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[UI] Fixed stack cards offset
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943ff0d78d
commit
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2 changed files with 10 additions and 1 deletions
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@ -63,6 +63,8 @@ public class Cards extends javax.swing.JPanel {
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private static final Border emptyBorder = new EmptyBorder(0,0,0,0);
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private int minOffsetY = 0;
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/**
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* Defines whether component should be visible whenever there is no objects within.
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* True by default.
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@ -316,7 +318,7 @@ public class Cards extends javax.swing.JPanel {
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int dx = 0;
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for (Component component : cards) {
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component.setLocation(dx, component.getLocation().y);
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component.setLocation(dx, Math.max(component.getLocation().y, minOffsetY));
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dx += ((CardPanel) component).getCardWidth() + GAP_X;
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}
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}
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@ -324,4 +326,8 @@ public class Cards extends javax.swing.JPanel {
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public void setZone(String zone) {
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this.zone = zone;
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}
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public void setMinOffsetY(int minOffsetY) {
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this.minOffsetY = minOffsetY;
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}
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}
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@ -74,6 +74,7 @@ public final class GamePanel extends javax.swing.JPanel {
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private static final Logger logger = Logger.getLogger(GamePanel.class);
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private static final String YOUR_HAND = "Your hand";
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private static final int X_PHASE_WIDTH = 55;
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public static final int STACK_MIN_CARDS_OFFSET_Y = 7;
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private final Map<UUID, PlayAreaPanel> players = new HashMap<>();
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private final Map<UUID, ExileZoneDialog> exiles = new HashMap<>();
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private final Map<String, ShowCardsDialog> revealed = new HashMap<>();
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@ -107,6 +108,8 @@ public final class GamePanel extends javax.swing.JPanel {
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this.feedbackPanel.setConnectedChatPanel(this.userChatPanel);
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this.stack.setMinOffsetY(STACK_MIN_CARDS_OFFSET_Y);
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// Override layout (I can't edit generated code)
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this.setLayout(new BorderLayout());
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final JLayeredPane jLayeredBackgroundPane = new JLayeredPane();
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