diff --git a/Mage.Sets/src/mage/sets/timespiral/VesuvanShapeshifter.java b/Mage.Sets/src/mage/sets/timespiral/VesuvanShapeshifter.java new file mode 100644 index 0000000000..013b3a58f1 --- /dev/null +++ b/Mage.Sets/src/mage/sets/timespiral/VesuvanShapeshifter.java @@ -0,0 +1,207 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.timespiral; + +import java.util.UUID; +import mage.MageInt; +import mage.MageObject; +import mage.abilities.Ability; +import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; +import mage.abilities.common.EntersBattlefieldAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.AsTurnedFaceUpEffect; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CopyEffect; +import mage.abilities.effects.common.CopyPermanentEffect; +import mage.abilities.keyword.MorphAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.TargetController; +import mage.constants.Zone; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.permanent.AnotherPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetCreaturePermanent; +import mage.util.functions.ApplyToPermanent; + +/** + * + * @author spjspj + */ +public class VesuvanShapeshifter extends CardImpl { + + protected Ability turnFaceUpAbility = null; + private static final String effectText = "as a copy of any creature on the battlefield until {this} is turned faced down"; + + public VesuvanShapeshifter(UUID ownerId) { + super(ownerId, 90, "Vesuvan Shapeshifter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}{U}"); + this.expansionSetCode = "TSP"; + this.subtype.add("Shapeshifter"); + this.power = new MageInt(0); + this.toughness = new MageInt(0); + + // Morph {1}{U} + this.addAbility(new MorphAbility(this, new ManaCostsImpl("{1}{U}"))); + + // As Vesuvan Shapeshifter turned face up, may choose another creature. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature + Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new AsTurnedFaceUpEffect(new VesuvanShapeshifterEffect(), false)); + ability.setWorksFaceDown(true); + this.addAbility(ability); + + // As Vesuvan Shapeshifter etbs, may choose another creature. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature + Effect effect = new CopyPermanentEffect(new FilterCreaturePermanent()); + effect.setText(effectText); + ability = new EntersBattlefieldAbility(effect, true); + ability.setWorksFaceDown(false); + this.addAbility(ability); + + // At the beginning of your upkeep, you may turn this creature face down + effect = new VesuvanShapeshifterFaceDownEffect(); + ability = new BeginningOfUpkeepTriggeredAbility(effect, TargetController.YOU, true); + this.addAbility(ability); + } + + public VesuvanShapeshifter(final VesuvanShapeshifter card) { + super(card); + } + + @Override + public VesuvanShapeshifter copy() { + return new VesuvanShapeshifter(this); + } +} + +class VesuvanShapeshifterEffect extends OneShotEffect { + + public VesuvanShapeshifterEffect() { + super(Outcome.Copy); + staticText = "have {this} become a copy of a creature and gain this ability"; + } + + public VesuvanShapeshifterEffect(final VesuvanShapeshifterEffect effect) { + super(effect); + } + + @Override + public VesuvanShapeshifterEffect copy() { + return new VesuvanShapeshifterEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + + ApplyToPermanent vesuvanShapeShifterFaceUpApplier = new ApplyToPermanent() { + @Override + public Boolean apply(Game game, Permanent permanent) { + Effect effect = new VesuvanShapeshifterFaceDownEffect(); + Ability ability = new BeginningOfUpkeepTriggeredAbility(effect, TargetController.YOU, true); + permanent.getAbilities().add(ability); + permanent.addAbility(new MorphAbility(permanent, new ManaCostsImpl("{1}{U}")), permanent.getId(), game); + return true; + } + + @Override + public Boolean apply(Game game, MageObject mageObject) { + Effect effect = new VesuvanShapeshifterFaceDownEffect(); + Ability ability = new BeginningOfUpkeepTriggeredAbility(effect, TargetController.YOU, true); + mageObject.getAbilities().add(ability); + return true; + } + }; + + Permanent copyToCreature = game.getPermanent(source.getSourceId()); + if (copyToCreature != null) { + FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature"); + filter.add(new AnotherPredicate()); + + TargetCreaturePermanent target = new TargetCreaturePermanent(0, 1, filter, false); + + if (controller.chooseTarget(Outcome.BecomeCreature, target, source, game) && !target.getTargets().isEmpty()) { + Permanent copyFromCreature = game.getPermanentOrLKIBattlefield(target.getFirstTarget()); + if (copyFromCreature != null) { + game.copyPermanent(Duration.Custom, copyFromCreature, copyToCreature.getId(), source, vesuvanShapeShifterFaceUpApplier); + source.getTargets().clear(); + return true; + } + } + } + return false; + } +} + +class VesuvanShapeshifterFaceDownEffect extends OneShotEffect { + + public VesuvanShapeshifterFaceDownEffect() { + super(Outcome.Copy); + staticText = "have {this} become a morphed, faced down creature"; + } + + public VesuvanShapeshifterFaceDownEffect(final VesuvanShapeshifterFaceDownEffect effect) { + super(effect); + } + + @Override + public VesuvanShapeshifterFaceDownEffect copy() { + return new VesuvanShapeshifterFaceDownEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + + Permanent permanent = game.getPermanent(source.getSourceId()); + if (controller != null && permanent != null) { + permanent.removeAllAbilities(source.getSourceId(), game); + + // Set any previous copy effects to 'discarded' + for (Effect effect : game.getState().getContinuousEffects().getLayeredEffects(game)) { + if (effect instanceof CopyEffect) { + CopyEffect copyEffect = (CopyEffect) effect; + if (copyEffect.getSourceId().equals(permanent.getId())) { + copyEffect.discard(); + } + } + } + + permanent.turnFaceDown(game, source.getControllerId()); + permanent.setManifested(false); + permanent.setMorphed(true); + return permanent.isFaceDown(game); + } + + return false; + } +}