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[KHM] updated spoiler
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@ -40019,6 +40019,9 @@ Vault of Champions|Commander Legends|715|R||Land|||Vault of Champions enters the
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War Room|Commander Legends|716|R||Land|||{T}: Add {C}.${3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.|
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Mana Confluence|Commander Legends|721|M||Land|||{T}, Pay 1 life: Add one mana of any color.|
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Sengir, the Dark Baron|Commander Legends|722|R|{4}{B}{B}|Legendary Creature - Vampire Noble|4|4|Flying$Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.$Whenever another player loses the game, you gain life equal to that player's life total as the turn began.$Partner|
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Magda, Brazen Outlaw|Kaldheim|142|R|{1}{R}|Legendary Creature - Dwarf Berserker|2|1|Other Dwarves you control get +1/+0.$Whenever a Dwarf you control becomes tapped, create a Treasure token.$Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library.|
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Realmwalker|Kaldheim|188|R|{2}{G}|Creature - Shapeshifter|2|3|Changeling$As Realmwalker enters the battlefield, choose a creature type.$You may look at the top card of your library any time.$You may cast creature spells of the chose type from the top of your library.|
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Kaya the Inexorable|Kaldheim|218|M|{3}{W}{B}|Legendary Planeswalker - Kaya|5|+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."$−3: Exile target nonland permanent.$−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."|
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Showdown of the Skalds|Kaldheim|229|R|{2}{R}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.$II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.|
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Pyre of Heroes|Kaldheim|241|R|{2}|Artifact|||{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to one 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.|
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Barkchannel Pathway|Kaldheim|251|R||Land|||{T}: Add {G}.|
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@ -40029,3 +40032,23 @@ Darkbore Pathway|Kaldheim|254|R||Land|||{T}: Add {B}.|
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Slitherbore Pathway|Kaldheim|254|R||Land|||{T}: Add {G}.|
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Hengegate Pathway|Kaldheim|260|R||Land|||{T}: Add {W}.|
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Mistgate Pathway|Kaldheim|260|R||Land|||{T}: Add {U}.|
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Valkyrie Harbinger|Kaldheim|374|R|{4}{W}{W}|Creature - Angel Cleric|4|5|Flying, lifelink$At the beginning of each end step, if you gain 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.|
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Surtland Elementalist|Kaldheim|375|R|{5}{U}{U}|Creature - Giant Wizard|8|8|As an additional cost to cast this spell, reveal Giant card from your hand or pay {2}.$Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.|
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Cleaving Reaper|Kaldheim|376|R|{3}{B}{B}|Creature - Angel Berserker|5|3|Flying, trample$Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate this ability only if you had an Angel or Berserker enter the battlefield under your control this turn.|
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Surtland Flinger|Kaldheim|377|R|{3}{R}{R}|Creature - Giant Berserker|||Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.|
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Canopy Tactician|Kaldheim|378|R|{3}{G}|Creature - Elf Warrior|3|3|Other elves you control get +1/+1.${T}: Add {G}{G}{G}.|
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Armed and Armored|Kaldheim|379|U|{1}{W}|Instant|||Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.|
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Starnhiem Aspirant|Kaldheim|380|U|{2}{W}|Creature - Human Cleric|2|2|Angel spells you cast cost {2} less to cast.|
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Warchanter Skald|Kaldheim|381|U|{2}{W}|Creature - Dwarf Cleric|1|3|Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.|
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Youthful Valyrie|Kaldheim|382|U|{1}{W}|Creature - Angel|1|3|Flying$Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valyrie.|
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Absorb Identity|Kaldheim|383|U|{1}{U}|Instant|||Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.|
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Giant's Grasp|Kaldheim|384|U|{2}{U}{U}|Enchantment - Aura|||Enchant Giant you control$When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.|
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Elderfang Ritualist|Kaldheim|385|U|{2}{B}|Creature - Elf Cleric|3|1|When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.|
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Renegade Reaper|Kaldheim|386|U|{2}{B}|Creature - Angel Berserker|2|3|Flying$When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel is milled this way, you gain 4 life.|
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Thornmantle Striker|Kaldheim|387|U|{4}{B}|Creature - Elf Rogue|4|3|When Thornmantle Striker enters the battlefield, choose one —$• Remove X counters from target permanent, where X is the number of Elves you control.$• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.|
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Bearded Axe|Kaldheim|388|U|{2}{R}|Artifact - Equipment|||Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.$Equip {2}|
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Fire Giant's Fury|Kaldheim|389|U|{1}{R}|Sorcery|||Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.|
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Gilded Assault Cart|Kaldheim|390|U|{1}{R}{R}|Artifact - Vehicle|5|1|Trample$Crew 2$Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand.|
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Elven Ambush|Kaldheim|391|U|{3}{G}|Instant|||Create a 1/1 green Elf Warrior creature token for each Elf you control.|
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Gladewalker Ritualist|Kaldheim|392|U|{2}{G}|Creature - Shapeshifter|3|3|Changeling$Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.|
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Rampage of the Valkyries|Kaldheim|393|U|{3}{W}{B}|Enchantment|||When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel token with flying and vigilance.$Whenever an Angel you control dies, each other player sacrifices a creature.|
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