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* Commune with the Gods - Fixed that it was not possible to select none of the cards to go to hand.
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078d6fb3c6
commit
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1 changed files with 12 additions and 10 deletions
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@ -28,6 +28,7 @@
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package mage.sets.theros;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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@ -95,14 +96,15 @@ class CommuneWithTheGodsEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Cards cards = new CardsImpl(Zone.PICK);
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (sourceObject != null && controller != null) {
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Cards cards = new CardsImpl();
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boolean properCardFound = false;
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int count = Math.min(player.getLibrary().size(), 5);
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int count = Math.min(controller.getLibrary().size(), 5);
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for (int i = 0; i < count; i++) {
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Card card = player.getLibrary().removeFromTop(game);
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Card card = controller.getLibrary().removeFromTop(game);
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if (card != null) {
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cards.add(card);
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if (filterPutInHand.match(card, source.getSourceId(), source.getControllerId(), game)) {
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@ -112,13 +114,13 @@ class CommuneWithTheGodsEffect extends OneShotEffect {
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}
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if (!cards.isEmpty()) {
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player.revealCards("Commune with the Gods", cards, game);
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TargetCard target = new TargetCard(Zone.PICK, filterPutInHand);
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if (properCardFound && player.choose(Outcome.DrawCard, cards, target, game)) {
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controller.revealCards(sourceObject.getLogName(), cards, game);
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TargetCard target = new TargetCard(0, 1, Zone.LIBRARY, filterPutInHand);
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if (properCardFound && controller.choose(Outcome.DrawCard, cards, target, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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cards.remove(card);
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card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
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}
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}
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@ -126,7 +128,7 @@ class CommuneWithTheGodsEffect extends OneShotEffect {
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for (UUID cardId : cards) {
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Card card = game.getCard(cardId);
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if (card != null) {
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card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
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controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
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}
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}
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}
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