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* Defend of Hearth - Fixd that prevention effect was applied also to permanents instead only to players.
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24baf63cf1
commit
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4 changed files with 113 additions and 5 deletions
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@ -28,7 +28,7 @@
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package mage.sets.theros;
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import java.util.UUID;
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import mage.abilities.effects.common.PreventAllDamageEffect;
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import mage.abilities.effects.common.PreventAllDamageToPlayersEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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@ -47,7 +47,7 @@ public class DefendTheHearth extends CardImpl<DefendTheHearth> {
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this.color.setGreen(true);
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// Prevent all combat damage that would be dealt to players this turn.
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this.getSpellAbility().addEffect(new PreventAllDamageEffect(Duration.EndOfTurn, true));
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this.getSpellAbility().addEffect(new PreventAllDamageToPlayersEffect(Duration.EndOfTurn, true));
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}
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public DefendTheHearth(final DefendTheHearth card) {
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@ -57,6 +57,7 @@ public abstract class PreventionEffectImpl<T extends PreventionEffectImpl<T>> ex
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case DAMAGE_CREATURE:
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case DAMAGE_PLAYER:
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case DAMAGE_PLANESWALKER:
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// return preventable flag
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return event.getFlag();
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default:
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return false;
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@ -44,15 +44,15 @@ import mage.game.permanent.Permanent;
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public class PreventAllDamageEffect extends PreventionEffectImpl<PreventAllDamageEffect> {
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private FilterPermanent filter;
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private Boolean onlyCombat;
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private boolean onlyCombat;
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public PreventAllDamageEffect(FilterPermanent filter, Duration duration, Boolean onlyCombat) {
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public PreventAllDamageEffect(FilterPermanent filter, Duration duration, boolean onlyCombat) {
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super(duration);
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this.filter = filter;
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this.onlyCombat = onlyCombat;
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}
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public PreventAllDamageEffect(Duration duration, Boolean onlyCombat) {
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public PreventAllDamageEffect(Duration duration, boolean onlyCombat) {
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super(duration);
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this.onlyCombat = onlyCombat;
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}
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@ -0,0 +1,107 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.constants.Duration;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class PreventAllDamageToPlayersEffect extends PreventionEffectImpl<PreventAllDamageToPlayersEffect> {
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private boolean onlyCombat;
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public PreventAllDamageToPlayersEffect(Duration duration, boolean onlyCombat) {
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super(duration);
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this.onlyCombat = onlyCombat;
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staticText = setText();
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}
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public PreventAllDamageToPlayersEffect(final PreventAllDamageToPlayersEffect effect) {
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super(effect);
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this.onlyCombat = effect.onlyCombat;
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}
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@Override
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public PreventAllDamageToPlayersEffect copy() {
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return new PreventAllDamageToPlayersEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int damage = event.getAmount();
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event.setAmount(0);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGE_PLAYER)) {
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DamageEvent damageEvent = (DamageEvent) event;
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if ((damageEvent.isCombatDamage() || !onlyCombat) && damageEvent.isPreventable()) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null && controller.getInRange().contains(event.getTargetId())){
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return true;
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}
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}
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}
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return false;
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}
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private String setText() {
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StringBuilder sb = new StringBuilder("Prevent all ");
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if (onlyCombat) {
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sb.append("combat ");
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}
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sb.append("damage that would be dealt to players");
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if (duration.equals(Duration.EndOfTurn)) {
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sb.append(" this turn");
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}
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return sb.toString();
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}
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}
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