- little additional fix

This commit is contained in:
jeffwadsworth 2021-08-13 14:46:30 -05:00
parent 6923d4b812
commit b73f10a0ab

View file

@ -88,7 +88,8 @@ class GlamerSpinnersEffect extends OneShotEffect {
Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source)); Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId()); Player controller = game.getPlayer(source.getControllerId());
Permanent glamerSpinners = game.getPermanent(source.getSourceId()); Permanent glamerSpinners = game.getPermanent(source.getSourceId());
if (controller != null if (targetPermanent != null
&& controller != null
&& glamerSpinners != null) { && glamerSpinners != null) {
boolean passed = true; boolean passed = true;
FilterPermanent filterChoice = new FilterPermanent("a different permanent with the same controller as the target to attach the enchantments to"); FilterPermanent filterChoice = new FilterPermanent("a different permanent with the same controller as the target to attach the enchantments to");