Fixed Search for Azcanta

This commit is contained in:
Evan Kranzler 2017-09-16 21:45:32 -04:00
parent c4a342ffcb
commit b819803a4f

View file

@ -64,7 +64,7 @@ public class SearchForAzcanta extends CardImpl {
this.addSuperType(SuperType.LEGENDARY); this.addSuperType(SuperType.LEGENDARY);
// At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. // At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.
Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SearchForAzcantaLookLibraryEffect(), TargetController.YOU, false); Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SearchForAzcantaLookLibraryEffect(), TargetController.YOU, true);
ability.addEffect(new ConditionalOneShotEffect(new TransformSourceEffect(true), new CardsInControllerGraveCondition(7), ability.addEffect(new ConditionalOneShotEffect(new TransformSourceEffect(true), new CardsInControllerGraveCondition(7),
"Then if you have seven or more cards in your graveyard, you may transform {this}")); "Then if you have seven or more cards in your graveyard, you may transform {this}"));
this.addAbility(ability); this.addAbility(ability);