[VOW] Implemented Cemetery Gatekeeper

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Daniel Bomar 2021-11-06 06:26:59 -05:00
parent 008de80558
commit b927d91536
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2 changed files with 170 additions and 0 deletions

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@ -0,0 +1,169 @@
package mage.cards.c;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
*
* @author weirddan455
*/
public final class CemeteryGatekeeper extends CardImpl {
public CemeteryGatekeeper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.VAMPIRE);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// First strike
this.addAbility(FirstStrikeAbility.getInstance());
// When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new CemeteryGatekeeperEffect()));
// Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
this.addAbility(new CemeteryGatekeeperTriggeredAbility());
}
private CemeteryGatekeeper(final CemeteryGatekeeper card) {
super(card);
}
@Override
public CemeteryGatekeeper copy() {
return new CemeteryGatekeeper(this);
}
}
class CemeteryGatekeeperEffect extends OneShotEffect {
public CemeteryGatekeeperEffect() {
super(Outcome.Exile);
staticText = "exile a card from a graveyard";
}
private CemeteryGatekeeperEffect(final CemeteryGatekeeperEffect effect) {
super(effect);
}
@Override
public CemeteryGatekeeperEffect copy() {
return new CemeteryGatekeeperEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
TargetCardInGraveyard target = new TargetCardInGraveyard();
target.setNotTarget(true);
controller.choose(outcome, target, source.getSourceId(), game);
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
MageObject sourceObject = source.getSourceObject(game);
String exileName = sourceObject == null ? null : sourceObject.getIdName();
return controller.moveCardsToExile(card, source, game, true, exileId, exileName);
}
}
return false;
}
}
class CemeteryGatekeeperTriggeredAbility extends TriggeredAbilityImpl {
public CemeteryGatekeeperTriggeredAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(2, true, "that player"));
}
private CemeteryGatekeeperTriggeredAbility(final CemeteryGatekeeperTriggeredAbility ability) {
super(ability);
}
@Override
public CemeteryGatekeeperTriggeredAbility copy() {
return new CemeteryGatekeeperTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.LAND_PLAYED || event.getType() == GameEvent.EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Effect effect = getEffects().get(0);
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
effect.setValue("targetId", event.getTargetId());
effect.setValue("eventType", event.getType());
// sourceObjectZoneChangeCounter is not updated until after checkTrigger is called. Get ZCC from GameState instead.
effect.setValue("exileId", CardUtil.getExileZoneId(game, sourceId, game.getState().getZoneChangeCounter(sourceId)));
return true;
}
private boolean checkCardTypes(List<CardType> playedCardTypes, UUID exileId, Game game) {
ExileZone exileZone = game.getExile().getExileZone(exileId);
if (exileZone != null) {
for (UUID cardId : exileZone) {
Card card = game.getCard(cardId);
if (card != null) {
for (CardType exileCardType : card.getCardType(game)) {
if (playedCardTypes.contains(exileCardType)) {
return true;
}
}
}
}
}
return false;
}
@Override
public boolean checkInterveningIfClause(Game game) {
Effect effect = getEffects().get(0);
UUID targetId = (UUID) effect.getValue("targetId");
GameEvent.EventType eventType = (GameEvent.EventType) effect.getValue("eventType");
UUID exileId = (UUID) effect.getValue("exileId");
if (targetId != null && eventType != null && exileId != null) {
if (eventType == GameEvent.EventType.LAND_PLAYED) {
Permanent permanent = game.getPermanent(targetId);
return permanent != null && checkCardTypes(permanent.getCardType(game), exileId, game);
} else if (eventType == GameEvent.EventType.SPELL_CAST) {
Spell spell = game.getSpellOrLKIStack(targetId);
return spell != null && checkCardTypes(spell.getCardType(game), exileId, game);
}
}
return false;
}
@Override
public String getTriggerPhrase() {
return "Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, ";
}
}

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@ -65,6 +65,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
cards.add(new SetCardInfo("Cartographer's Survey", 190, Rarity.UNCOMMON, mage.cards.c.CartographersSurvey.class));
cards.add(new SetCardInfo("Catapult Captain", 99, Rarity.UNCOMMON, mage.cards.c.CatapultCaptain.class));
cards.add(new SetCardInfo("Catapult Fodder", 99, Rarity.UNCOMMON, mage.cards.c.CatapultFodder.class));
cards.add(new SetCardInfo("Cemetery Gatekeeper", 148, Rarity.MYTHIC, mage.cards.c.CemeteryGatekeeper.class));
cards.add(new SetCardInfo("Cemetery Protector", 6, Rarity.MYTHIC, mage.cards.c.CemeteryProtector.class));
cards.add(new SetCardInfo("Cemetery Prowler", 191, Rarity.MYTHIC, mage.cards.c.CemeteryProwler.class));
cards.add(new SetCardInfo("Ceremonial Knife", 254, Rarity.COMMON, mage.cards.c.CeremonialKnife.class));