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* Price of glory - Fixed that ability only triggers if the non active player uses a land to produce a mana (intervening if clause).
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1 changed files with 9 additions and 4 deletions
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@ -39,6 +39,7 @@ import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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@ -86,7 +87,8 @@ class PriceOfGloryAbility extends TriggeredAbilityImpl {
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if (permanent == null) {
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permanent = (Permanent) game.getLastKnownInformation(event.getSourceId(), Zone.BATTLEFIELD);
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}
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if (permanent != null && permanent.getCardType().contains(CardType.LAND)) {
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if (permanent != null && permanent.getCardType().contains(CardType.LAND)
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&& !permanent.getControllerId().equals(game.getActivePlayerId())) { // intervening if clause
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getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId()));
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return true;
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}
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@ -118,9 +120,12 @@ class PriceOfGloryEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent land = game.getPermanent(this.targetPointer.getFirst(game, source));
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if (land != null && !land.getControllerId().equals(game.getActivePlayerId())) {
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land.destroy(source.getSourceId(), game, false);
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent land = game.getPermanentOrLKIBattlefield(this.targetPointer.getFirst(game, source));
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if (land != null && !land.getControllerId().equals(game.getActivePlayerId())) { // intervening if clause has to be checked again
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land.destroy(source.getSourceId(), game, false);
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}
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return true;
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}
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return false;
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