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[SOM] Nim Deathmantle
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Mage.Sets/src/mage/sets/scarsofmirrodin/NimDeathmantle.java
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Mage.Sets/src/mage/sets/scarsofmirrodin/NimDeathmantle.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostEquippedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.continious.SetCardColorAttachedEffect;
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import mage.abilities.effects.common.continious.SetCardSubtypeAttachedEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.IntimidateAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterNonlandCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author nantuko
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*/
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public class NimDeathmantle extends CardImpl<NimDeathmantle> {
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public NimDeathmantle(UUID ownerId) {
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super(ownerId, 188, "Nim Deathmantle", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.expansionSetCode = "SOM";
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(4)));
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// Equipped creature gets +2/+2, has intimidate, and is a black Zombie.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(IntimidateAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new SetCardColorAttachedEffect(ObjectColor.BLACK, Constants.Duration.WhileOnBattlefield, Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new SetCardSubtypeAttachedEffect("Zombie", Constants.Duration.WhileOnBattlefield, Constants.AttachmentType.EQUIPMENT)));
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// Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.
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this.addAbility(new NimDeathmantleTriggeredAbility());
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}
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public NimDeathmantle(final NimDeathmantle card) {
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super(card);
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}
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@Override
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public NimDeathmantle copy() {
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return new NimDeathmantle(this);
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}
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}
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class NimDeathmantleTriggeredAbility extends TriggeredAbilityImpl<NimDeathmantleTriggeredAbility> {
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NimDeathmantleTriggeredAbility() {
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super(Constants.Zone.ALL, new NimDeathmantleEffect(), true);
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}
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NimDeathmantleTriggeredAbility(NimDeathmantleTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public NimDeathmantleTriggeredAbility copy() {
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return new NimDeathmantleTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
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// make sure card is on battlefield
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UUID sourceId = getSourceId();
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if (game.getPermanent(sourceId) == null) {
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// or it is being removed
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if (game.getLastKnownInformation(sourceId, Constants.Zone.BATTLEFIELD) == null) {
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return false;
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}
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}
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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Permanent permanent = zEvent.getTarget();
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if (permanent != null &&
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zEvent.getToZone() == Constants.Zone.GRAVEYARD &&
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zEvent.getFromZone() == Constants.Zone.BATTLEFIELD &&
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!(permanent instanceof PermanentToken) &&
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permanent.getCardType().contains(CardType.CREATURE)) {
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getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId()));
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it";
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}
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}
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class NimDeathmantleEffect extends OneShotEffect<NimDeathmantleEffect> {
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private final Cost cost = new GenericManaCost(4);
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public NimDeathmantleEffect() {
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super(Constants.Outcome.Benefit);
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}
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public NimDeathmantleEffect(NimDeathmantleEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (player != null && equipment != null) {
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if (player.chooseUse(Constants.Outcome.Benefit, equipment.getName() + " - Pay " + cost.getText() + "?", game)) {
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cost.clearPaid();
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if (cost.pay(game, source.getId(), source.getControllerId(), false)) {
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UUID target = targetPointer.getFirst(source);
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if (target != null && equipment != null) {
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Card card = game.getCard(target);
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// check if it's still in graveyard
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if (card != null && game.getZone(card.getId()).equals(Constants.Zone.GRAVEYARD)) {
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Player owner = game.getPlayer(card.getOwnerId());
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if (card.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
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owner.getGraveyard().remove(card);
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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permanent.addAttachment(equipment.getId(), game);
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return true;
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}
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}
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}
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}
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}
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}
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}
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return false;
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}
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@Override
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public NimDeathmantleEffect copy() {
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return new NimDeathmantleEffect(this);
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}
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}
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