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https://github.com/correl/mage.git
synced 2025-04-10 09:11:04 -09:00
* Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield.
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parent
bf3e3c0ddb
commit
ba885fef91
6 changed files with 98 additions and 52 deletions
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@ -38,6 +38,7 @@ import mage.players.Player;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.game.events.GameEvent;
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/**
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*
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@ -87,29 +88,54 @@ public class TargetCard extends TargetObject {
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*/
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int possibleTargets = 0;
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for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch (zone) {
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case HAND:
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if (player.getHand().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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for (Card card : player.getHand().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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break;
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case GRAVEYARD:
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if (player.getGraveyard().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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break;
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case LIBRARY:
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if (player.getLibrary().count(filter, game) >= this.minNumberOfTargets) {
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for (Card card : player.getLibrary().getUniqueCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, game)) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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break;
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case EXILED:
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if (game.getExile().getPermanentExile().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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for (Card card : game.getExile().getPermanentExile().getCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, player.getId(), game)) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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break;
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}
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}
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@ -131,11 +157,51 @@ public class TargetCard extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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return possibleTargets(sourceControllerId, game);
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch (zone) {
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case HAND:
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for (Card card : player.getHand().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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case GRAVEYARD:
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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case LIBRARY:
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for (Card card : player.getLibrary().getUniqueCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, game)) {
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possibleTargets.add(card.getId());
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}
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}
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}
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break;
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case EXILED:
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for (Card card : game.getExile().getPermanentExile().getCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, player.getId(), game)) {
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possibleTargets.add(card.getId());
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}
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}
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}
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break;
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}
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}
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}
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return possibleTargets;
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}
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public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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Set<UUID> possibleTargets = new HashSet<>();
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for (Card card: cards.getCards(filter, game)) {
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possibleTargets.add(card.getId());
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}
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@ -144,39 +210,7 @@ public class TargetCard extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch (zone) {
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case HAND:
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for (Card card : player.getHand().getCards(filter, game)) {
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possibleTargets.add(card.getId());
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}
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break;
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case GRAVEYARD:
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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possibleTargets.add(card.getId());
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}
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break;
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case LIBRARY:
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for (Card card : player.getLibrary().getUniqueCards(game)) {
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if (filter.match(card, game)) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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case EXILED:
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for (Card card : game.getExile().getPermanentExile().getUniqueCards(game)) {
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if (filter.match(card, player.getId(), game)) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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}
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}
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}
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return possibleTargets;
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return possibleTargets(null, sourceControllerId, game);
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}
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public boolean canTarget(UUID id, Cards cards, Game game) {
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@ -220,12 +220,12 @@ public abstract class TargetImpl implements Target {
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if (maxNumberOfTargets == 0 || targets.size() < maxNumberOfTargets) {
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if (!targets.containsKey(id)) {
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if (source != null) {
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if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getId(), source.getControllerId()))) {
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if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getSourceId(), source.getControllerId()))) {
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targets.put(id, 0);
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rememberZoneChangeCounter(id, game);
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chosen = targets.size() >= minNumberOfTargets;
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if (!skipEvent) {
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game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getId(), source.getControllerId()));
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game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getSourceId(), source.getControllerId()));
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}
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}
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}
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@ -96,10 +96,11 @@ public class TargetStackObject extends TargetObject {
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for (StackObject stackObject: game.getStack()) {
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if (game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getControllerId()) && filter.match(stackObject, game)) {
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count++;
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if (count >= this.minNumberOfTargets)
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@ -110,7 +111,7 @@ public class TargetStackObject extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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Set<UUID> possibleTargets = new HashSet<>();
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for (StackObject stackObject: game.getStack()) {
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if (game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getControllerId()) && filter.match(stackObject, game)) {
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possibleTargets.add(stackObject.getId());
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@ -96,7 +96,7 @@ public class TargetActivatedOrTriggeredAbility extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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Set<UUID> possibleTargets = new HashSet<>();
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for (StackObject stackObject : game.getStack()) {
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if (stackObject.getStackAbility() != null && (stackObject.getStackAbility() instanceof ActivatedAbility || stackObject.getStackAbility() instanceof TriggeredAbility) && game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getStackAbility().getControllerId())) {
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possibleTargets.add(stackObject.getStackAbility().getId());
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@ -34,6 +34,8 @@ import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.TargetCard;
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/**
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@ -101,9 +103,18 @@ public class TargetCardInYourGraveyard extends TargetCard {
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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if (game.getPlayer(sourceControllerId).getGraveyard().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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Player player = game.getPlayer(sourceControllerId);
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if (player != null) {
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int possibleTargets = 0;
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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return false;
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}
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@ -185,7 +185,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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@ -203,7 +203,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.match(player, game)) {
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