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Fix the UI pitfall of double spacebar press quitting a draft (#9193)
* Switch draft's quit dialog's yes/no buttons so that yes isn't enabled by default * TounramentPanel's quit button also adjusted for the sake of consistency. Co-authored-by: sprangg <a@b.c>
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2 changed files with 4 additions and 4 deletions
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@ -821,8 +821,8 @@
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private void btnQuitTournamentActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnQuitTournamentActionPerformed
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UserRequestMessage message = new UserRequestMessage("Confirm quit tournament", "Are you sure you want to quit the draft tournament?");
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message.setButton1("No", null);
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message.setButton2("Yes", PlayerAction.CLIENT_QUIT_DRAFT_TOURNAMENT);
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message.setButton1("Yes", PlayerAction.CLIENT_QUIT_DRAFT_TOURNAMENT);
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message.setButton2("No", null);
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message.setTournamentId(draftId);
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MageFrame.getInstance().showUserRequestDialog(message);
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}//GEN-LAST:event_btnQuitTournamentActionPerformed
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@ -490,8 +490,8 @@ public class TournamentPanel extends javax.swing.JPanel {
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private void btnQuitTournamentActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnQuitTournamentActionPerformed
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UserRequestMessage message = new UserRequestMessage("Confirm quit tournament", "Are you sure you want to quit the tournament?");
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message.setButton1("No", null);
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message.setButton2("Yes", PlayerAction.CLIENT_QUIT_TOURNAMENT);
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message.setButton1("Yes", PlayerAction.CLIENT_QUIT_TOURNAMENT);
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message.setButton2("No", null);
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message.setTournamentId(tournamentId);
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MageFrame.getInstance().showUserRequestDialog(message);
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}//GEN-LAST:event_btnQuitTournamentActionPerformed
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