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* Fixed a bug of duration "Until your next turn".
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2c63d3bff8
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1 changed files with 3 additions and 3 deletions
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@ -30,9 +30,7 @@ package mage.abilities.effects;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Date;
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import java.util.Date;
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import java.util.HashMap;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.MageSingleton;
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import mage.abilities.MageSingleton;
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@ -69,7 +67,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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protected boolean discarded = false; // for manual effect discard
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protected boolean discarded = false; // for manual effect discard
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protected boolean affectedObjectsSet = false;
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protected boolean affectedObjectsSet = false;
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protected List<UUID> objects = new ArrayList<>();
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protected List<UUID> objects = new ArrayList<>();
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protected Map<UUID, Integer> metadata = new HashMap<>();
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// protected Map<UUID, Integer> metadata = new HashMap<>();
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// until your next turn
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// until your next turn
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protected int startingTurn;
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protected int startingTurn;
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protected UUID startingControllerId;
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protected UUID startingControllerId;
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@ -97,6 +95,8 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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this.discarded = effect.discarded;
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this.discarded = effect.discarded;
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this.affectedObjectsSet = effect.affectedObjectsSet;
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this.affectedObjectsSet = effect.affectedObjectsSet;
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this.objects.addAll(effect.objects);
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this.objects.addAll(effect.objects);
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this.startingTurn = effect.startingTurn;
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this.startingControllerId = effect.startingControllerId;
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}
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}
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@Override
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@Override
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