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[40K] Implemented Noise Marine
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2 changed files with 78 additions and 0 deletions
77
Mage.Sets/src/mage/cards/n/NoiseMarine.java
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77
Mage.Sets/src/mage/cards/n/NoiseMarine.java
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package mage.cards.n;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.keyword.CascadeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.target.common.TargetAnyTarget;
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import mage.watchers.common.CastSpellLastTurnWatcher;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class NoiseMarine extends CardImpl {
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public NoiseMarine(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}");
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this.subtype.add(SubType.ASTARTES);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Cascade
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this.addAbility(new CascadeAbility());
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// Sonic Blaster -- When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
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Ability ability = new EntersBattlefieldTriggeredAbility(
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new DamageTargetEffect(NoiseMarineValue.instance, "it")
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);
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ability.addTarget(new TargetAnyTarget());
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this.addAbility(ability.withFlavorWord("Sonic Blaster"));
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}
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private NoiseMarine(final NoiseMarine card) {
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super(card);
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}
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@Override
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public NoiseMarine copy() {
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return new NoiseMarine(this);
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}
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}
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enum NoiseMarineValue implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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CastSpellLastTurnWatcher watcher = game.getState().getWatcher(CastSpellLastTurnWatcher.class);
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return watcher == null ? 0 : watcher.getAmountOfSpellsPlayerCastOnCurrentTurn(sourceAbility.getControllerId());
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}
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@Override
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public NoiseMarineValue copy() {
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return instance;
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}
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@Override
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public String toString() {
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return "1";
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}
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@Override
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public String getMessage() {
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return "spells you've cast this turn";
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}
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}
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@ -29,6 +29,7 @@ public final class Warhammer40000 extends ExpansionSet {
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cards.add(new SetCardInfo("Hardened Scales", 215, Rarity.RARE, mage.cards.h.HardenedScales.class));
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cards.add(new SetCardInfo("Imotekh the Stormlord", 5, Rarity.MYTHIC, mage.cards.i.ImotekhTheStormlord.class));
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cards.add(new SetCardInfo("Inquisitor Greyfax", 3, Rarity.MYTHIC, mage.cards.i.InquisitorGreyfax.class));
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cards.add(new SetCardInfo("Noise Marine", 82, Rarity.UNCOMMON, mage.cards.n.NoiseMarine.class));
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cards.add(new SetCardInfo("Sol Ring", 249, Rarity.UNCOMMON, mage.cards.s.SolRing.class));
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cards.add(new SetCardInfo("Szarekh, the Silent King", 1, Rarity.MYTHIC, mage.cards.s.SzarekhTheSilentKing.class));
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}
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