Implemented Goblin Festival

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Zzooouhh 2017-10-08 14:54:37 +02:00 committed by GitHub
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package mage.cards.g;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCreatureOrPlayer;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public class GoblinFestival extends CardImpl {
public GoblinFestival(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{R}");
// {2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl("{2}"));
ability.addTarget(new TargetCreatureOrPlayer());
ability.addEffect(new GoblinFestivalChangeControlEffect());
this.addAbility(ability);
}
public GoblinFestival(final GoblinFestival card) {
super(card);
}
@Override
public GoblinFestival copy() {
return new GoblinFestival(this);
}
}
class GoblinFestivalChangeControlEffect extends OneShotEffect {
public GoblinFestivalChangeControlEffect() {
super(Outcome.Benefit);
this.staticText = "Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of {this}";
}
public GoblinFestivalChangeControlEffect(final GoblinFestivalChangeControlEffect effect) {
super(effect);
}
@Override
public GoblinFestivalChangeControlEffect copy() {
return new GoblinFestivalChangeControlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (!controller.flipCoin(game)) {
Target target = new TargetOpponent();
target.setNotTarget(true);
if (controller.chooseTarget(outcome, target, source, game)) {
ContinuousEffect effect = new GoblinFestivalGainControlEffect(Duration.Custom, target.getFirstTarget());
effect.setTargetPointer(new FixedTarget(source.getSourceId()));
game.addEffect(effect, source);
return true;
}
}
}
return false;
}
}
class GoblinFestivalGainControlEffect extends ContinuousEffectImpl {
UUID controller;
public GoblinFestivalGainControlEffect(Duration duration, UUID controller) {
super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.controller = controller;
}
public GoblinFestivalGainControlEffect(final GoblinFestivalGainControlEffect effect) {
super(effect);
this.controller = effect.controller;
}
@Override
public GoblinFestivalGainControlEffect copy() {
return new GoblinFestivalGainControlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (targetPointer != null) {
permanent = game.getPermanent(targetPointer.getFirst(game, source));
}
if (permanent != null) {
return permanent.changeControllerId(controller, game);
}
return false;
}
@Override
public String getText(Mode mode) {
return "That player gains control of {this}";
}
}