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Merge pull request #5553 from Zzooouhh/Zzooouhh-leg
Implemented Brine Hag, Venarian Gold, Wall of Shadows
This commit is contained in:
commit
ba5b87fae8
7 changed files with 341 additions and 3 deletions
93
Mage.Sets/src/mage/cards/b/BrineHag.java
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93
Mage.Sets/src/mage/cards/b/BrineHag.java
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@ -0,0 +1,93 @@
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package mage.cards.b;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.PermanentInListPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author L_J
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*/
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public final class BrineHag extends CardImpl {
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public BrineHag(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}{U}");
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this.subtype.add(SubType.HAG);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2.
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this.addAbility(new DiesTriggeredAbility(new BrineHagEffect()));
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}
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public BrineHag(final BrineHag card) {
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super(card);
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}
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@Override
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public BrineHag copy() {
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return new BrineHag(this);
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}
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}
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class BrineHagEffect extends OneShotEffect {
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public BrineHagEffect() {
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super(Outcome.Detriment);
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this.staticText = "change the base power and toughness of all creatures that dealt damage to it this turn to 0/2";
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}
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public BrineHagEffect(final BrineHagEffect effect) {
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super(effect);
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}
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@Override
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public BrineHagEffect copy() {
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return new BrineHagEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (sourcePermanent != null) {
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List<Permanent> list = new ArrayList<>();
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (Permanent creature : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, playerId, game)) {
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if (sourcePermanent.getDealtDamageByThisTurn().contains(new MageObjectReference(creature.getId(), game))) {
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list.add(creature);
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}
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}
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}
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}
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if (!list.isEmpty()) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent();
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filter.add(new PermanentInListPredicate(list));
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game.addEffect(new SetPowerToughnessAllEffect(0, 2, Duration.Custom, filter, true), source);
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}
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return true;
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}
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return false;
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}
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}
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94
Mage.Sets/src/mage/cards/v/VenarianGold.java
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94
Mage.Sets/src/mage/cards/v/VenarianGold.java
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package mage.cards.v;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.AttachedToCounterCondition;
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import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DontUntapInControllersUntapStepEnchantedEffect;
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import mage.abilities.effects.common.TapEnchantedEffect;
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import mage.abilities.effects.common.counter.AddCountersAttachedEffect;
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import mage.abilities.effects.common.counter.RemoveCountersAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.stack.StackObject;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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* @author L_J
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*/
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public final class VenarianGold extends CardImpl {
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public VenarianGold(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{X}{U}{U}");
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this.subtype.add(SubType.AURA);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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// When Venarian Gold enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast Venarian Gold.
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Ability ability = new EntersBattlefieldTriggeredAbility(new TapEnchantedEffect());
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ability.addEffect(new AddCountersAttachedEffect(CounterType.SLEEP.createInstance(), new VenarianGoldValue(), "it equal to the value of X as you cast {this}"));
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this.addAbility(ability);
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// Enchanted creature doesn’t untap during its controller’s untap step if it has a sleep counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousRuleModifyingEffect(new DontUntapInControllersUntapStepEnchantedEffect(),
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new AttachedToCounterCondition(CounterType.SLEEP, 1)).setText("Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it")));
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// At the beginning of the upkeep of enchanted creature’s controller, remove a sleep counter from that creature.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new RemoveCountersAttachedEffect(CounterType.SLEEP.createInstance(), "that creature"),
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TargetController.CONTROLLER_ATTACHED_TO, false));
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}
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public VenarianGold(final VenarianGold card) {
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super(card);
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}
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@Override
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public VenarianGold copy() {
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return new VenarianGold(this);
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}
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}
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class VenarianGoldValue implements DynamicValue {
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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MageObject mageObject = game.getLastKnownInformation(sourceAbility.getSourceId(), Zone.STACK);
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if (mageObject != null && mageObject instanceof StackObject) {
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return ((StackObject) mageObject).getStackAbility().getManaCostsToPay().getX();
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}
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return 0;
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}
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@Override
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public VenarianGoldValue copy() {
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return new VenarianGoldValue();
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "";
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}
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}
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138
Mage.Sets/src/mage/cards/w/WallOfShadows.java
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138
Mage.Sets/src/mage/cards/w/WallOfShadows.java
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package mage.cards.w;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.effects.common.CantBeTargetedSourceEffect;
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import mage.abilities.keyword.DefenderAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.FilterObject;
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import mage.filter.FilterPermanent;
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import mage.filter.FilterStackObject;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.BlockedByIdPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.DamageCreatureEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.StackObject;
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import mage.target.Target;
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/**
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*
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* @author L_J
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*/
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public final class WallOfShadows extends CardImpl {
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private static final FilterObject filter = new FilterStackObject("spells that can target only Walls or of abilities that can target only Walls");
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static {
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filter.add(new CanTargetOnlyWallsPredicate());
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}
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public WallOfShadows(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
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this.subtype.add(SubType.WALL);
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this.power = new MageInt(0);
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this.toughness = new MageInt(1);
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// Defender
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this.addAbility(DefenderAbility.getInstance());
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// Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new WallOfShadowsEffect()));
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// Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeTargetedSourceEffect(filter, Duration.WhileOnBattlefield)));
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}
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public WallOfShadows(final WallOfShadows card) {
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super(card);
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}
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@Override
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public WallOfShadows copy() {
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return new WallOfShadows(this);
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}
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}
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class WallOfShadowsEffect extends PreventionEffectImpl {
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WallOfShadowsEffect() {
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super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false);
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staticText = "Prevent all damage that would be dealt to {this} by creatures it's blocking";
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}
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WallOfShadowsEffect(final WallOfShadowsEffect effect) {
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super(effect);
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}
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@Override
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public WallOfShadowsEffect copy() {
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return new WallOfShadowsEffect(this);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game) && event instanceof DamageCreatureEvent && event.getAmount() > 0) {
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DamageCreatureEvent damageEvent = (DamageCreatureEvent) event;
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if (event.getTargetId().equals(source.getSourceId())) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(damageEvent.getSourceId());
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FilterCreaturePermanent filter = new FilterCreaturePermanent();
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filter.add(new BlockedByIdPredicate(source.getSourceId()));
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if (permanent != null && filter.match(permanent, game)) {
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return true;
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}
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}
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}
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return false;
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}
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}
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class CanTargetOnlyWallsPredicate implements Predicate<MageObject> {
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@Override
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public boolean apply(MageObject input, Game game) {
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boolean canTargetOnlyWalls = false;
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StackObject stackObject = game.getStack().getSpell(input.getId());
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if (stackObject != null) {
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for (Mode mode : stackObject.getStackAbility().getModes().values()) {
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for (Target target : mode.getTargets()) {
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Filter filter = target.getFilter();
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if (filter != null && filter instanceof FilterPermanent) {
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for (Object predicate : filter.getPredicates()) {
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if (predicate instanceof SubtypePredicate) {
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if (predicate.toString().equals("Subtype(Wall)")) {
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canTargetOnlyWalls = true; // can target a Wall
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} else {
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return false; // can target a non-Wall permanent
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||||||
|
}
|
||||||
|
}
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// no return statement here, as different predicates might still apply (e.g. "blocking Wall")
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|
}
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} else {
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return false; // can target non-permanents (i.e. not Walls)
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|
}
|
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|
}
|
||||||
|
}
|
||||||
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}
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return canTargetOnlyWalls;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "can target only Walls";
|
||||||
|
}
|
||||||
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}
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|
@ -60,6 +60,7 @@ public final class Legends extends ExpansionSet {
|
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cards.add(new SetCardInfo("Blue Mana Battery", 275, Rarity.UNCOMMON, mage.cards.b.BlueManaBattery.class));
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cards.add(new SetCardInfo("Blue Mana Battery", 275, Rarity.UNCOMMON, mage.cards.b.BlueManaBattery.class));
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cards.add(new SetCardInfo("Boomerang", 48, Rarity.COMMON, mage.cards.b.Boomerang.class));
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cards.add(new SetCardInfo("Boomerang", 48, Rarity.COMMON, mage.cards.b.Boomerang.class));
|
||||||
cards.add(new SetCardInfo("Boris Devilboon", 223, Rarity.RARE, mage.cards.b.BorisDevilboon.class));
|
cards.add(new SetCardInfo("Boris Devilboon", 223, Rarity.RARE, mage.cards.b.BorisDevilboon.class));
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cards.add(new SetCardInfo("Brine Hag", 49, Rarity.UNCOMMON, mage.cards.b.BrineHag.class));
|
||||||
cards.add(new SetCardInfo("Bronze Horse", 276, Rarity.RARE, mage.cards.b.BronzeHorse.class));
|
cards.add(new SetCardInfo("Bronze Horse", 276, Rarity.RARE, mage.cards.b.BronzeHorse.class));
|
||||||
cards.add(new SetCardInfo("Carrion Ants", 90, Rarity.RARE, mage.cards.c.CarrionAnts.class));
|
cards.add(new SetCardInfo("Carrion Ants", 90, Rarity.RARE, mage.cards.c.CarrionAnts.class));
|
||||||
cards.add(new SetCardInfo("Cat Warriors", 177, Rarity.COMMON, mage.cards.c.CatWarriors.class));
|
cards.add(new SetCardInfo("Cat Warriors", 177, Rarity.COMMON, mage.cards.c.CatWarriors.class));
|
||||||
|
@ -300,6 +301,7 @@ public final class Legends extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Urborg", 310, Rarity.UNCOMMON, mage.cards.u.Urborg.class));
|
cards.add(new SetCardInfo("Urborg", 310, Rarity.UNCOMMON, mage.cards.u.Urborg.class));
|
||||||
cards.add(new SetCardInfo("Vaevictis Asmadi", 269, Rarity.RARE, mage.cards.v.VaevictisAsmadi.class));
|
cards.add(new SetCardInfo("Vaevictis Asmadi", 269, Rarity.RARE, mage.cards.v.VaevictisAsmadi.class));
|
||||||
cards.add(new SetCardInfo("Vampire Bats", 125, Rarity.COMMON, mage.cards.v.VampireBats.class));
|
cards.add(new SetCardInfo("Vampire Bats", 125, Rarity.COMMON, mage.cards.v.VampireBats.class));
|
||||||
|
cards.add(new SetCardInfo("Venarian Gold", 83, Rarity.COMMON, mage.cards.v.VenarianGold.class));
|
||||||
cards.add(new SetCardInfo("Visions", 41, Rarity.UNCOMMON, mage.cards.v.Visions.class));
|
cards.add(new SetCardInfo("Visions", 41, Rarity.UNCOMMON, mage.cards.v.Visions.class));
|
||||||
cards.add(new SetCardInfo("Voodoo Doll", 298, Rarity.RARE, mage.cards.v.VoodooDoll.class));
|
cards.add(new SetCardInfo("Voodoo Doll", 298, Rarity.RARE, mage.cards.v.VoodooDoll.class));
|
||||||
cards.add(new SetCardInfo("Walking Dead", 126, Rarity.COMMON, mage.cards.w.WalkingDead.class));
|
cards.add(new SetCardInfo("Walking Dead", 126, Rarity.COMMON, mage.cards.w.WalkingDead.class));
|
||||||
|
@ -310,6 +312,7 @@ public final class Legends extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Wall of Light", 43, Rarity.UNCOMMON, mage.cards.w.WallOfLight.class));
|
cards.add(new SetCardInfo("Wall of Light", 43, Rarity.UNCOMMON, mage.cards.w.WallOfLight.class));
|
||||||
cards.add(new SetCardInfo("Wall of Opposition", 171, Rarity.RARE, mage.cards.w.WallOfOpposition.class));
|
cards.add(new SetCardInfo("Wall of Opposition", 171, Rarity.RARE, mage.cards.w.WallOfOpposition.class));
|
||||||
cards.add(new SetCardInfo("Wall of Putrid Flesh", 127, Rarity.UNCOMMON, mage.cards.w.WallOfPutridFlesh.class));
|
cards.add(new SetCardInfo("Wall of Putrid Flesh", 127, Rarity.UNCOMMON, mage.cards.w.WallOfPutridFlesh.class));
|
||||||
|
cards.add(new SetCardInfo("Wall of Shadows", 128, Rarity.COMMON, mage.cards.w.WallOfShadows.class));
|
||||||
cards.add(new SetCardInfo("Wall of Tombstones", 129, Rarity.UNCOMMON, mage.cards.w.WallOfTombstones.class));
|
cards.add(new SetCardInfo("Wall of Tombstones", 129, Rarity.UNCOMMON, mage.cards.w.WallOfTombstones.class));
|
||||||
cards.add(new SetCardInfo("Wall of Vapor", 84, Rarity.COMMON, mage.cards.w.WallOfVapor.class));
|
cards.add(new SetCardInfo("Wall of Vapor", 84, Rarity.COMMON, mage.cards.w.WallOfVapor.class));
|
||||||
cards.add(new SetCardInfo("Wall of Wonder", 85, Rarity.UNCOMMON, mage.cards.w.WallOfWonder.class));
|
cards.add(new SetCardInfo("Wall of Wonder", 85, Rarity.UNCOMMON, mage.cards.w.WallOfWonder.class));
|
||||||
|
|
|
@ -23,7 +23,7 @@ public class AddCountersAttachedEffect extends OneShotEffect {
|
||||||
private String textEnchanted;
|
private String textEnchanted;
|
||||||
|
|
||||||
public AddCountersAttachedEffect(Counter counter, String textEnchanted) {
|
public AddCountersAttachedEffect(Counter counter, String textEnchanted) {
|
||||||
this(counter, new StaticValue(0), textEnchanted);
|
this(counter, new StaticValue(1), textEnchanted);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -56,8 +56,12 @@ public class AddCountersAttachedEffect extends OneShotEffect {
|
||||||
Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
|
Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
|
||||||
if (attachedTo != null && counter != null) {
|
if (attachedTo != null && counter != null) {
|
||||||
Counter newCounter = counter.copy();
|
Counter newCounter = counter.copy();
|
||||||
newCounter.add(amount.calculate(game, source, this));
|
int countersToAdd = amount.calculate(game, source, this);
|
||||||
attachedTo.addCounters(newCounter, source, game);
|
if (countersToAdd > 0) {
|
||||||
|
countersToAdd--;
|
||||||
|
newCounter.add(countersToAdd);
|
||||||
|
attachedTo.addCounters(newCounter, source, game);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
package mage.filter;
|
package mage.filter;
|
||||||
|
|
||||||
import java.io.Serializable;
|
import java.io.Serializable;
|
||||||
|
import java.util.List;
|
||||||
import mage.filter.predicate.Predicate;
|
import mage.filter.predicate.Predicate;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
|
|
||||||
|
@ -28,4 +29,5 @@ public interface Filter<E> extends Serializable {
|
||||||
|
|
||||||
Filter<E> copy();
|
Filter<E> copy();
|
||||||
|
|
||||||
|
List<Predicate<? super E>> getPredicates();
|
||||||
}
|
}
|
||||||
|
|
|
@ -75,4 +75,8 @@ public abstract class FilterImpl<E> implements Filter<E> {
|
||||||
this.lockedFilter = lockedFilter;
|
this.lockedFilter = lockedFilter;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public List<Predicate<? super E>> getPredicates() {
|
||||||
|
return predicates;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue