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Fixed for Flameshadow Conjuring and Felhide Spiritbinder that the created tokens did not get haste or the added card type enchantment.
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2 changed files with 123 additions and 14 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.copy;
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import mage.abilities.keyword.HasteAbility;
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import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class FelhideSpiritbinderTest extends CardTestPlayerBase {
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/**
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* http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=17295&p=181417#p181440
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* Felhide Spiritbinder does not seem to be giving haste or the enchantment
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* subtype to tokens it creates..
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*
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*/
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@Test
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public void testTokenCopy() {
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// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
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// If you do, put a token onto the battlefield that's a copy of another target creature
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// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
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addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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attack(2, playerB, "Felhide Spiritbinder");
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setStopAt(4, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertPermanentCount(playerB, "Silvercoat Lion", 1);
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Permanent lion = getPermanent("Silvercoat Lion", playerB);
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assertAbility(playerB, "Silvercoat Lion", HasteAbility.getInstance(), true);
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Assert.assertEquals("token has to have card type enchantment", true, lion.getCardType().contains(CardType.ENCHANTMENT));
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assertLife(playerA, 17);
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assertLife(playerB, 20);
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}
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@Test
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public void testTokenCopyExiled() {
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// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
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// If you do, put a token onto the battlefield that's a copy of another target creature
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// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
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addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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attack(2, playerB, "Felhide Spiritbinder");
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setStopAt(5, PhaseStep.UPKEEP);
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execute();
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assertPermanentCount(playerB, "Silvercoat Lion", 0);
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assertLife(playerA, 17);
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assertLife(playerB, 20);
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}
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}
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@ -31,14 +31,19 @@ import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.EmptyToken;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import mage.util.functions.ApplyToPermanent;
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import mage.util.functions.EmptyApplyToPermanent;
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@ -47,25 +52,24 @@ import mage.util.functions.EmptyApplyToPermanent;
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*
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* @author LevelX2
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*/
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public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
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private final UUID playerId;
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private final CardType additionalCardType;
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private boolean gainsHaste;
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private Permanent addedTokenPermanent;
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public PutTokenOntoBattlefieldCopyTargetEffect() {
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super(Outcome.PutCreatureInPlay);
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this.playerId = null;
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this.additionalCardType = null;
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this.addedTokenPermanent = null;
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}
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public PutTokenOntoBattlefieldCopyTargetEffect(UUID playerId) {
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this(playerId, null, false);
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}
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public PutTokenOntoBattlefieldCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean gainsHaste) {
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super(Outcome.PutCreatureInPlay);
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this.playerId = playerId;
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@ -95,16 +99,16 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
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// there is another copy effect that our targetPermanent copies stats from
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if (copyEffect.getSourceId().equals(permanent.getId())) {
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MageObject object = ((CopyEffect) effect).getTarget();
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if (object instanceof Permanent) {
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copyFromPermanent = (Permanent)object;
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if (object instanceof Permanent) {
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copyFromPermanent = (Permanent) object;
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if (copyEffect.getApplier() != null) {
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applier = copyEffect.getApplier();
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}
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}
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}
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}
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}
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}
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EmptyToken token = new EmptyToken();
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CardUtil.copyTo(token).from(copyFromPermanent); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer)
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if (additionalCardType != null && !token.getCardType().contains(additionalCardType)) {
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if (gainsHaste) {
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token.addAbility(HasteAbility.getInstance());
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}
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token.putOntoBattlefield(1, game, source.getSourceId(), playerId == null ? source.getControllerId(): playerId);
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token.putOntoBattlefield(1, game, source.getSourceId(), playerId == null ? source.getControllerId() : playerId);
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addedTokenPermanent = game.getPermanent(token.getLastAddedToken());
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if (addedTokenPermanent != null) {
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game.copyPermanent(copyFromPermanent, addedTokenPermanent, source, applier);
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if (additionalCardType != null) {
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ContinuousEffect effect = new AddCardTypeTargetEffect(additionalCardType, Duration.Custom);
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effect.setTargetPointer(new FixedTarget(addedTokenPermanent.getId()));
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game.addEffect(effect, source);
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}
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if (gainsHaste) {
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ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
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effect.setTargetPointer(new FixedTarget(addedTokenPermanent.getId()));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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@ -127,7 +141,7 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
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public PutTokenOntoBattlefieldCopyTargetEffect copy() {
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return new PutTokenOntoBattlefieldCopyTargetEffect(this);
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}
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@Override
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public String getText(Mode mode) {
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StringBuilder sb = new StringBuilder();
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}
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return sb.toString();
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}
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}
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public Permanent getAddedPermanent() {
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return addedTokenPermanent;
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}
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}
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