diff --git a/Mage.Sets/src/mage/cards/s/SerpentineAmbush.java b/Mage.Sets/src/mage/cards/s/SerpentineAmbush.java new file mode 100644 index 0000000000..77c4d9c2a8 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SerpentineAmbush.java @@ -0,0 +1,95 @@ +package mage.cards.s; + +import mage.ObjectColor; +import mage.abilities.Ability; +import mage.abilities.effects.ContinuousEffectImpl; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.target.common.TargetCreaturePermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SerpentineAmbush extends CardImpl { + + public SerpentineAmbush(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}"); + + // Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. + this.getSpellAbility().addEffect(new SerpentineAmbushEffect()); + this.getSpellAbility().addTarget(new TargetCreaturePermanent()); + } + + private SerpentineAmbush(final SerpentineAmbush card) { + super(card); + } + + @Override + public SerpentineAmbush copy() { + return new SerpentineAmbush(this); + } +} + +class SerpentineAmbushEffect extends ContinuousEffectImpl { + + SerpentineAmbushEffect() { + super(Duration.EndOfTurn, Outcome.Benefit); + staticText = "until end of turn, target creature becomes " + + "a blue Serpent with base power and toughness 5/5"; + } + + private SerpentineAmbushEffect(final SerpentineAmbushEffect effect) { + super(effect); + } + + @Override + public SerpentineAmbushEffect copy() { + return new SerpentineAmbushEffect(this); + } + + @Override + public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { + Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source)); + if (permanent == null) { + discard(); + return false; + } + switch (layer) { + case TypeChangingEffects_4: + permanent.removeAllCreatureTypes(game); + permanent.addSubType(game, SubType.SERPENT); + return true; + case ColorChangingEffects_5: + permanent.getColor(game).setColor(ObjectColor.BLUE); + return true; + case PTChangingEffects_7: + if (sublayer == SubLayer.SetPT_7b) { + permanent.getPower().setValue(5); + permanent.getToughness().setValue(5); + return true; + } + } + return false; + } + + @Override + public boolean apply(Game game, Ability source) { + return false; + } + + @Override + public boolean hasLayer(Layer layer) { + switch (layer) { + case TypeChangingEffects_4: + case ColorChangingEffects_5: + case PTChangingEffects_7: + return true; + } + return false; + } +} diff --git a/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java b/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java index 2fa6ba533b..084ceddba8 100644 --- a/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java +++ b/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java @@ -225,6 +225,7 @@ public final class InnistradCrimsonVow extends ExpansionSet { cards.add(new SetCardInfo("Sawblade Slinger", 217, Rarity.UNCOMMON, mage.cards.s.SawbladeSlinger.class)); cards.add(new SetCardInfo("Scattered Thoughts", 74, Rarity.COMMON, mage.cards.s.ScatteredThoughts.class)); cards.add(new SetCardInfo("Selhoff Entomber", 76, Rarity.COMMON, mage.cards.s.SelhoffEntomber.class)); + cards.add(new SetCardInfo("Serpentine Ambush", 77, Rarity.COMMON, mage.cards.s.SerpentineAmbush.class)); cards.add(new SetCardInfo("Shattered Sanctum", 264, Rarity.RARE, mage.cards.s.ShatteredSanctum.class)); cards.add(new SetCardInfo("Sheltering Boughs", 218, Rarity.COMMON, mage.cards.s.ShelteringBoughs.class)); cards.add(new SetCardInfo("Sigarda's Imprisonment", 35, Rarity.COMMON, mage.cards.s.SigardasImprisonment.class));