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* Cavern of Souls - Fixed that the "spell can't be countered" effect from the mana did not work when the cavern was no longer on the battlefield while the spell was cast.
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1 changed files with 2 additions and 2 deletions
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@ -81,7 +81,7 @@ public class CavernOfSouls extends CardImpl {
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// {tap}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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this.addAbility(new ConditionalAnyColorManaAbility(1, new CavernOfSoulsManaBuilder()));
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this.addWatcher(new CavernOfSoulsWatcher());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CavernOfSoulsCantCounterEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new CavernOfSoulsCantCounterEffect()));
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}
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public CavernOfSouls(final CavernOfSouls card) {
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@ -211,7 +211,7 @@ class CavernOfSoulsWatcher extends Watcher {
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class CavernOfSoulsCantCounterEffect extends ContinuousRuleModifiyingEffectImpl {
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public CavernOfSoulsCantCounterEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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super(Duration.EndOfGame, Outcome.Benefit);
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staticText = null;
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}
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