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This actually adds the Blade of the Bloodchief implementation!
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Mage.Sets/src/mage/sets/zendikar/BladeOfTheBloodchief.java
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139
Mage.Sets/src/mage/sets/zendikar/BladeOfTheBloodchief.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.counters.common.PlusOneCounter;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author mamaurer
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*/
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public class BladeOfTheBloodchief extends CardImpl<BladeOfTheBloodchief> {
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public BladeOfTheBloodchief ( UUID ownerId ) {
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super(ownerId, 196, "Blade of the Bloodchief", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
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this.expansionSetCode = "ZEN";
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
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this.addAbility(new BladeOfTheBloodChiefTriggeredAbility());
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}
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public BladeOfTheBloodchief(final BladeOfTheBloodchief card) {
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super(card);
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}
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@Override
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public BladeOfTheBloodchief copy() {
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return new BladeOfTheBloodchief(this);
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}
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}
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class BladeOfTheBloodChiefTriggeredAbility extends TriggeredAbilityImpl<BladeOfTheBloodChiefTriggeredAbility> {
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private static final String text = "Whenever a creature dies, put a +1/+1 counter on equipped "
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+ "creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.";
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BladeOfTheBloodChiefTriggeredAbility ( ) {
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super(Zone.BATTLEFIELD, new BladeOfTheBloodchiefEffect());
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}
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BladeOfTheBloodChiefTriggeredAbility ( final BladeOfTheBloodChiefTriggeredAbility ability ) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if ( event.getType() == EventType.ZONE_CHANGE ) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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if ( zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD ) {
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return true;
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}
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}
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return false;
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}
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@Override
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public BladeOfTheBloodChiefTriggeredAbility copy() {
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return new BladeOfTheBloodChiefTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return text;
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}
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}
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class BladeOfTheBloodchiefEffect extends OneShotEffect<BladeOfTheBloodchiefEffect> {
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BladeOfTheBloodchiefEffect ( ) {
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super(Outcome.BoostCreature);
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}
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BladeOfTheBloodchiefEffect ( final BladeOfTheBloodchiefEffect ability ) {
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super(ability);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent enchantment = game.getPermanent(source.getSourceId());
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if (enchantment != null && enchantment.getAttachedTo() != null) {
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Permanent creature = game.getPermanent(enchantment.getAttachedTo());
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if (creature != null) {
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if ( creature.getSubtype().contains("Vampire") ) {
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creature.addCounters(new PlusOneCounter(2), game);
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}
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else {
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creature.addCounters(new PlusOneCounter(1), game);
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}
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}
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}
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return true;
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}
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@Override
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public BladeOfTheBloodchiefEffect copy() {
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return new BladeOfTheBloodchiefEffect(this);
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}
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}
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