This actually adds the Blade of the Bloodchief implementation!

This commit is contained in:
maurer.it 2011-08-14 00:50:33 -04:00
parent 9cc328574f
commit b8e688923c

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package mage.sets.zendikar;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.counters.common.PlusOneCounter;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author mamaurer
*/
public class BladeOfTheBloodchief extends CardImpl<BladeOfTheBloodchief> {
public BladeOfTheBloodchief ( UUID ownerId ) {
super(ownerId, 196, "Blade of the Bloodchief", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "ZEN";
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
this.addAbility(new BladeOfTheBloodChiefTriggeredAbility());
}
public BladeOfTheBloodchief(final BladeOfTheBloodchief card) {
super(card);
}
@Override
public BladeOfTheBloodchief copy() {
return new BladeOfTheBloodchief(this);
}
}
class BladeOfTheBloodChiefTriggeredAbility extends TriggeredAbilityImpl<BladeOfTheBloodChiefTriggeredAbility> {
private static final String text = "Whenever a creature dies, put a +1/+1 counter on equipped "
+ "creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.";
BladeOfTheBloodChiefTriggeredAbility ( ) {
super(Zone.BATTLEFIELD, new BladeOfTheBloodchiefEffect());
}
BladeOfTheBloodChiefTriggeredAbility ( final BladeOfTheBloodChiefTriggeredAbility ability ) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if ( event.getType() == EventType.ZONE_CHANGE ) {
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
if ( zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD ) {
return true;
}
}
return false;
}
@Override
public BladeOfTheBloodChiefTriggeredAbility copy() {
return new BladeOfTheBloodChiefTriggeredAbility(this);
}
@Override
public String getRule() {
return text;
}
}
class BladeOfTheBloodchiefEffect extends OneShotEffect<BladeOfTheBloodchiefEffect> {
BladeOfTheBloodchiefEffect ( ) {
super(Outcome.BoostCreature);
}
BladeOfTheBloodchiefEffect ( final BladeOfTheBloodchiefEffect ability ) {
super(ability);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
Permanent creature = game.getPermanent(enchantment.getAttachedTo());
if (creature != null) {
if ( creature.getSubtype().contains("Vampire") ) {
creature.addCounters(new PlusOneCounter(2), game);
}
else {
creature.addCounters(new PlusOneCounter(1), game);
}
}
}
return true;
}
@Override
public BladeOfTheBloodchiefEffect copy() {
return new BladeOfTheBloodchiefEffect(this);
}
}