||||
amountToPrevent -= preventedDamage;
|
||||
// set remaining amount
|
||||
event.setData(Integer.toString(amountToPrevent));
|
||||
}
|
||||
MageObject damageSource = game.getObject(damageEvent.getSourceId());
|
||||
MageObject preventionSource = game.getObject(source.getSourceId());
|
||||
|
||||
if (damageSource != null && preventionSource != null) {
|
||||
MageObject targetObject = game.getObject(event.getTargetId());
|
||||
String targetName = "";
|
||||
if (targetObject == null) {
|
||||
Player targetPlayer = game.getPlayer(event.getTargetId());
|
||||
if (targetPlayer != null) {
|
||||
targetName = targetPlayer.getName();
|
||||
}
|
||||
} else {
|
||||
targetName = targetObject.getName();
|
||||
}
|
||||
StringBuilder message = new StringBuilder(preventionSource.getName()).append(": Prevented ");
|
||||
message.append(Integer.toString(preventedDamage)).append(" damage from ").append(damageSource.getName());
|
||||
if (!targetName.isEmpty()) {
|
||||
message.append(" to ").append(targetName);
|
||||
}
|
||||
game.informPlayers(message.toString());
|
||||
}
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, damageEvent.getTargetId(), source.getSourceId(), source.getControllerId(), preventedDamage));
|
||||
return true;
|
||||
if (game.replaceEvent(preventEvent)) {
|
||||
result.setReplaced(true);
|
||||
return result;
|
||||
}
|
||||
return false;
|
||||
|
||||
if (event.getAmount() > amountToPrevent) {
|
||||
result.setPreventedDamage(amountToPrevent);
|
||||
damageEvent.setAmount(event.getAmount() - amountToPrevent);
|
||||
} else {
|
||||
result.setPreventedDamage(event.getAmount());
|
||||
damageEvent.setAmount(0);
|
||||
|
||||
}
|
||||
if (amountToPrevent != Integer.MAX_VALUE) {
|
||||
// set remaining amount
|
||||
event.setData(Integer.toString(amountToPrevent -= result.getPreventedDamage()));
|
||||
}
|
||||
MageObject damageSource = game.getObject(damageEvent.getSourceId());
|
||||
MageObject preventionSource = game.getObject(source.getSourceId());
|
||||
|
||||
if (damageSource != null && preventionSource != null) {
|
||||
MageObject targetObject = game.getObject(event.getTargetId());
|
||||
String targetName = "";
|
||||
if (targetObject == null) {
|
||||
Player targetPlayer = game.getPlayer(event.getTargetId());
|
||||
if (targetPlayer != null) {
|
||||
targetName = targetPlayer.getName();
|
||||
}
|
||||
} else {
|
||||
targetName = targetObject.getName();
|
||||
}
|
||||
StringBuilder message = new StringBuilder(preventionSource.getName()).append(": Prevented ");
|
||||
message.append(Integer.toString(result.getPreventedDamage())).append(" damage from ").append(damageSource.getName());
|
||||
if (!targetName.isEmpty()) {
|
||||
message.append(" to ").append(targetName);
|
||||
}
|
||||
game.informPlayers(message.toString());
|
||||
}
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, damageEvent.getTargetId(), source.getSourceId(), source.getControllerId(), result.getPreventedDamage()));
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue