fixed Lumbering Battlement not properly exiling cards

This commit is contained in:
Evan Kranzler 2019-01-16 00:47:46 -05:00
parent 68177b9fe4
commit b57e768bc9

View file

@ -11,7 +11,9 @@ import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.*;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
@ -29,6 +31,8 @@ import mage.target.Target;
import mage.target.TargetPermanent;
import mage.util.CardUtil;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import static mage.constants.Outcome.Benefit;
@ -106,7 +110,7 @@ class LumberingBattlementEffect extends OneShotEffect {
if (!player.choose(Outcome.Neutral, target, source.getSourceId(), game)) {
return false;
}
Cards cards = new CardsImpl();
Set<Card> cards = new HashSet();
for (UUID targetId : target.getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
@ -114,10 +118,8 @@ class LumberingBattlementEffect extends OneShotEffect {
}
}
return player.moveCardsToExile(
cards.getCards(game), source, game, true,
CardUtil.getExileZoneId(
game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()
), sourcePerm.getIdName()
cards, source, game, true,
CardUtil.getCardExileZoneId(game, source), sourcePerm.getIdName()
);
}
}