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Fixed Kalastria Highborn
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parent
30a569d271
commit
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1 changed files with 44 additions and 50 deletions
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@ -29,28 +29,37 @@ package mage.cards.k;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesThisOrAnotherCreatureTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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/**
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*
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* @author maurer.it_at_gmail.com
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* @author maurer.it_at_gmail.com, TheElk801
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*/
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public class KalastriaHighborn extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Vampire you control");
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static {
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filter.add(new SubtypePredicate(SubType.VAMPIRE));
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filter.add(new ControllerPredicate(TargetController.YOU));
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}
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public KalastriaHighborn(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}{B}");
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this.subtype.add("Vampire");
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@ -59,7 +68,9 @@ public class KalastriaHighborn extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.addAbility(new KalastriaHighbornTriggeredAbility());
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Ability ability = new DiesThisOrAnotherCreatureTriggeredAbility(new DoIfCostPaid(new LoseGainEffect(), new ManaCostsImpl("{B}")), false, filter);
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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public KalastriaHighborn(final KalastriaHighborn card) {
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@ -72,52 +83,35 @@ public class KalastriaHighborn extends CardImpl {
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}
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}
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class KalastriaHighbornTriggeredAbility extends TriggeredAbilityImpl {
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KalastriaHighbornTriggeredAbility ( ) {
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super(Zone.ALL, new LoseLifeTargetEffect(2), false);
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this.addCost(new ManaCostsImpl("{B}"));
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this.addTarget(new TargetPlayer());
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this.getEffects().add(new GainLifeEffect(2));
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class LoseGainEffect extends OneShotEffect {
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LoseGainEffect() {
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super(Outcome.Benefit);
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this.staticText = "target player loses 2 life and you gain 2 life";
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}
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KalastriaHighbornTriggeredAbility ( KalastriaHighbornTriggeredAbility ability ) {
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super(ability);
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LoseGainEffect(final LoseGainEffect effect) {
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super(effect);
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}
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@Override
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public KalastriaHighbornTriggeredAbility copy() {
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return new KalastriaHighbornTriggeredAbility(this);
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public LoseGainEffect copy() {
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return new LoseGainEffect(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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// ayrat: make sure Kalastria Highborn is on battlefield
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if (game.getPermanent(this.getSourceId()) == null) {
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// or it is being removed
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if (game.getLastKnownInformation(this.getSourceId(), Zone.BATTLEFIELD) == null) {
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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Player them = game.getPlayer(source.getFirstTarget());
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if (you == null && them == null) {
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return false;
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}
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if (you != null) {
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you.gainLife(2, game);
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}
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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Permanent permanent = zEvent.getTarget();
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return permanent != null &&
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zEvent.getToZone() == Zone.GRAVEYARD &&
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zEvent.getFromZone() == Zone.BATTLEFIELD &&
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(permanent.getControllerId().equals(this.getControllerId()) &&
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permanent.hasSubtype(SubType.VAMPIRE, game) || permanent.getId().equals(this.getSourceId()));
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if (them != null) {
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them.loseLife(2, game, false);
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}
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@Override
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public String getRule() {
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return "Whenever {this} or another Vampire you control is put"
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+ " into a graveyard from the battlefield, you may pay {B}. If you"
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+ " do, target player loses 2 life and you gain 2 life.";
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return true;
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}
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}
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