mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
Playing top card.
This commit is contained in:
parent
31d849ef46
commit
b7d11c723c
8 changed files with 143 additions and 4 deletions
|
@ -35,6 +35,7 @@ import java.util.Map;
|
|||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.Constants.RangeOfInfluence;
|
||||
import mage.Constants.TargetController;
|
||||
|
@ -351,6 +352,11 @@ public class HumanPlayer extends PlayerImpl<HumanPlayer> {
|
|||
break;
|
||||
case GRAVEYARD:
|
||||
useableAbilities = getUseableAbilities(object.getAbilities().getActivatedAbilities(Zone.GRAVEYARD), game);
|
||||
playAsThoughInYourHand(game, object, useableAbilities);
|
||||
break;
|
||||
case LIBRARY:
|
||||
useableAbilities = getUseableAbilities(object.getAbilities().getActivatedAbilities(Zone.LIBRARY), game);
|
||||
playAsThoughInYourHand(game, object, useableAbilities);
|
||||
break;
|
||||
}
|
||||
if (useableAbilities != null && useableAbilities.size() > 0) {
|
||||
|
@ -361,6 +367,15 @@ public class HumanPlayer extends PlayerImpl<HumanPlayer> {
|
|||
}
|
||||
}
|
||||
|
||||
// not sure it is the best to implement such stuff this way
|
||||
private void playAsThoughInYourHand(Game game, MageObject object, Map<UUID, ActivatedAbility> useableAbilities) {
|
||||
if (game.getContinuousEffects().asThough(object.getId(), Constants.AsThoughEffectType.CAST, game)) {
|
||||
for (Map.Entry<UUID, ActivatedAbility> entry : getUseableAbilities(object.getAbilities().getActivatedAbilities(Zone.HAND), game).entrySet()) {
|
||||
useableAbilities.put(entry.getKey(), entry.getValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TriggeredAbility chooseTriggeredAbility(TriggeredAbilities abilities, Game game) {
|
||||
game.getState().setPriorityPlayerId(getId());
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,81 @@
|
|||
/*
|
||||
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.abilities.effects.common.continious;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.AsThoughEffectImpl;
|
||||
import mage.cards.Card;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import static mage.Constants.*;
|
||||
|
||||
/**
|
||||
* @author nantuko
|
||||
*/
|
||||
public class PlayTheTopCardEffect extends AsThoughEffectImpl<PlayTheTopCardEffect> {
|
||||
|
||||
private FilterCard filter;
|
||||
|
||||
public PlayTheTopCardEffect(FilterCard filter) {
|
||||
super(AsThoughEffectType.CAST, Duration.WhileOnBattlefield, Outcome.Benefit);
|
||||
this.filter = filter;
|
||||
staticText = "You may play the top card of your library if it's a " + filter.getMessage();
|
||||
}
|
||||
|
||||
public PlayTheTopCardEffect(final PlayTheTopCardEffect effect) {
|
||||
super(effect);
|
||||
this.filter = effect.filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayTheTopCardEffect copy() {
|
||||
return new PlayTheTopCardEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(UUID sourceId, Ability source, Game game) {
|
||||
Card card = game.getCard(sourceId);
|
||||
if (card != null && filter.match(card)) {
|
||||
Player player = game.getPlayer(card.getOwnerId());
|
||||
if (player != null && card.equals(player.getLibrary().getFromTop(game))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
|
@ -278,6 +278,9 @@ public abstract class CardImpl<T extends CardImpl<T>> extends MageObjectImpl<T>
|
|||
case GRAVEYARD:
|
||||
game.getPlayer(ownerId).removeFromGraveyard(this, game);
|
||||
break;
|
||||
case LIBRARY:
|
||||
game.getPlayer(ownerId).removeFromLibrary(this, game);
|
||||
break;
|
||||
default:
|
||||
//logger.warning("moveToZone, not fully implemented: from="+event.getFromZone() + ", to="+event.getToZone());
|
||||
}
|
||||
|
|
|
@ -103,6 +103,7 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
|
|||
protected boolean isGameUnderControl = true;
|
||||
protected UUID turnController;
|
||||
protected Set<UUID> playersUnderYourControl = new HashSet<UUID>();
|
||||
protected boolean topCardRevealed = false;
|
||||
|
||||
@Override
|
||||
public abstract T copy();
|
||||
|
@ -440,7 +441,20 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
|
|||
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, ability.getId(), ability.getSourceId(), playerId))) {
|
||||
int bookmark = game.bookmarkState();
|
||||
card.cast(game, game.getZone(card.getId()), ability, playerId);
|
||||
removeFromHand(card, game);
|
||||
|
||||
Zone zone = game.getZone(card.getId());
|
||||
switch (zone) {
|
||||
case HAND:
|
||||
removeFromHand(card, game);
|
||||
break;
|
||||
case LIBRARY:
|
||||
removeFromLibrary(card, game);
|
||||
break;
|
||||
case GRAVEYARD:
|
||||
removeFromGraveyard(card, game);
|
||||
break;
|
||||
}
|
||||
|
||||
Ability spellAbility = game.getStack().getSpell(ability.getId()).getSpellAbility();
|
||||
if (spellAbility.activate(game, noMana)) {
|
||||
for (KickerAbility kicker: card.getAbilities().getKickerAbilities()) {
|
||||
|
@ -462,8 +476,20 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
|
|||
//20091005 - 305.1
|
||||
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, card.getId(), playerId))) {
|
||||
int bookmark = game.bookmarkState();
|
||||
removeFromHand(card, game);
|
||||
if (card.putOntoBattlefield(game, Zone.HAND, null, playerId)) {
|
||||
Zone zone = game.getZone(card.getId());
|
||||
switch (zone) {
|
||||
case HAND:
|
||||
removeFromHand(card, game);
|
||||
break;
|
||||
case LIBRARY:
|
||||
removeFromLibrary(card, game);
|
||||
break;
|
||||
case GRAVEYARD:
|
||||
removeFromGraveyard(card, game);
|
||||
break;
|
||||
}
|
||||
|
||||
if (card.putOntoBattlefield(game, zone, null, playerId)) {
|
||||
landsPlayed++;
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LAND_PLAYED, card.getId(), playerId));
|
||||
game.fireInformEvent(name + " plays " + card.getName());
|
||||
|
@ -531,7 +557,11 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
|
|||
return true;
|
||||
}
|
||||
else if (ability instanceof PlayLandAbility) {
|
||||
result = playLand(hand.get(ability.getSourceId(), game), game);
|
||||
Card card = hand.get(ability.getSourceId(), game);
|
||||
if (card == null) {
|
||||
card = game.getCard(ability.getSourceId());
|
||||
}
|
||||
result = playLand(card, game);
|
||||
}
|
||||
else if (ability instanceof SpecialAction) {
|
||||
result = specialAction((SpecialAction)ability.copy(), game);
|
||||
|
@ -1121,4 +1151,14 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
|
|||
public void setTestMode(boolean value) {
|
||||
this.isTestMode = value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTopCardRevealed() {
|
||||
return topCardRevealed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setTopCardRevealed(boolean topCardRevealed) {
|
||||
this.topCardRevealed = topCardRevealed;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue