Added CompoundCondition, AttachedToTappedCondition and EquipmentAttachedCondition.

This commit is contained in:
LevelX2 2013-11-21 10:59:50 +01:00
parent 176c2a76b4
commit b7c45a7090
9 changed files with 202 additions and 12 deletions

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@ -0,0 +1,71 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition;
import java.util.ArrayList;
import java.util.Arrays;
import mage.abilities.Ability;
import mage.game.Game;
/**
* Combines conditions to one compound conditon, all single conditons
* must be true to return true for the compound condtion.
*
* @author LevelX2
*/
public class CompoundCondition implements Condition {
private final ArrayList<Condition> conditions = new ArrayList();
private final String text;
public CompoundCondition(Condition... conditions) {
this("", conditions);
}
public CompoundCondition(String text, Condition... conditions) {
this.conditions.addAll(Arrays.asList(conditions));
this.text = text;
}
@Override
public boolean apply(Game game, Ability source) {
for (Condition condition: conditions) {
if (!condition.apply(game, source)) {
return false;
}
}
return true;
}
@Override
public String toString() {
return text;
}
}

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@ -39,7 +39,7 @@ import mage.game.permanent.Permanent;
*/
public class AttachedToCounterCondition implements Condition {
private CounterType counterType;
private final CounterType counterType;
private int amount = 1;
private int from = -1;
private int to;
@ -61,11 +61,11 @@ public class AttachedToCounterCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent == null || permanent.getAttachedTo() == null) {
Permanent attachment = game.getPermanent(source.getSourceId());
if (attachment == null || attachment.getAttachedTo() == null) {
return false;
}
Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
if (attachedTo == null) {
return false;
}

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@ -0,0 +1,60 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class AttachedToTappedCondition implements Condition {
private static final AttachedToTappedCondition fInstance = new AttachedToTappedCondition();
public static AttachedToTappedCondition getInstance() {
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent attachment = game.getPermanent(source.getSourceId());
if (attachment == null || attachment.getAttachedTo() == null) {
return false;
}
Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
if (attachedTo == null) {
return false;
}
return attachedTo.isTapped();
}
}

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@ -0,0 +1,55 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* Describes condition when Equipment is attached to an object
*
* @author LevelX2
*/
public class EquipmentAttachedCondition implements Condition {
private static final EquipmentAttachedCondition fInstance = new EquipmentAttachedCondition();
public static Condition getInstance() {
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent attachment = game.getPermanent(source.getSourceId());
return attachment == null || attachment.getAttachedTo() == null;
}
}

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@ -27,13 +27,12 @@
*/
package mage.abilities.condition.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
* Describes condition when creature is equipped.
*
@ -41,7 +40,7 @@ import java.util.UUID;
*/
public class EquippedCondition implements Condition {
private static EquippedCondition fInstance = new EquippedCondition();
private static final EquippedCondition fInstance = new EquippedCondition();
public static Condition getInstance() {
return fInstance;
@ -53,7 +52,7 @@ public class EquippedCondition implements Condition {
if (permanent != null) {
for (UUID uuid : permanent.getAttachments()) {
Permanent attached = game.getBattlefield().getPermanent(uuid);
if (attached.getSubtype().contains("Equipment")) {
if (attached != null && attached.getSubtype().contains("Equipment")) {
return true;
}
}

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@ -41,9 +41,9 @@ import mage.game.permanent.Permanent;
public class SourceTappedCondition implements Condition {
private static SourceTappedCondition fInstance = new SourceTappedCondition();
private static final SourceTappedCondition fInstance = new SourceTappedCondition();
public static Condition getInstance() {
public static SourceTappedCondition getInstance() {
return fInstance;
}

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@ -70,7 +70,7 @@ public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl<BecomesBa
public BecomesBasicLandTargetEffect(Duration duration, boolean chooseLandType, String... landNames) {
super(duration, Outcome.Detriment);
landTypes.addAll(Arrays.asList(landNames));
this.landTypes.addAll(Arrays.asList(landNames));
this.chooseLandType = chooseLandType;
this.staticText = setText();

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@ -77,7 +77,12 @@ public class BoostControlledEffect extends ContinuousEffectImpl<BoostControlledE
}
/**
* @param power
* @param toughness
* @param duration
* @param filter
* @param lockedIn if true, power and toughness will be calculated only once, when the ability resolves
* @param excludeSource
*/
public BoostControlledEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource, boolean lockedIn) {
super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);

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@ -436,7 +436,7 @@ public class GameState implements Serializable, Copyable<GameState> {
public Permanent getPermanent(UUID permanentId) {
if (permanentId != null && battlefield.containsPermanent(permanentId)) {
Permanent permanent = battlefield.getPermanent(permanentId);
setZone(permanent.getId(), Zone.BATTLEFIELD);
setZone(permanent.getId(), Zone.BATTLEFIELD); // shouldn't this be set anyway? (LevelX2)
return permanent;
}
return null;