Some minor changes.

This commit is contained in:
LevelX2 2015-08-27 14:51:21 +02:00
parent 43fb00dc37
commit b63cc121ef
7 changed files with 32 additions and 16 deletions

View file

@ -358,6 +358,7 @@ public class MageFrame extends javax.swing.JFrame implements MageClient {
} else {
connectDialog.showDialog();
}
setWindowTitle();
}
});
@ -369,7 +370,7 @@ public class MageFrame extends javax.swing.JFrame implements MageClient {
}
}
public void setWindowTitle() {
private void setWindowTitle() {
setTitle(TITLE_NAME + " Client: "
+ version == null ? "<not available>" : version.toString() + " Server: "
+ ((session != null && session.isConnected()) ? session.getVersionInfo() : "<not connected>"));
@ -959,12 +960,12 @@ public class MageFrame extends javax.swing.JFrame implements MageClient {
if (JOptionPane.showConfirmDialog(this, "Are you sure you want to disconnect?", "Confirm disconnect", JOptionPane.YES_NO_OPTION) == JOptionPane.YES_OPTION) {
session.disconnect(false);
tablesPane.clearChat();
setWindowTitle();
showMessage("You have disconnected");
}
} else {
connectDialog.showDialog();
}
setWindowTitle();
}//GEN-LAST:event_btnConnectActionPerformed
public void btnAboutActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnAboutActionPerformed

View file

@ -2449,7 +2449,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
public static UserData getUserData() {
return new UserData(UserGroup.PLAYER,
PreferencesDialog.selectedAvatarId,
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_SHOW_TOOLTIPS_ANY_ZONE, "true").equals("true"),
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_SHOW_ABILITY_PICKER_FORCED, "true").equals("true"),
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GAME_ALLOW_REQUEST_SHOW_HAND_CARDS, "true").equals("true"),
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GAME_CONFIRM_EMPTY_MANA_POOL, "true").equals("true"),
getUserSkipPrioritySteps(),

View file

@ -20,10 +20,14 @@ public class UserDataView implements Serializable {
String flagName;
protected boolean askMoveToGraveOrder;
static UserData getDefaultUserDataView() {
static UserData getDefaultUserData() {
return UserData.getDefaultUserDataView();
}
public static UserDataView getDefaultUserDataView() {
return new UserDataView(getDefaultUserData());
}
public UserDataView(int avatarId, boolean showAbilityPickerForced, boolean allowRequestShowHandCards,
boolean confirmEmptyManaPool, UserSkipPrioritySteps userSkipPrioritySteps, String flagName, boolean askMoveToGraveOrder) {
this.avatarId = avatarId;

View file

@ -47,11 +47,8 @@ public class RainOfRust extends CardImpl {
super(ownerId, 76, "Rain of Rust", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{3}{R}{R}");
this.expansionSetCode = "5DN";
// Choose one -
this.getSpellAbility().getModes().setMinModes(1);
this.getSpellAbility().getModes().setMaxModes(1);
//Destroy target artifact;
// Choose one -
//Destroy target artifact;
this.getSpellAbility().addEffect(new DestroyTargetEffect());
this.getSpellAbility().addTarget(new TargetArtifactPermanent());
//or destroy target land.

View file

@ -55,7 +55,7 @@ public class ToothAndNail extends CardImpl {
super(ownerId, 170, "Tooth and Nail", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{G}{G}");
this.expansionSetCode = "MMA";
// Choose one -
// Choose one -
// Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library;
this.getSpellAbility().addEffect(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0, 2, new FilterCreatureCard()), true));
// or put up to two creature cards from your hand onto the battlefield.
@ -95,17 +95,17 @@ class ToothAndNailPutCreatureOnBattlefieldEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
TargetCardInHand target = new TargetCardInHand(0, 2, new FilterCreatureCard("creature cards"));
if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
for (UUID targetId: target.getTargets()) {
if (controller.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
for (UUID targetId : target.getTargets()) {
Card card = game.getCard(targetId);
if (card != null) {
card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), source.getControllerId());
controller.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId(), false);
}
}
return true;

View file

@ -90,6 +90,7 @@ public class EntwineAbility extends StaticAbility implements OptionalAdditionalM
}
}
@Override
public boolean isActivated() {
if (additionalCost != null) {
return additionalCost.isActivated();

View file

@ -1033,8 +1033,10 @@ public abstract class PlayerImpl implements Player, Serializable {
int bookmark = game.bookmarkState();
if (ability.activate(game, false)) {
if (ability.resolve(game)) {
if (ability.isUndoPossible() && storedBookmark == -1 || storedBookmark > bookmark) { // e.g. usefull for undo Nykthos, Shrine to Nyx
if (ability.isUndoPossible() && (storedBookmark == -1 || storedBookmark > bookmark)) { // e.g. usefull for undo Nykthos, Shrine to Nyx
setStoredBookmark(bookmark);
} else {
resetStoredBookmark(game);
}
return true;
}
@ -1366,6 +1368,17 @@ public abstract class PlayerImpl implements Player, Serializable {
//20091005 - 502.1
List<Permanent> phasedOut = game.getBattlefield().getPhasedOut(playerId);
for (Permanent permanent : game.getBattlefield().getPhasedIn(playerId)) {
// 502.15i When a permanent phases out, any local enchantments or Equipment
// attached to that permanent phase out at the same time. This alternate way of
// phasing out is known as phasing out "indirectly." An enchantment or Equipment
// that phased out indirectly won't phase in by itself, but instead phases in
// along with the card it's attached to.
for (UUID attachmentId : permanent.getAttachments()) {
Permanent attachment = game.getPermanent(attachmentId);
if (attachment != null) {
attachment.phaseOut(game);
}
}
permanent.phaseOut(game);
}
for (Permanent permanent : phasedOut) {