Fixed for Flameshadow Conjuring and Felhide Spiritbinder that the created tokens did not get haste or the added card type enchantment.

This commit is contained in:
LevelX2 2015-06-26 19:20:27 +02:00
parent d30709e1b0
commit b668209f7d
2 changed files with 123 additions and 14 deletions

View file

@ -0,0 +1,97 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.copy;
import mage.abilities.keyword.HasteAbility;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class FelhideSpiritbinderTest extends CardTestPlayerBase {
/**
* http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=17295&p=181417#p181440
* Felhide Spiritbinder does not seem to be giving haste or the enchantment
* subtype to tokens it creates..
*
*/
@Test
public void testTokenCopy() {
// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
// If you do, put a token onto the battlefield that's a copy of another target creature
// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
attack(2, playerB, "Felhide Spiritbinder");
setStopAt(4, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPermanentCount(playerB, "Silvercoat Lion", 1);
Permanent lion = getPermanent("Silvercoat Lion", playerB);
assertAbility(playerB, "Silvercoat Lion", HasteAbility.getInstance(), true);
Assert.assertEquals("token has to have card type enchantment", true, lion.getCardType().contains(CardType.ENCHANTMENT));
assertLife(playerA, 17);
assertLife(playerB, 20);
}
@Test
public void testTokenCopyExiled() {
// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
// If you do, put a token onto the battlefield that's a copy of another target creature
// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
attack(2, playerB, "Felhide Spiritbinder");
setStopAt(5, PhaseStep.UPKEEP);
execute();
assertPermanentCount(playerB, "Silvercoat Lion", 0);
assertLife(playerA, 17);
assertLife(playerB, 20);
}
}

View file

@ -31,14 +31,19 @@ import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.EmptyToken;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
import mage.util.functions.ApplyToPermanent;
import mage.util.functions.EmptyApplyToPermanent;
@ -47,25 +52,24 @@ import mage.util.functions.EmptyApplyToPermanent;
*
* @author LevelX2
*/
public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
private final UUID playerId;
private final CardType additionalCardType;
private boolean gainsHaste;
private Permanent addedTokenPermanent;
public PutTokenOntoBattlefieldCopyTargetEffect() {
super(Outcome.PutCreatureInPlay);
this.playerId = null;
this.additionalCardType = null;
this.addedTokenPermanent = null;
}
public PutTokenOntoBattlefieldCopyTargetEffect(UUID playerId) {
this(playerId, null, false);
}
public PutTokenOntoBattlefieldCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean gainsHaste) {
super(Outcome.PutCreatureInPlay);
this.playerId = playerId;
@ -95,16 +99,16 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
// there is another copy effect that our targetPermanent copies stats from
if (copyEffect.getSourceId().equals(permanent.getId())) {
MageObject object = ((CopyEffect) effect).getTarget();
if (object instanceof Permanent) {
copyFromPermanent = (Permanent)object;
if (object instanceof Permanent) {
copyFromPermanent = (Permanent) object;
if (copyEffect.getApplier() != null) {
applier = copyEffect.getApplier();
}
}
}
}
}
}
EmptyToken token = new EmptyToken();
CardUtil.copyTo(token).from(copyFromPermanent); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer)
if (additionalCardType != null && !token.getCardType().contains(additionalCardType)) {
@ -113,10 +117,20 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
if (gainsHaste) {
token.addAbility(HasteAbility.getInstance());
}
token.putOntoBattlefield(1, game, source.getSourceId(), playerId == null ? source.getControllerId(): playerId);
token.putOntoBattlefield(1, game, source.getSourceId(), playerId == null ? source.getControllerId() : playerId);
addedTokenPermanent = game.getPermanent(token.getLastAddedToken());
if (addedTokenPermanent != null) {
game.copyPermanent(copyFromPermanent, addedTokenPermanent, source, applier);
if (additionalCardType != null) {
ContinuousEffect effect = new AddCardTypeTargetEffect(additionalCardType, Duration.Custom);
effect.setTargetPointer(new FixedTarget(addedTokenPermanent.getId()));
game.addEffect(effect, source);
}
if (gainsHaste) {
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(addedTokenPermanent.getId()));
game.addEffect(effect, source);
}
return true;
}
}
@ -127,7 +141,7 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
public PutTokenOntoBattlefieldCopyTargetEffect copy() {
return new PutTokenOntoBattlefieldCopyTargetEffect(this);
}
@Override
public String getText(Mode mode) {
StringBuilder sb = new StringBuilder();
@ -137,11 +151,9 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
}
return sb.toString();
}
}
public Permanent getAddedPermanent() {
return addedTokenPermanent;
}
}